Implement flush-to-zero mode (denormal results are replaced with zero).
Signed-off-by: Paul Brook <paul@codesourcery.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6107 c046a42c-6fe2-441c-8c8c-71466251a162
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@ -30,6 +30,8 @@ these four paragraphs for those parts of this code that are retained.
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=============================================================================*/
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/* FIXME: Flush-To-Zero only effects results. Denormal inputs should also
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be flushed to zero. */
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#include "softfloat.h"
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/*----------------------------------------------------------------------------
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@ -294,6 +296,7 @@ static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_P
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return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
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}
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if ( zExp < 0 ) {
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if ( STATUS(flush_to_zero) ) return packFloat32( zSign, 0, 0 );
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isTiny =
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( STATUS(float_detect_tininess) == float_tininess_before_rounding )
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|| ( zExp < -1 )
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@ -457,6 +460,7 @@ static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_P
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return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
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}
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if ( zExp < 0 ) {
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if ( STATUS(flush_to_zero) ) return packFloat64( zSign, 0, 0 );
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isTiny =
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( STATUS(float_detect_tininess) == float_tininess_before_rounding )
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|| ( zExp < -1 )
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@ -635,6 +639,7 @@ static floatx80
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goto overflow;
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}
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if ( zExp <= 0 ) {
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if ( STATUS(flush_to_zero) ) return packFloatx80( zSign, 0, 0 );
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isTiny =
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( STATUS(float_detect_tininess) == float_tininess_before_rounding )
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|| ( zExp < 0 )
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@ -965,6 +970,7 @@ static float128
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return packFloat128( zSign, 0x7FFF, 0, 0 );
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}
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if ( zExp < 0 ) {
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if ( STATUS(flush_to_zero) ) return packFloat128( zSign, 0, 0, 0 );
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isTiny =
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( STATUS(float_detect_tininess) == float_tininess_before_rounding )
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|| ( zExp < -1 )
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@ -1637,7 +1643,10 @@ static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
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if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
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return a;
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}
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if ( aExp == 0 ) return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
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if ( aExp == 0 ) {
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if ( STATUS(flush_to_zero) ) return packFloat32( zSign, 0, 0 );
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return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
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}
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zSig = 0x40000000 + aSig + bSig;
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zExp = aExp;
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goto roundAndPack;
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@ -2595,7 +2604,10 @@ static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
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if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
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return a;
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}
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if ( aExp == 0 ) return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
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if ( aExp == 0 ) {
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if ( STATUS(flush_to_zero) ) return packFloat64( zSign, 0, 0 );
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return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
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}
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zSig = LIT64( 0x4000000000000000 ) + aSig + bSig;
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zExp = aExp;
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goto roundAndPack;
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@ -4597,7 +4609,10 @@ static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM
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return a;
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}
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add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
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if ( aExp == 0 ) return packFloat128( zSign, 0, zSig0, zSig1 );
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if ( aExp == 0 ) {
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if ( STATUS(flush_to_zero) ) return packFloat128( zSign, 0, 0, 0 );
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return packFloat128( zSign, 0, zSig0, zSig1 );
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}
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zSig2 = 0;
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zSig0 |= LIT64( 0x0002000000000000 );
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zExp = aExp;
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@ -190,11 +190,16 @@ typedef struct float_status {
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#ifdef FLOATX80
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signed char floatx80_rounding_precision;
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#endif
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flag flush_to_zero;
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flag default_nan_mode;
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} float_status;
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void set_float_rounding_mode(int val STATUS_PARAM);
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void set_float_exception_flags(int val STATUS_PARAM);
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INLINE void set_flush_to_zero(flag val STATUS_PARAM)
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{
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STATUS(flush_to_zero) = val;
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}
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INLINE void set_default_nan_mode(flag val STATUS_PARAM)
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{
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STATUS(default_nan_mode) = val;
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@ -2334,12 +2334,13 @@ void HELPER(vfp_set_fpscr)(CPUState *env, uint32_t val)
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}
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set_float_rounding_mode(i, &env->vfp.fp_status);
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}
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if (changed & (1 << 24))
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set_flush_to_zero((val & (1 << 24)) != 0, &env->vfp.fp_status);
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if (changed & (1 << 25))
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set_default_nan_mode((val & (1 << 25)) != 0, &env->vfp.fp_status);
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i = vfp_exceptbits_to_host((val >> 8) & 0x1f);
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set_float_exception_flags(i, &env->vfp.fp_status);
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/* XXX: FZ and DN are not implemented. */
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}
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#define VFP_HELPER(name, p) HELPER(glue(glue(vfp_,name),p))
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