As long as we have no persistent GTK configuration, this allows to
enable the useful grab-on-hover feature already when starting the VM.
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
[ kraxel: fix warning with CONFIG_GTK=n ]
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Likewise a bunch of helper functions to manage mouse button
and movement events, again to make life easier for the ui code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
A bunch of helper functions to manage keyboard events,
to make life simpler for the ui code when submitting
keyboard events.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This reduces the dependencies on trace.h.
Only two source files which need console.h also need trace.h.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
This patch fixes spice display initialization to handle
multihead properly.
spice-core now keeps track of which QemuConsole has a spice
display channel attached to it and which has not. It also
manages display channel ids.
spice-display looks at all QemuConsoles and will pick up any
graphic console not yet bound to a spice channel (which in practice
are all non-qxl graphic devices).
Result is that
(a) you'll get a spice client window for each graphical device
now (first only without this patch), and
(b) mixing qxl and non-qxl vga cards works properly.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Spice has two display interface implementations: One integrated into
the qxl graphics card, and one generic which can operate with every
qemu-emulated graphics card.
The generic one is activated in case spice is used without qxl. The
logic for that only caught the "-vga qxl" case, "-device qxl-vga" goes
unnoticed. Fix that by adding a check in the spice interface
registration so we'll notice the qxl card no matter how it is created.
https://bugzilla.redhat.com/show_bug.cgi?id=981094
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Some arguments to these functions are booleans - either by declaration,
or by actual usage, but sometimes value of 0 or 1 is passed for a bool,
and sometimes it is declared as int but a bool value, or true/false,
is passed to it instead. Clean it up a bit.
Cc: liguang <lig.fnst@cn.fujitsu.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Aiming for GTK as replacement for SDL, a feature like -full-screen should also
be implemented.
Bringing the window into full-screen mode is done by activating the "Fullscreen"
menu item. This is done after showing the windows to make the cursor and menu
hidden.
v2: drop -no-frame implementation, use booleans instead of ints and ensure
consistency between ui state and menu.
Signed-off-by: Peter Wu <lekensteyn@gmail.com>
Reviewed-by: Anthony Liguori <aliguori@us.ibm.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Add a linked list of keyboard handlers. Added handlers will go
to the head of the list. Removed handlers will be zapped from
the list. The head of the list will be used for events.
This fixes the keyboard-dead-after-usb-kbd-unplug issue, key events
will be re-routed to the ps/2 kbd instead of being discarded.
[ v2: fix cut+paste bug found my Markus ]
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1366798118-3248-3-git-send-email-kraxel@redhat.com
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
There is no need for anybody outside ui/input.c to access the
struct elements. Move the definitions, leaving only the typedefs
in the header files.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1366798118-3248-2-git-send-email-kraxel@redhat.com
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
DisplayChangeListener gets a new QemuConsole field, which can be set to
non-NULL before registering. This will pin the QemuConsole, so that
particular DisplayChangeListener will not follow console switches.
spice+gtk (which don't support text console input anyway) are switched
over to be pinned to console 0, which usually is the graphical display.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
xenfb informs the guest about the gui refresh interval so it can avoid
pointless work. That logic was temporarely disabled for the
DisplayState reorganization. Restore it now, with a proper interface
for it.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Make gui update rate adaption code in gui_update() actually work.
Sprinkle in a tracepoint so you can see the code at work. Remove
the update rate adaption code in vnc and make vnc simply use the
generic bits instead.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With gui_* being moved to console.c nobody outside console.c needs
access to DisplayState fields any more. Make the struct private.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Screendumps are alot simpler as we can update non-active
QemuConsoles now. So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file. Done.
No console switching needed. No special support code in the
gfx card emulation needed. Zap it all. Also move ppm_save
out of the vga code and next to the qmp_screendump function.
For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles. I wanna finish the console cleanup before setting
new qapi interfaces into stone.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
Go away from the global DisplaySurface, give one to each QemuConsole
instead. With this patch applied it is possible to call
graphics_hw_* functions with qemu consoles which are not the current
foreground console.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add QemuConsole parameter to vga_hw_*, so the interface allows to update
non-active consoles (the actual code can't handle this yet, see next
patch). Passing NULL is allowed and updates the active console, like
the functions do today.
While touching all vga_hw_* calls anyway rename that to the functions to
hardware-neutral graphics_hw_*
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
We have only one DisplayState, so there is no need for the "next"
linking, rip it. Also consolidate all displaystate initialization
into init_displaystate(). This function is called by vl.c after
creating the devices (and thus all QemuConsoles) and before
initializing DisplayChangeListensers (aka gtk/sdl/vnc/spice ui).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add helper functions to create pixman mask images for glyphs
and to render these glyphs into a pixman image.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Switch the few remaining ds_get_* uses in console.c over to the new
surface_* accessors.
While doing so tripped over a few leftovers from commit
a93a4a226a (code using depth == 0
as indicator for textmode rendering). Fixed them up.
Finally dropped ds_get_* helper helpers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Now that nobody depends on DisplayState in DisplayChangeListener
callbacks any more we can remove the parameter from all callbacks.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add convinence wrappers to query DisplaySurface properties.
Simliar to ds_get_*, but operating in the DisplaySurface
not the DisplayState.
With this patch in place ui frontents can stop using DisplayState
in the rendering code paths, they can simply operate using the
DisplaySurface passed in via dpy_gfx_switch callback.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the dpy_gfx_resize and dpy_gfx_setdata DisplayChangeListener
callbacks with a dpy_gfx_switch callback which notifies the ui code
when the framebuffer backing storage changes.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Decouple DisplaySurface allocation & deallocation from DisplayState.
Replace dpy_gfx_resize + dpy_gfx_setdata with a dpy_gfx_replace_surface
function.
This handles the graphic hardware emulation.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It's broken by design. There can be multiple DisplayChangeListener
instances, so they simply can't store state in the (single) DisplayState
struct. Try 'qemu -display gtk -vnc :0', watch it crash & burn.
With DisplayChangeListenerOps having a more sane interface now we can
simply use the DisplayChangeListener pointer to get access to our
private data instead.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Split callbacks into separate Ops struct. Pass DisplayChangeListener
pointer as first argument to all callbacks. Uninline a bunch of
display functions and move them from console.h to console.c
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>