Access to QemuInputHandlerState::handler are read-only.
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Message-Id: <20231017131251.43708-1-philmd@linaro.org>
Although an input is routed depending on the console,
qemu_input_is_absolute() had no mechanism to specify the console.
Accept QemuConsole as an argument for qemu_input_is_absolute, and let
the display know the absolute/relative state for a particular console.
Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230921082936.28100-1-akihiko.odaki@daynix.com>
Add helpers for generating Multi-touch events from the UI backends that
can be sent to the guest through a virtio-multitouch device.
Signed-off-by: Sergio Lopez <slp@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230526112925.38794-6-slp@redhat.com>
Back in 2016, we discussed[1] rules for headers, and these were
generally liked:
1. Have a carefully curated header that's included everywhere first. We
got that already thanks to Peter: osdep.h.
2. Headers should normally include everything they need beyond osdep.h.
If exceptions are needed for some reason, they must be documented in
the header. If all that's needed from a header is typedefs, put
those into qemu/typedefs.h instead of including the header.
3. Cyclic inclusion is forbidden.
This patch gets include/ closer to obeying 2.
It's actually extracted from my "[RFC] Baby steps towards saner
headers" series[2], which demonstrates a possible path towards
checking 2 automatically. It passes the RFC test there.
[1] Message-ID: <87h9g8j57d.fsf@blackfin.pond.sub.org>
https://lists.nongnu.org/archive/html/qemu-devel/2016-03/msg03345.html
[2] Message-Id: <20190711122827.18970-1-armbru@redhat.com>
https://lists.nongnu.org/archive/html/qemu-devel/2019-07/msg02715.html
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-2-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
There is no reason to allocate mouse events using malloc, we can
allcoate them from stack instead, save a few cpu cycles and make the
code more readable with c99 initializers.
Suggested-by: FelixYao <felix.yzg@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20181210140808.26794-1-kraxel@redhat.com
In appears the input keymap for osx was forgotten in the commit that
converted the gtk frontend to keycodemapdb. Add it.
Fixes: 2ec78706 ("ui: convert GTK and SDL1 frontends to keycodemapdb")
CC: Daniel P. Berrange <berrange@redhat.com>
Signed-off-by: Keno Fischer <keno@juliacomputing.com>
Message-id: 1528933916-40670-1-git-send-email-keno@juliacomputing.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.
The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h. Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.
To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects. The next commit will
improve it further.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
The qcode-to-linux keymaps was accidentally added in the wrong place
by
commit de80d78594
Author: Owen Smith <owen.smith@citrix.com>
Date: Fri Nov 3 11:56:28 2017 +0000
ui: generate qcode to linux mappings
breaking the alphabetical ordering of keymaps
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20180117164118.8510-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the qcode_to_keycode table with automatically
generated tables.
Missing entries in qcode_to_keycode now fixed:
- Q_KEY_CODE_KP_COMMA -> 0x2d
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164118.8510-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the qcode_to_keycode_set1, qcode_to_keycode_set2,
and qcode_to_keycode_set3 tables with automatically
generated tables.
