This commit adds a new audiodev backend to allow QEMU to use Pipewire as
both an audio sink and source. This backend is available on most systems
Add Pipewire entry points for QEMU Pipewire audio backend
Add wrappers for QEMU Pipewire audio backend in qpw_pcm_ops()
qpw_write function returns the current state of the stream to pwaudio
and Writes some data to the server for playback streams using pipewire
spa_ringbuffer implementation.
qpw_read function returns the current state of the stream to pwaudio and
reads some data from the server for capture streams using pipewire
spa_ringbuffer implementation. These functions qpw_write and qpw_read
are called during playback and capture.
Added some functions that convert pw audio formats to QEMU audio format
and vice versa which would be needed in the pipewire audio sink and
source functions qpw_init_in() & qpw_init_out().
These methods that implement playback and recording will create streams
for playback and capture that will start processing and will result in
the on_process callbacks to be called.
Built a connection to the Pipewire sound system server in the
qpw_audio_init() method.
Signed-off-by: Dorinda Bassey <dbassey@redhat.com>
Reviewed-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230417105654.32328-1-dbassey@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Simplify the resample buffer size calculation.
For audio playback we have
sw->ratio = ((int64_t)sw->hw->info.freq << 32) / sw->info.freq;
samples = ((int64_t)sw->HWBUF.size << 32) / sw->ratio;
This can be simplified to
samples = muldiv64(sw->HWBUF.size, sw->info.freq, sw->hw->info.freq);
For audio recording we have
sw->ratio = ((int64_t)sw->info.freq << 32) / sw->hw->info.freq;
samples = (int64_t)sw->HWBUF.size * sw->ratio >> 32;
This can be simplified to
samples = muldiv64(sw->HWBUF.size, sw->info.freq, sw->hw->info.freq);
With hw = sw->hw this becomes in both cases
samples = muldiv64(HWBUF.size, sw->info.freq, hw->info.freq);
Now that sw->ratio is no longer needed, remove sw->ratio.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-15-vr_qemu@t-online.de>
Upsampling may leave one remaining audio frame in the input
buffer. The emulated audio playback devices are currently
resposible to write this audio frame again in the next write
cycle. Push that task down to audio_pcm_sw_write.
This is another step towards an audio callback interface that
guarantees that when audio frontends are told they can write
n audio frames, they can actually do so.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-13-vr_qemu@t-online.de>
Change the type of the resample buffer from struct st_sample *
to STSampleBuffer. Also change the name from buf to resample_buf
for better readability.
The new variables resample_buf.size and resample_buf.pos will be
used after the next patches. There is no functional change.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-2-vr_qemu@t-online.de>
Change the type of mix_buf in struct HWVoiceOut and conv_buf
in struct HWVoiceIn from STSampleBuffer * to STSampleBuffer.
However, a buffer pointer is still needed. For this reason in
struct STSampleBuffer samples[] is changed to *buffer.
This is a preparation for the next patch. The next patch will
add this line, which is not possible with the current struct
STSampleBuffer definition.
+ sw->resample_buf.buffer = hw->mix_buf.buffer + rpos2;
There are no functional changes.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-1-vr_qemu@t-online.de>
Replace audio_calloc() with the equivalent g_new0().
With a n_structs argument >= 1, g_new0() never returns NULL.
Also remove the unnecessary NULL checks.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230121094735.11644-8-vr_qemu@t-online.de>
Use g_malloc0() as a direct replacement for audio_calloc().
Since the type of the parameter n_bytes of the function g_malloc0()
is unsigned, the type of the variables voice_size_out and
voice_size_in has been changed to size_t. This means that the
function argument no longer has to be checked for negative values.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230121094735.11644-7-vr_qemu@t-online.de>
Replace audio_calloc() with the equivalent g_new0().
With a n_structs argument of 1, g_new0() never returns NULL.
Also remove the unnecessary NULL checks.
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230121094735.11644-5-vr_qemu@t-online.de>
Use a consistent friendly name for the HWVoiceOut and HWVoiceIn
structures.
Reviewed-by: Thomas Huth <thuth@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230121094735.11644-3-vr_qemu@t-online.de>
Let the audio_pcm_create_voice_pair_* functions handle error
reporting. This avoids an additional error message in case
the guest selected an unimplemented sample rate.
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230121094735.11644-2-vr_qemu@t-online.de>
Some emulated audio devices allow guests to select very low
sample rates that the audio subsystem doesn't support. The lowest
supported sample rate depends on the audio backend used and in
most cases can be changed with various -audiodev arguments. Until
now, the audio_bug function emits an error message similar to the
following error message
A bug was just triggered in audio_calloc
Save all your work and restart without audio
I am sorry
Context:
audio_pcm_sw_alloc_resources_out passed invalid arguments to
audio_calloc
nmemb=0 size=16 (len=0)
audio: Could not allocate buffer for `ac97.po' (0 samples)
and the audio subsystem continues without sound for the affected
device.
