The second register is only needed for 32 bit hosts.
Cc: Vassili Karpov <av1474@comtv.ru>
Fine-with-me'd-by: Vassili Karpov <av1474@comtv.ru>
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The second register is only needed for 32 bit hosts.
Cc: Blue Swirl <blauwirbel@gmail.com>
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The second register is only needed for 32 bit hosts.
Cc: Alexander Graf <agraf@suse.de>
Acked-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The second register is never used for ia64 hosts.
Cc: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The second register is only needed for 32 bit hosts.
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The ppc64 code generation backend uses an rldicr (Rotate Left Double
Immediate and Clear Right) instruction to implement zero extension of
a 32 bit quantity to a 64 bit quantity (INDEX_op_ext32u_i64). However
this is wrong - this instruction clears specified low bits of the
value, instead of high bits as we require for a zero extension. It
should instead use an rldicl (Rotate Left Double Immediate and Clear
Left) instruction.
Presumably amongst other things, this causes the SLOF firmware image
used with -M pseries to not boot on a ppc64 host.
It appears this bug was exposed by commit
0bf1dbdcc9 (tcg/ppc64: fix 16/32 mixup)
which enabled the use of the op_ext32u_i64 operation on the ppc64
backend.
Signed-off-by: Thomas Huth <thuth@de.ibm.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: malc <av1474@comtv.ru>
Move the declaration and initialisation of some variables in
tcg_out_qemu_ld and tcg_out_qemu_st inside CONFIG_SOFTMMU, to
avoid the "variable set but not used" warning of gcc 4.6.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: malc <av1474@comtv.ru>
Use enum TCGOpcode instead of plain old int so that the name of
current op can be seen in GDB. Add a default case to switch
so that GCC does not complain about unhandled enum cases.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>
By always defining these symbols, we can eliminate a lot of ifdefs.
To allow this to be checked reliably, the semantics of the
TCG_TARGET_HAS_* macros must be changed from def/undef to true/false.
This allows even more ifdefs to be removed, converting them into
C if statements.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
This allows the simplification of the op_bits function from
tcg/optimize.c.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Copy propagation introduced in 22613af4a6
considered only global registers. However, register temps and stack
allocated locals must be handled differently because register temps
don't survive across brcond.
Fix by propagating only within same class of temps.
Tested-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Fix breakage by a640f03178
and 55c0975c5b.
Some TCG targets don't implement all TCG ops, so make
optimizing those conditional.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Perform constant folding for NOT and EXT{8,16,32}{S,U} operations.
Signed-off-by: Kirill Batuzov <batuzovk@ispras.ru>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Perform actual constant folding for ADD, SUB and MUL operations.
Signed-off-by: Kirill Batuzov <batuzovk@ispras.ru>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Make tcg_constant_folding do copy and constant propagation. It is a
preparational work before actual constant folding.
Signed-off-by: Kirill Batuzov <batuzovk@ispras.ru>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Added file tcg/optimize.c to hold TCG optimizations. Function tcg_optimize
is called from tcg_gen_code_common. It calls other functions performing
specific optimizations. Stub for constant folding was added.
Signed-off-by: Kirill Batuzov <batuzovk@ispras.ru>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
cppcheck reports an error:
qemu/tcg/mips/tcg-target.c:1487: error: Invalid number of character (()
The unpatched code won't compile on mips hosts starting with commit
cea5f9a28f.
Cc: Blue Swirl <blauwirbel@gmail.com>
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Expand the note on the number of TCG ops generated per target insn,
to be clearer about the range of applicability of the 20 op rule
of thumb. Also add a note about the hard MAX_OP_PER_INSTR limit.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Use stack instead of temp_buf array in CPUState for TCG temps.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Use TCG_REG_CALL_STACK instead of TCG_REG_SP for consistency.
Acked-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Use stack instead of temp_buf array in CPUState for TCG temps.
On Sparc64, stack pointer is not aligned but there is a fixed bias of 2047,
so don't try to enforce alignment.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Except for specific cases where the use of %esp changes the encoding of
the instruction, it's cleaner to use TCG_REG_CALL_STACK instead of
TCG_REG_ESP.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The code for stack allocation for call arguments is way too simplistic
to actually work on targets with non-trivial stack allocation policies,
e.g. ppc64. We've also already allocated TCG_STATIC_CALL_ARGS_SIZE worth
of stack for calls which should be well more than any helper needs.
Remove broken dynamic stack allocation code and replace it with an assert.
Should dynamic stack allocation ever be needed again, target specific
functions should be added.
Thanks to Richard Henderson for the analysis.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Make functions take a parameter for CPUState instead of relying
on global env. Pass CPUState pointer to TCG prologue, which moves
it to AREG0.
Thanks to Peter Maydell and Laurent Desnogues for the ARM prologue
change.
Revert the hacks to avoid AREG0 use on Sparc hosts.
Move cpu_has_work() and cpu_pc_from_tb() from exec.h to cpu.h.
Compile the file without HELPER_CFLAGS.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Based on a patch from Hans de Goede <hdegoede@redhat.com>
This warning is new in gcc 4.6.
Acked-by: Amit Shah <amit.shah@redhat.com>
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
When compiling with DEBUG_TCGV enabled, make the TCGv_ptr type distinct
from TCGv_i32/TCGv_i64. This means that using an i32 or i64 TCG op to
manipulate a TCGv_ptr will always be detected at compile time, rather
than only if compiling on a host system with the other word size.
NB: the tcg_add_ptr and tcg_sub_ptr macros have been removed as they
were not used anywhere.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The prototypes for the ld/st functions on a 64 bit host declared
the address parameter as a TCGv_i64 rather than a TCGv_ptr. This
worked OK (since the two are aliases), but needs to be fixed to
allow extension of TCG type debugging to i64/i32/ptr mismatches.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Use the correct header in the TCG MIPS code to find cacheflush() on OpenBSD
to fix compilation of the MIPS host support for OpenBSD/mips64 based architecures.
Signed-off-by: Brad Smith <brad@comstyle.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
If an op with dead outputs is not removed, because it has side effects
or has multiple output and only one dead, mark the registers as dead
instead of saving them. This avoid a few register spills on TCG targets
with low register count, especially with div2 and mul2 ops, or when a
qemu_ld* result is not used (prefetch emulation for example).
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
If an op is not removed and has dead output arguments, mark it
in op_dead_args similarly to what is done for input arguments.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>