Missing entries in qcode_to_keycode_set1 now fixed:
- Q_KEY_CODE_SYSRQ -> 0x54
- Q_KEY_CODE_PRINT -> 0x54 (NB ignored due to special case)
- Q_KEY_CODE_AGAIN -> 0xe005
- Q_KEY_CODE_PROPS -> 0xe006
- Q_KEY_CODE_UNDO -> 0xe007
- Q_KEY_CODE_FRONT -> 0xe00c
- Q_KEY_CODE_COPY -> 0xe078
- Q_KEY_CODE_OPEN -> 0x64
- Q_KEY_CODE_PASTE -> 0x65
- Q_KEY_CODE_CUT -> 0xe03c
- Q_KEY_CODE_LF -> 0x5b
- Q_KEY_CODE_HELP -> 0xe075
- Q_KEY_CODE_COMPOSE -> 0xe05d
- Q_KEY_CODE_PAUSE -> 0xe046
- Q_KEY_CODE_KP_EQUALS -> 0x59
And some mistakes corrected:
- Q_KEY_CODE_HIRAGANA was mapped to 0x70 (Katakanahiragana)
instead of of 0x77 (Hirigana)
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xe05d) and is now mapped to 0xe01e
- Q_KEY_CODE_FIND was mapped to 0xe065 (Search) instead
of to 0xe041 (Find)
- Q_KEY_CODE_POWER, SLEEP & WAKE had 0x0e instead of 0xe0
as the prefix
Missing entries in qcode_to_keycode_set2 now fixed:
- Q_KEY_CODE_PRINT -> 0x7f (NB ignored due to special case)
- Q_KEY_CODE_COMPOSE -> 0xe02f
- Q_KEY_CODE_PAUSE -> 0xe077
- Q_KEY_CODE_KP_EQUALS -> 0x0f
And some mistakes corrected:
- Q_KEY_CODE_HIRAGANA was mapped to 0x13 (Katakanahiragana)
instead of of 0x62 (Hirigana)
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xe02f) and is now not mapped
- Q_KEY_CODE_FIND was mapped to 0xe010 (Search) and is now
not mapped.
- Q_KEY_CODE_POWER, SLEEP & WAKE had 0x0e instead of 0xe0
as the prefix
Missing entries in qcode_to_keycode_set3 now fixed:
- Q_KEY_CODE_ASTERISK -> 0x7e
- Q_KEY_CODE_SYSRQ -> 0x57
- Q_KEY_CODE_LESS -> 0x13
- Q_KEY_CODE_STOP -> 0x0a
- Q_KEY_CODE_AGAIN -> 0x0b
- Q_KEY_CODE_PROPS -> 0x0c
- Q_KEY_CODE_UNDO -> 0x10
- Q_KEY_CODE_COPY -> 0x18
- Q_KEY_CODE_OPEN -> 0x20
- Q_KEY_CODE_PASTE -> 0x28
- Q_KEY_CODE_FIND -> 0x30
- Q_KEY_CODE_CUT -> 0x38
- Q_KEY_CODE_HELP -> 0x09
- Q_KEY_CODE_COMPOSE -> 0x8d
- Q_KEY_CODE_AUDIONEXT -> 0x93
- Q_KEY_CODE_AUDIOPREV -> 0x94
- Q_KEY_CODE_AUDIOSTOP -> 0x98
- Q_KEY_CODE_AUDIOMUTE -> 0x9c
- Q_KEY_CODE_VOLUMEUP -> 0x95
- Q_KEY_CODE_VOLUMEDOWN -> 0x9d
- Q_KEY_CODE_CALCULATOR -> 0xa3
- Q_KEY_CODE_AC_HOME -> 0x97
And some mistakes corrected:
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0x8d) and is now 0x91
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164118.8510-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The x_keycode_to_pc_keycode and evdev_keycode_to_pc_keycode
tables are replaced with automatically generated tables.
In addition the X11 heuristics are improved to detect running
on XQuartz and XWin X11 servers, to activate the correct OS-X
and Win32 keycode maps.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164717.15855-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Use keycodedb to generate a qcode to linux mapping
Signed-off-by: Owen Smith <owen.smith@citrix.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Stefano Stabellini <sstabellini@kernel.org>
All public code should use qemu_input_event_send_key* functions
instead of creating an event directly.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20170929101201.21039-7-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the number_to_qcode, qcode_to_number and linux_to_qcode
tables with automatically generated tables.
Missing entries in linux_to_qcode now fixed:
KEY_LINEFEED -> Q_KEY_CODE_LF
KEY_KPEQUAL -> Q_KEY_CODE_KP_EQUALS
KEY_COMPOSE -> Q_KEY_CODE_COMPOSE
KEY_AGAIN -> Q_KEY_CODE_AGAIN
KEY_PROPS -> Q_KEY_CODE_PROPS
KEY_UNDO -> Q_KEY_CODE_UNDO
KEY_FRONT -> Q_KEY_CODE_FRONT
KEY_COPY -> Q_KEY_CODE_COPY
KEY_OPEN -> Q_KEY_CODE_OPEN
KEY_PASTE -> Q_KEY_CODE_PASTE
KEY_CUT -> Q_KEY_CODE_CUT
KEY_HELP -> Q_KEY_CODE_HELP
KEY_MEDIA -> Q_KEY_CODE_MEDIASELECT
In addition, some fixes:
- KEY_PLAYPAUSE now maps to Q_KEY_CODE_AUDIOPLAY, instead of
KEY_PLAYCD. KEY_PLAYPAUSE is defined across almost all scancodes
sets, while KEY_PLAYCD only appears in AT set1, so the former is
a more useful mapping.