The fact that the selected sample rate is not supported is not a
guest error. Instead of displaying an error message, the missing
audio support is now logged. Simply continuing without sound is
correct, since the audio stream won't transport anything
reasonable at such high resample ratios anyway.
The AUD_open_* functions return NULL like before. The opened
audio device will not be registered in the audio subsystem and
consequently the audio frontend callback functions will not be
called. The AUD_read and AUD_write functions return early in this
case. This is necessary because, for example, the Sound Blaster 16
emulation calls AUD_write from the DMA callback function.
Acked-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230121094735.11644-1-vr_qemu@t-online.de>
Currently the -audiodev accepts any audiodev type regardless of what is
built in to QEMU. An error only occurs later at runtime when a sound
device tries to use the audio backend.
With this change QEMU will immediately reject -audiodev args that are
not compiled into the binary. The QMP schema will also be introspectable
to identify what is compiled in.
This also helps to avoid compiling code that is not required in the
binary. Note: When building the audiodevs as modules, the patch only
compiles out code for modules that we don't build at all.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
[thuth: Rebase, take sndio and dbus devices into account]
Message-Id: <20230123083957.20349-3-thuth@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
The calculation of the buffer size needed to store audio samples
after resampling is wrong for audio recording. For audio recording
sw->ratio is calculated as
sw->ratio = frontend sample rate / backend sample rate.
From this follows
frontend samples = frontend sample rate / backend sample rate
* backend samples
frontend samples = sw->ratio * backend samples
In 2 of 3 places in the audio recording code where sw->ratio
is used in a calculation to get the number of frontend frames,
the calculation is wrong. Fix this. The 3rd formula in
audio_pcm_sw_read() is correct.
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/71
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20220923183640.8314-11-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
sndio is the native API used by OpenBSD, although it has been ported to
other *BSD's and Linux (packages for Ubuntu, Debian, Void, Arch, etc.).
Signed-off-by: Brad Smith <brad@comstyle.com>
Signed-off-by: Alexandre Ratchov <alex@caoua.org>
Reviewed-by: Volker Rümelin <vr_qemu@t-online.de>
Tested-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <YxibXrWsrS3XYQM3@vm1.arverb.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Without this change audio_bug aborts when the bug condition is met,
which discards following useful logs. Call abort after such logs.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20220306063202.27331-1-akihiko.odaki@gmail.com>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Add a new -audio backend that accepts D-Bus clients/listeners to handle
playback & recording, to be exported via the -display dbus.
Example usage:
-audiodev dbus,in.mixing-engine=off,out.mixing-engine=off,id=dbus
-display dbus,audiodev=dbus
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Delete spaces between function name and open parenthesis'('
Signed-off-by: Zhang Han <zhanghan64@huawei.com>
Message-id: 20210115012431.79533-1-zhanghan64@huawei.com
Message-Id: <20210115012431.79533-8-zhanghan64@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Fix problems about braces:
-braces are necessary for all arms of if/for/while statements
-else should follow close brace '}'
Signed-off-by: Zhang Han <zhanghan64@huawei.com>
Message-id: 20210115012431.79533-1-zhanghan64@huawei.com
Message-Id: <20210115012431.79533-2-zhanghan64@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently there is a crackling noise with SDL2 audio playback.
Commit bcf19777df: "audio/sdlaudio: Allow audio playback with
SDL2" already mentioned the crackling noise.
Add an out.buffer-count option to give users a chance to select
sane settings for glitch free audio playback. The idea was taken
from the coreaudio backend.
The in.buffer-count option will be used with one of the next
patches.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-3-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit adds a new audiodev backend to allow QEMU to use JACK as
both an audio sink and source.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-Id: <20200512101603.E3DB73A038E@moya.office.hostfission.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This adds proper support for float samples in mixeng by adding a new
audio format for it.
Limitations: only native endianness is supported. None of the virtual
sound cards support float samples (it looks like most of them only
support 8 and 16 bit, only hda supports 32 bit), it is only used for the
audio backends (i.e. host side).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 8a8b0b5698401b78d3c4c8ec90aef83b95babb06.1580672076.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There are reports that since commit 2ceb8240fa "coreaudio: port
to the new audio backend api" audio playback with CoreAudio is
broken. This patch reverts some parts the commit.
Because of changes in the audio subsystem the audio clip
function in v4.1.0 of coreaudio.c had to be moved to mixeng.c
and the generic buffer management code needed a hint about the
size of the float type.
This patch is based on a patch from Zoltán Kővágó found at
https://lists.nongnu.org/archive/html/qemu-devel/2020-01/msg02142.html.
