Checking scanout_id in virtio_gpu_do_set_scanout() is too late, for the
"resource_id == 0" case (aka disable scanout) the scanout_id is used
unchecked. Move the check into the callers to fix that.
Fixes: e64d4b6a9b ("virtio-gpu: Refactor virtio_gpu_set_scanout")
Fixes: 32db3c63ae ("virtio-gpu: Add virtio_gpu_set_scanout_blob")
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/383
Reported-by: Alexander Bulekov <alxndr@bu.edu>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Reviewed-by: Li Qiang <liq3ea@gmail.com>
Message-Id: <20210604075029.1201478-1-kraxel@redhat.com>
If a blob is available for the cursor, copy the data from the blob.
Based-on-patch-by: Gerd Hoffmann <kraxel@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-15-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This API allows Qemu to set the blob allocated by the Guest as
the scanout buffer. If Opengl support is available, then the
scanout buffer would be submitted as a dmabuf to the UI; if not,
a pixman image is created from the scanout buffer and is
submitted to the UI via the display surface.
Based-on-patch-by: Gerd Hoffmann <kraxel@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-14-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Creating a small helper function for updating the scanout
will be useful in the next patch where this needs to be
done early in do_set_scanout before returning.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-13-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This API allows Qemu to register the blob allocated by the Guest
as a new resource and map its backing storage.
Based-on-patch-by: Gerd Hoffmann <kraxel@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-10-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add the property bit, configuration flag and other relevant
macros and definitions associated with this feature.
Based-on-patch-by: Gerd Hoffmann <kraxel@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-9-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Instead of passing the attach_backing object to extract nr_entries
and offset, explicitly pass these as arguments to this function.
This will be helpful when adding create_blob API.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-8-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Store the meta-data associated with a FB in a new object
(struct virtio_gpu_framebuffer) and pass the object to set_scanout.
Also move code in set_scanout into a do_set_scanout function.
This will be helpful when adding set_scanout_blob API.
Based-on-patch-by: Gerd Hoffmann <kraxel@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-7-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Move device init (realize) and properties.
Drop the virgl property, the virtio-gpu-gl-device has virgl enabled no
matter what. Just use virtio-gpu-device instead if you don't want
enable virgl and opengl. This simplifies the logic and reduces the test
matrix.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-4-kraxel@redhat.com>
dma_memory_map() may map only a part of the request. Happens if the
request can't be mapped in one go, for example due to a iommu creating
a linear dma mapping for scattered physical pages. Should that be the
case virtio-gpu must call dma_memory_map() again with the remaining
range instead of simply throwing an error.
Note that this change implies the number of iov entries may differ from
the number of mapping entries sent by the guest. Therefore the iov_len
bookkeeping needs some updates too, we have to explicitly pass around
the iov length now.
Reported-by: Auger Eric <eric.auger@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210506091001.1301250-1-kraxel@redhat.com
Reviewed-by: Eric Auger <eric.auger@redhat.com>
Tested-by: Eric Auger <eric.auger@redhat.com>
Message-Id: <20210506091001.1301250-1-kraxel@redhat.com>
In the past, virtio-gpu set NULL as the surface for the secondary
consoles to hide its window. The distinction is now handled in
ui/console and the display backends and virtio-gpu does no longer
have to do that.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210225101316.83940-3-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The surfaces created with former qemu_create_message_surface
did not display the content from the guest and always contained
simple messages describing the reason.
A display backend may want to hide the window showing such a
surface. This change renames the function to
qemu_create_placeholder_surface, and adds "placeholder" flag; the
display can check the flag to decide to do anything special like
hiding the window.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210225101316.83940-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Displaying rendered resources requires blocking qemu GPU to avoid extra
framebuffer copies. For an external display, via Spice currently, there
is a callback to block/unblock the rendering in the same thread.
But with the vhost-user-gpu backend, the qemu process doesn't handle
the rendering itself, and the blocking callback isn't effective.
Instead, the backend must be notified when the display code is done.
Fix this by adding a new GraphicHwOps callback to indicate the GL state
is flushed, and we are done manipulating the shared GL resources. Call
it from gtk and spice display.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The next patch will notify the GL context got flush, which will resume
the queue processing. However, if this happens within the caller
context, it will end up with a stack overflow flush/update loop.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-18-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Commit 8118f0950f "migration: Append JSON description of migration
stream" needs a JSON writer. The existing qobject_to_json() wasn't a
good fit, because it requires building a QObject to convert. Instead,
migration got its very own JSON writer, in commit 190c882ce2 "QJSON:
Add JSON writer". It tacitly limits numbers to int64_t, and strings
contents to characters that don't need escaping, unlike
qobject_to_json().
The previous commit factored the JSON writer out of qobject_to_json().
Replace migration's JSON writer by it.
