Ever since winwaveaudio was removed in 2015, CONFIG_AUDIO_WIN_INT
is only set if dsound is in use, so use CONFIG_AUDIO_DSOUND directly.
Cc: Gerd Hoffman <kraxel@redhat.com>
Cc: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20211007130630.632028-3-pbonzini@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The audio migration vmstate is empty, and always has been; we can't
just remove it though because an old qemu might send it us.
Changes with -audiodev now mean it's sometimes created when it didn't
used to be, and can confuse migration to old qemu.
Change it so that vmstate_audio is never sent; if it's received it
should still be accepted, and old qemu's shouldn't be too upset if it's
missing.
Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Tested-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20210809170956.78536-1-dgilbert@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Jose R. Ziviani <jziviani@suse.de>
Message-Id: <20210624103836.2382472-9-kraxel@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
On macOS 11.3.1, Core Audio calls AudioDeviceIOProc after calling an
internal function named HALB_Mutex::Lock(), which locks a mutex in
HALB_IOThread::Entry(void*). HALB_Mutex::Lock() is also called in
AudioObjectGetPropertyData, which is called by coreaudio driver.
Therefore, a deadlock will occur if coreaudio driver calls
AudioObjectGetPropertyData while holding a lock for a mutex and tries
to lock the same mutex in AudioDeviceIOProc.
audioDeviceIOProc, which implements AudioDeviceIOProc in coreaudio
driver, requires an exclusive access for the device configuration and
the buffer. Fortunately, a mutex is necessary only for the buffer in
audioDeviceIOProc because a change for the device configuration occurs
only before setting up AudioDeviceIOProc or after stopping the playback
with AudioDeviceStop.
With this change, the mutex owned by the driver will only be used for
the buffer, and the device configuration change will be protected with
the implicit iothread mutex.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-id: 20210622201740.38005-1-akihiko.odaki@gmail.com
Message-Id: <20210622201740.38005-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Before commit 7d6948cd98, it was coded to
retrieve the initial output stream format settings, modify the frame
rate, and set again. However, I removed a frame rate modification code by
mistake in the commit. It also assumes the initial output stream format
is consistent with what QEMU expects, but that expectation is not in the
code, which makes it harder to understand and will lead to breakage if
the initial settings change.
This change explicitly sets all of the output stream settings to solve
these problems.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210616141721.54091-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently with jackaudio client name and qemu guest name unset,
the JACK client names are out-(NULL) and in-(NULL). These names
are user visible in the patch bay. Replace the function call to
qemu_get_vm_name() with a call to audio_application_name() which
replaces NULL with "qemu" to have more descriptive names.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20210517194604.2545-4-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Move the code to generate the pa_context_new() application name
argument to a function in audio/audio.c. The new function
audio_application_name() will also be used in the jackaudio
backend.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20210517194604.2545-3-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
In current code there are no calls to pa_stream_get_latency()
or pa_stream_get_time() to receive latency or time information.
Remove the flags PA_STREAM_INTERPOLATE_TIMING and
PA_STREAM_AUTO_TIMING_UPDATE which instruct PulseAudio to
calculate this information in regular intervals.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20210517194604.2545-2-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Merge the #ifdef DEBUG code with the if statement a few lines
above to avoid bit rot.
Suggested-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20210517194604.2545-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Commit e50caf4a5c ("tracing: convert documentation to rST")
converted docs/devel/tracing.txt to docs/devel/tracing.rst.
We still have several references to the old file, so let's fix them
with the following command:
sed -i s/tracing.txt/tracing.rst/ $(git grep -l docs/devel/tracing.txt)
Signed-off-by: Stefano Garzarella <sgarzare@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20210517151702.109066-2-sgarzare@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
An output device change can occur when plugging or unplugging an
earphone.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210311151512.22096-3-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Mac OS X 10.6 was released in 2009.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-Id: <20210311151512.22096-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The 'running' argument from VMChangeStateHandler does not require
other value than 0 / 1. Make it a plain boolean.