Fixes: 2ceb8240fa "coreaudio: port to the new audio backend api"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200202140641.4737-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This way we no longer need vararg functions, improving compile time
error detection. Also now it's possible to check actually what commands
are supported, without needing to manually update ctl_caps.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 2b08b3773569c5be055d0a0fb2f29ff64e79f0f4.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Usage notes: hw->samples became hw->{mix,conv}_buf->size, except before
initialization (audio_pcm_hw_alloc_resources_*), hw->samples gives the
initial size of the STSampleBuffer. The next commit tries to fix this
inconsistency.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: a78caeb2eeb6348ecb45bb2c81709570ef8ac5b3.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This will make it possible to skip mixeng with audio playback and
recording, allowing us to free ourselves from the limitations of the
current mixeng (stereo, int64 samples only). In this case, HW and SW
voices will be essentially the same, for every SW voice we will create
a HW voice, since we can no longer mix multiple voices together.
Some backends expect us to call a function when we have data ready
write()/read() style, while others provide a buffer and expects us to
directly write/read it, so for optimal performance audio_pcm_ops provide
methods for both cases. Previously backends asked mixeng for more data
in run_out/run_it, now instead mixeng or the frontends will call the
backends, so that's why two sets of functions required. audio.c
contains glue code between the two styles, so backends only ever have to
implement one style and frontends are free to call whichever is more
convenient for them.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 15a33c03a62228922d851f7324c52f73cb8d2414.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Audio functions no longer access glob_audio_state, instead they get an
AudioState as a parameter. This is required in order to support
multiple backends.
glob_audio_state is also gone, and replaced with a tailq so we can store
more than one states.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 67aef54f9e729a7160fe95c465351115e392164b.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Remove glob_audio_state from functions, where possible without breaking
the API. This means that most static functions in audio.c now take an
AudioState pointer instead of implicitly using glob_audio_state. Also
included a pointer in SWVoice*, HWVoice* structs, so that functions
dealing them can know the audio state without having to pass it around
separately.
This is required in order to support multiple simultaneous audio
backends (added in a later commit).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: b5e241f24e795267b145bcde7c6a72dd5e6037ea.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Audio drivers now get an Audiodev * as config paramters, instead of the
global audio_option structs. There is some code in audio/audio_legacy.c
that converts the old environment variables to audiodev options (this
way backends do not have to worry about legacy options). It also
contains a replacement of -audio-help, which prints out the equivalent
-audiodev based config of the currently specified environment variables.
Note that backends are not updated and still rely on environment
variables.
Also note that (due to moving try-poll from global to backend specific
option) currently ALSA and OSS will always try poll mode, regardless of
environment variables or -audiodev options.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: e99a7cbdac0d13512743880660b2032024703e4c.1552083282.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Apparently we don't use __MSC_VER as a compiler anymore and we always
require a C99 compiler (which means we always have __func__) so we don't
need a special AUDIO_FUNC macro. We can just replace AUDIO_FUNC with
__func__ instead.
Checkpatch failures were manually fixed.
Signed-off-by: Alistair Francis <alistair.francis@xilinx.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20180203084315.20497-2-armbru@redhat.com>
Currently the opaque pointer returned by audio_driver's init is only
exposed to the driver's fini, but not to audio_pcm_ops. This way if
someone wants to share a variable with the driver and the pcm, he must
use global variables. This patch fixes it by adding a third parameter to
audio_pcm_op's init_out and init_in.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When stopping an audio voice, call the audio backend's fini
method before calling audio_pcm_hw_free_resources_ rather than
afterwards. This allows backends which use helper threads (like
pulseaudio) to terminate those threads before the conv_buf or
mix_buf are freed and avoids race conditions where the helper
may access a NULL pointer or freed memory.
Cc: qemu-stable@nongnu.org
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1418406239-9838-1-git-send-email-peter.maydell@linaro.org
smatch report:
audio/audio_template.h:416 AUD_open_out(18) warn:
variable dereferenced before check 'as' (see line 414)
Moving the ldebug statement after the statement which checks 'as'
fixes that warning.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: malc <av1474@comtv.ru>
If the audio backend is capable of volume control, don't apply
software volume (mixeng_volume ()), but instead, rely on backend
volume control. This will allow guest to have full range volume
control.
Signed-off-by: Marc-Andr? Lureau <marcandre.lureau@redhat.com>
Signed-off-by: malc <av1474@comtv.ru>
Problem: Our file sys-queue.h is a copy of the BSD file, but there are
some additions and it's not entirely compatible. Because of that, there have
been conflicts with system headers on BSD systems. Some hacks have been
introduced in the commits 15cc923584,
f40d753718,
96555a96d7 and
3990d09adf but the fixes were fragile.
Solution: Avoid the conflict entirely by renaming the functions and the
file. Revert the previous hacks.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>