Cc: Juan Quintela <quintela@redhat.com>
Cc: Dr. David Alan Gilbert <dgilbert@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20201211171152.146877-17-armbru@redhat.com>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
we go here either (!(*iov)[i].iov_base) or (len != l), so we need to consider
to unmap the 'i'th item as well when the 'i'th item is not nil
CC: Li Qiang <liq3ea@gmail.com>
Signed-off-by: Li Zhijian <lizhijian@cn.fujitsu.com>
Message-id: 20200827035855.24354-1-lizhijian@cn.fujitsu.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 1800 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h, down from 5400 due to the
previous commit).
Several headers include sysemu/sysemu.h just to get typedef
VMChangeStateEntry. Move it from sysemu/sysemu.h to qemu/typedefs.h.
Spell its structure tag the same while there. Drop the now
superfluous includes of sysemu/sysemu.h from headers.
Touching sysemu/sysemu.h now recompiles some 1100 objects.
qemu/uuid.h also drops from 1800 to 1100, and
qapi/qapi-types-run-state.h from 5000 to 4400.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-29-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h. Include hw/qdev-core.h there
instead.
hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.
While there, delete a few superfluous inclusions of hw/qdev-core.h.
Touching hw/qdev-properties.h now recompiles some 1200 objects.
Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>
In my "build everything" tree, changing migration/qemu-file-types.h
triggers a recompile of some 2600 out of 6600 objects (not counting
tests and objects that don't depend on qemu/osdep.h).
The culprit is again hw/hw.h, which supposedly includes it for
convenience.
Include migration/qemu-file-types.h only where it's needed. Touching
it now recompiles less than 200 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-10-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
While loading virtio-gpu, the data can be malicious, we
should check if the resource already exists.
Signed-off-by: Li Qiang <liq3ea@163.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190628161358.10400-1-liq3ea@163.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
We land here in case not everything we've asked for could be mapped.
So unmap only the bytes which have actually been mapped.
Also we didn't access anything, so acces_len can be 0.
Reported-by: Laszlo Ersek <lersek@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Reviewed-by: Li Qiang <liq3ea@gmail.com>
Message-id: 20190628072357.31782-1-kraxel@redhat.com
Add a base class that is common to virtio-gpu and vhost-user-gpu
devices.
The VirtIOGPUBase base class provides common functionalities necessary
for both virtio-gpu and vhost-user-gpu:
- common configuration (max-outputs, initial resolution, flags)
- virtio device initialization, including queue setup
- device pre-conditions checks (iommu)
- migration blocker
- virtio device callbacks
- hooking up to qemu display subsystem
- a few common helper functions to reset the device, retrieve display
informations
- a class callback to unblock the rendering (for GL updates)
What is left to the virtio-gpu subdevice to take care of, in short,
are all the virtio queues handling, command processing and migration.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190524130946.31736-8-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This will allow to share the format conversion function with
vhost-user-gpu.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190524130946.31736-4-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The helper functions are useful to build the vhost-user-gpu backend.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190524130946.31736-3-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Require a minimum 16x16 size for the scanout, to make sure the guest
can't set either width or height to zero. This (a) doesn't make sense
at all and (b) causes problems in some UI code. When using spice this
will triggers an assert().
Reported-by: Tyler Slabinski <tslabinski@slabity.net>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190527091226.4943-1-kraxel@redhat.com
It was never correct to not clear them. Due to commit "3912e66a3feb
virtio-vga: fix reset." this became more obvious though. The virtio
rings get properly reset now, and trying to process the stale commands
will trigger an assert in the virtio core.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190314115358.26678-3-kraxel@redhat.com
If renderer_blocked is set do not call virtio_gpu_virgl_reset().
Instead set a flag indicating that virglrenderer needs a reset.
When renderer_blocked gets cleared do the actual reset call.
Without this we can trigger an assert in spice due to calling
spice_qxl_gl_scanout() while another operation is still running:
spice_qxl_gl_scanout: condition `qxl_state->gl_draw_cookie == GL_DRAW_COOKIE_INVALID' failed
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20190314115358.26678-2-kraxel@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Message-id: 20190307080244.9011-4-kraxel@redhat.com
This patch adds EDID support to the family of virtio-gpu devices. It is
turned off by default, use the new edid property to enable it.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20190221081054.13853-1-kraxel@redhat.com
Because they are supposed to remain const.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20181114132931.22624-1-marcandre.lureau@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Switch from cpu_physical_memory_map to dma_memory_map,
so iommu mappings for virtio-gpu objects work properly.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20180829122101.29852-3-kraxel@redhat.com>
No functional change, just preparation for a followup patch
which needs a VirtIOGPU pointer.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20180829122101.29852-2-kraxel@redhat.com>
This reverts commit 93f874fe9d.
Now with virtio-vga being resetted properly the
crash workaround is not needed any more.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180821111313.27792-3-kraxel@redhat.com
We must call the reset functions for both virtio-gpu
and vga to properly reset the combo device.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180821111313.27792-2-kraxel@redhat.com