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Message-Id: <20210111152020.1422021-3-philmd@redhat.com>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Delete spaces between function name and open parenthesis'('
Signed-off-by: Zhang Han <zhanghan64@huawei.com>
Message-id: 20210115012431.79533-1-zhanghan64@huawei.com
Message-Id: <20210115012431.79533-8-zhanghan64@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Fix the line width of code.
Signed-off-by: Zhang Han <zhanghan64@huawei.com>
Message-id: 20210115012431.79533-1-zhanghan64@huawei.com
Message-Id: <20210115012431.79533-5-zhanghan64@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Fix problems about braces:
-braces are necessary for all arms of if/for/while statements
-else should follow close brace '}'
Signed-off-by: Zhang Han <zhanghan64@huawei.com>
Message-id: 20210115012431.79533-1-zhanghan64@huawei.com
Message-Id: <20210115012431.79533-2-zhanghan64@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There is a mismatch between message and used argument. Change
the argument from frequency to format.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-23-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Rename dsound_open() to dsound_set_cooperative_level(). The
only task of that function is to set the cooperative level for
DirectSound.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-21-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
GetForegroundWindow() doesn't necessarily return the own window
handle. It just returns a handle to the currently active window
and can even return NULL. At the time dsound_open() gets called
the active window is most likely the shell window and not the
QEMU window.
Replace GetForegroundWindow() with GetDesktopWindow() which
always returns a valid window handle, and at the same time
replace the DirectSound buffer flag DSBCAPS_STICKYFOCUS with
DSBCAPS_GLOBALFOCUS where Windows only expects a valid window
handle for DirectSound function SetCooperativeLevel(). The
Microsoft online docs for IDirectSound::SetCooperativeLevel
recommend this in the remarks.
This fixes a bug where you can't hear sound from the guest.
To reproduce start qemu with -machine pcspk-audiodev=audio0
-device intel-hda -device hda-duplex,audiodev=audio0
-audiodev dsound,id=audio0,out.mixing-engine=off
from a shell and start audio playback with the hda device in the
guest. The guest will be silent. To hear guest audio you have to
activate the shell window once.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-20-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tell PulseAudio to send recorded audio data in smaller chunks
than timer_period, so there's a good chance that qemu can read
recorded audio data every time it looks for new data.
PulseAudio tries to send buffer updates at a fragsize / 2 rate.
With fragsize = timer_period / 2 * 3 the update rate is 75% of
timer_period. The lower limit for the recording buffer size
maxlength is fragsize * 2.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-19-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently with the playback buffer attribute minreq = -1 and flag
PA_STREAM_EARLY_REQUESTS PulseAudio uses minreq = tlength / 4.
To improve audio playback with larger PulseAudio server side
buffers, limit minreq to a maximum of 75% of audio timer_rate.
That way there is a good chance qemu receives a stream buffer
size update before it tries to write data to the playback stream.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-18-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The audio buffer size in audio/paaudio.c is typically larger
than expected. Just comment the bugs in qpa_init_in() and
qpa_init_out() for now. Fixing these bugs may break glitch free
audio playback with fine tuned user audio settings.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-17-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Don't call pa_stream_writable_size() in qpa_get_buffer_out()
before the playback stream is ready. This prevents a lot of the
following pulseaudio error messages.
pulseaudio: pa_stream_writable_size failed
pulseaudio: Reason: Bad state
To reproduce start qemu with
-parallel none -device gus,audiodev=audio0 -audiodev pa,id=audio0
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-15-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Don't call pa_stream_writable_size() in qpa_write() before the
playback stream is ready. This prevents a lot of the following
pulseaudio error messages.
pulseaudio: pa_stream_writable_size failed
pulseaudio: Reason: Bad state
To reproduce start qemu with
-parallel none -device gus,audiodev=audio0
-audiodev pa,id=audio0,out.mixing-engine=off
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-14-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The pulseaudio backend currently converts, clips and copies audio
playback samples in the mixing-engine sample buffer multiple
times.