Missing entries in qcode_to_number now fixed:
Q_KEY_CODE_AGAIN -> 0x85
Q_KEY_CODE_PROPS -> 0x86
Q_KEY_CODE_UNDO -> 0x87
Q_KEY_CODE_FRONT -> 0x8c
Q_KEY_CODE_COPY -> 0xf8
Q_KEY_CODE_OPEN -> 0x64
Q_KEY_CODE_PASTE -> 0x65
Q_KEY_CODE_CUT -> 0xbc
Q_KEY_CODE_LF -> 0x5b
Q_KEY_CODE_HELP -> 0xf5
Q_KEY_CODE_COMPOSE -> 0xdd
Q_KEY_CODE_KP_EQUALS -> 0x59
Q_KEY_CODE_MEDIASELECT -> 0xed
In addition, some fixes:
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xdd) and is now mapped to 0x9e
- Q_KEY_CODE_FIND was mapped to 0xe065 (Search) instead
of to 0xe041 (Find)
- Q_KEY_CODE_HIRAGANA was mapped to 0x70 (Katakanahiragana)
instead of of 0x77 (Hirigana)
- Q_KEY_CODE_PRINT was mapped to 0xb7 which is not a defined
scan code in AT set 1, it is now mapped to 0x54 (sysrq)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20170929101201.21039-5-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Move from input-linux.c to input-keymap.c and export it,
so the function is available elsewhere too.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 20170726152918.11995-3-kraxel@redhat.com
This patch refactors ui/input.c to support absolute axis
minimum values other than 0. All dependent calls to qemu_input_queue_abs
have been updated to explicitly supply 0 as the axis minimum value.
Signed-off-by: Philippe Voinov <philippevoinov@gmail.com>
Message-id: 20170505133952.29885-1-philippevoinov@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Unused function declarations were found using a simple gcc plugin and
manually verified by grepping the sources.
Signed-off-by: Ladi Prosek <lprosek@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
This patch adds support for reading input events directly from linux
evdev devices and forward them to the guest. Unlike virtio-input-host
which simply passes on all events to the guest without looking at them
this will interpret the events and feed them into the qemu input
subsystem.
Therefore this is limited to what the qemu input subsystem and the
emulated input devices are able to handle. Also there is no support for
absolute coordinates (tablet/touchscreen). So we are talking here about
basic mouse and keyboard support.
The advantage is that it'll work without virtio-input drivers in the
guest, the events are delivered to the usual ps/2 or usb input devices
(depending on what the machine happens to have). And for keyboards
qemu is able to switch the keyboard between guest and host on hotkey.
The hotkey is hard-coded for now (both control keys), initialy the
guest owns the keyboard.
Probably most useful when assigning vga devices with vfio and using a
physical monitor instead of vnc/spice/gtk as guest display.
Usage: Add '-input-linux /dev/input/event<nr>' to the qemu command
line. Note that udev has rules which populate /dev/input/by-{id,path}
with static names, which might be more convinient to use.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1457087116-4379-2-git-send-email-kraxel@redhat.com
This records user input (keyboard and mouse events) in record mode and replays
these input events in replay mode.
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162524.8676.11696.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Add function to bind input devices to display devices. Implementing
input routing on top of this: Events coming from the display device in
question are routed to the input device bound to it (if there is one).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Likewise a bunch of helper functions to manage mouse button
and movement events, again to make life easier for the ui code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
A bunch of helper functions to manage keyboard events,
to make life simpler for the ui code when submitting
keyboard events.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>