Commit Graph

4 Commits

Author SHA1 Message Date
Markus Armbruster 54d31236b9 sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
to the system-emulator.  Evidence:

* It's included widely: in my "build everything" tree, changing
  sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
  objects (not counting tests and objects that don't depend on
  qemu/osdep.h, down from 5400 due to the previous two commits).

* It pulls in more than a dozen additional headers.

Split stuff related to run state management into its own header
sysemu/runstate.h.

Touching sysemu/sysemu.h now recompiles some 850 objects.  qemu/uuid.h
also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
to 4200.  Touching new sysemu/runstate.h recompiles some 500 objects.

Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
add qemu/main-loop.h.

Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-30-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[Unbreak OS-X build]
2019-08-16 13:37:36 +02:00
Markus Armbruster 46517dd497 Include sysemu/sysemu.h a lot less
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

hw/qdev-core.h includes sysemu/sysemu.h since recent commit e965ffa70a
"qdev: add qdev_add_vm_change_state_handler()".  This is a bad idea:
hw/qdev-core.h is widely included.

Move the declaration of qdev_add_vm_change_state_handler() to
sysemu/sysemu.h, and drop the problematic include from hw/qdev-core.h.

Touching sysemu/sysemu.h now recompiles some 1800 objects.
qemu/uuid.h also drops from 5400 to 1800.  A few more headers show
smaller improvement: qemu/notify.h drops from 5600 to 5200,
qemu/timer.h from 5600 to 4500, and qapi/qapi-types-run-state.h from
5500 to 5000.

Cc: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-Id: <20190812052359.30071-28-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
2019-08-16 13:31:53 +02:00
Markus Armbruster a27bd6c779 Include hw/qdev-properties.h less
In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h.  Include hw/qdev-core.h there
instead.

hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.

While there, delete a few superfluous inclusions of hw/qdev-core.h.

Touching hw/qdev-properties.h now recompiles some 1200 objects.

Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>
2019-08-16 13:31:53 +02:00
Stefan Hajnoczi e965ffa70a qdev: add qdev_add_vm_change_state_handler()
Children sometimes depend on their parent's vm change state handler
having completed.  Add a vm change state handler API for devices that
guarantees tree depth ordering.

Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2019-07-08 16:00:26 +02:00