softfloat: Fix float64_to_uint32_round_to_zero
The float64_to_uint32_round_to_zero routine is incorrect. For example, the following test pattern: 425F81378DC0CD1F / 0x1.f81378dc0cd1fp+38 will erroneously set the inexact flag. This patch re-implements the routine to use the float64_to_uint64_round_to_zero routine. If saturation occurs we ignore any flags set by the conversion function and raise only Invalid. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: Tom Musta <tommusta@gmail.com> Message-id: 1387397961-4894-6-git-send-email-tommusta@gmail.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <rth@twiddle.net>
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@ -6667,19 +6667,18 @@ uint32 float64_to_uint32( float64 a STATUS_PARAM )
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uint32 float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
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{
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int64_t v;
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uint64_t v;
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uint32 res;
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int old_exc_flags = get_float_exception_flags(status);
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v = float64_to_int64_round_to_zero(a STATUS_VAR);
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if (v < 0) {
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res = 0;
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float_raise( float_flag_invalid STATUS_VAR);
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} else if (v > 0xffffffff) {
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v = float64_to_uint64_round_to_zero(a STATUS_VAR);
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if (v > 0xffffffff) {
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res = 0xffffffff;
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float_raise( float_flag_invalid STATUS_VAR);
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} else {
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res = v;
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return v;
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}
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set_float_exception_flags(old_exc_flags, status);
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float_raise(float_flag_invalid STATUS_VAR);
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return res;
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}
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