In qpa_get_buffer_out() the function pa_stream_begin_write()
returns a rather large buffer and this allows audio_pcm_hw_run_out()
in audio/audio.c to copy all samples in the mixing-engine buffer
to the pulse audio buffer. Immediately after copying, qpa_write()
notices with a call to pa_stream_writable_size() that pulse audio
only needs a smaller part of the copied samples and ignores the
rest. This copy and ignore process happens several times for each
audio sample.
To fix this behaviour, call pa_stream_writable_size() in
qpa_get_buffer_out() to limit the number of samples
audio_pcm_hw_run_out() will convert. With this change the
pulseaudio pcm_ops functions put_buffer_out and write are no
longer identical and a separate qpa_put_buffer_out is needed.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-13-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Break the unnecessary dependency of the generic buffer management
code on mixing-engine. This is required for the next patch.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-10-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add audio recording functions. SDL 2.0.5 or later is required to
use the recording functions. Playback continues to work with
earlier SDL 2.0 versions.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-9-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Split off pcm_ops function run_buffer_in from get_buffer_in and
call run_buffer_in before get_buffer_in.
The next patch only needs the generic buffer management part
from audio_generic_get_buffer_in().
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-8-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With the modern audio functions it's possible to add new
features like audio recording.
As a side effect this patch fixes a bug where SDL2 can't be used
on Windows. This bug was reported on the qemu-devel mailing list at
https://lists.nongnu.org/archive/html/qemu-devel/2020-01/msg04043.html
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-7-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Fill the remaining sample buffer with silence. To fill it with
zeroes is wrong for unsigned samples because this is silence
with a DC bias.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-6-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Always fill the remaining audio callback buffer with silence.
SDL 2.0 doesn't initialize the audio callback buffer. This was
an incompatible change compared to SDL 1.2. For reference read
the SDL 1.2 to 2.0 migration guide.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-5-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Every emulated audio device has a way to enable audio playback. Don't
start playback until the guest enables the audio device. This patch
keeps the SDL2 device pause state in sync with hw->enabled.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Tested-by: Thomas Huth <thuth@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-4-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently there is a crackling noise with SDL2 audio playback.
Commit bcf19777df: "audio/sdlaudio: Allow audio playback with
SDL2" already mentioned the crackling noise.
Add an out.buffer-count option to give users a chance to select
sane settings for glitch free audio playback. The idea was taken
from the coreaudio backend.
The in.buffer-count option will be used with one of the next
patches.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-3-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Move the property types and property macros implemented in
qdev-properties-system.c to a new qdev-properties-system.h
header.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: Igor Mammedov <imammedo@redhat.com>
Message-Id: <20201211220529.2290218-16-ehabkost@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Check whenever we actually found the spiceaudio driver
before flipping the can_be_default field.
Fixes: f0c4555edf ("audio: remove qemu_spice_audio_init()")
Buglink: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=977301
Reported-by: dann frazier <dann.frazier@canonical.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20201215081151.20095-1-kraxel@redhat.com>
This code (introduced in commit 1d14ffa97e, Oct 2005)
is likely unused since years. Time to remove it. If
the condition is true, simply call abort().
Suggested-by: Gerd Hoffmann <gerd@kraxel.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20201210223506.263709-1-philmd@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The previous commit removed the last call site of
audio_is_cleaning_up(). Remove the now unused function.
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20201213130528.5863-4-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Always stop audio playback and remove the playback callback when
QEMU exits.
On shut down the function coreaudio_fini_out() destroys the
coreaudio mutex but fails to stop audio playback and to remove the
audio playback callback, because function audio_is_cleaning_up()
always returns true when called from coreaudio_fini_out(). Now
there is a time window from pthread_mutex_destroy() to program
exit where Core Audio may call the audio playback callback which
tries to lock the destroyed coreaudio mutex. This leads to the
following error.
coreaudio: Could not lock voice for audioDeviceIOProc
Reason: Invalid argument
This bug was reported on the qemu-discuss mailing list.
https://lists.nongnu.org/archive/html/qemu-discuss/2020-10/msg00018.html
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20201213130528.5863-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>