Commit Graph

2094 Commits

Author SHA1 Message Date
Akihiko Odaki
0337e4123e input: Allow to choose console with qemu_input_is_absolute
Although an input is routed depending on the console,
qemu_input_is_absolute() had no mechanism to specify the console.

Accept QemuConsole as an argument for qemu_input_is_absolute, and let
the display know the absolute/relative state for a particular console.

Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230921082936.28100-1-akihiko.odaki@daynix.com>
2023-10-03 15:04:56 +04:00
Paolo Bonzini
176adafca7 audio: return Error ** from audio_state_by_name
Remove duplicate error formatting code.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-10-03 10:29:39 +02:00
Paolo Bonzini
9e58d7a756 ui/vnc: Require audiodev= to enable audio
If there is no audiodev do not send the audio ack in response to
VNC_ENCODING_AUDIO, so that clients aren't told audio exists, and
immediately drop the client if they try to send any audio control messages
when audio is not advertised.

Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-10-03 10:29:39 +02:00
Markus Armbruster
e33e66b1b3 ui: Clean up local variable shadowing
Local variables shadowing other local variables or parameters make the
code needlessly hard to understand.  Tracked down with -Wshadow=local.
Clean up: delete inner declarations when they are actually redundant,
else rename variables.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-ID: <20230921121312.1301864-4-armbru@redhat.com>
2023-09-29 08:13:57 +02:00
Paolo Bonzini
477b301000 ui/vnc: fix handling of VNC_FEATURE_XVP
VNC_FEATURE_XVP was not shifted left before adding it to vs->features,
so it was never enabled; but it was also checked the wrong way with
a logical AND instead of vnc_has_feature.  Fix both places.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-09-25 18:25:03 +02:00
Paolo Bonzini
0cb9c5880e ui/vnc: fix debug output for invalid audio message
The debug message was cut and pasted from the invalid audio format
case, but the audio message is at bytes 2-3.

Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-09-25 18:25:03 +02:00
Marc-André Lureau
a92e7bb4ca ui: add precondition for dpy_get_ui_info()
Ensure that it only get called when dpy_ui_info_supported(). The
function should always return a result. There should be a non-null
console or active_console.

Modify the argument to be const as well.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Albert Esteve <aesteve@redhat.com>
2023-09-12 11:14:09 +04:00
Marc-André Lureau
48a35e12fa ui: fix crash when there are no active_console
Thread 1 "qemu-system-x86" received signal SIGSEGV, Segmentation fault.
0x0000555555888630 in dpy_ui_info_supported (con=0x0) at ../ui/console.c:812
812	    return con->hw_ops->ui_info != NULL;
(gdb) bt
#0  0x0000555555888630 in dpy_ui_info_supported (con=0x0) at ../ui/console.c:812
#1  0x00005555558a44b1 in protocol_client_msg (vs=0x5555578c76c0, data=0x5555581e93f0 <incomplete sequence \373>, len=24) at ../ui/vnc.c:2585
#2  0x00005555558a19ac in vnc_client_read (vs=0x5555578c76c0) at ../ui/vnc.c:1607
#3  0x00005555558a1ac2 in vnc_client_io (ioc=0x5555581eb0e0, condition=G_IO_IN, opaque=0x5555578c76c0) at ../ui/vnc.c:1635

Fixes:
https://issues.redhat.com/browse/RHEL-2600

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Albert Esteve <aesteve@redhat.com>
2023-09-12 11:13:52 +04:00
Marc-André Lureau
6f11081991 ui/vc: split off the VC part from console.c
Move common declarations to console-priv.h, and add a new unit
console-vc.c which will handle VC/chardev rendering, when pixman is
available.

(if necessary, the move could be done chunk by chunks)

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12 10:37:02 +04:00
Marc-André Lureau
f7ce755df8 ui/vc: preliminary QemuTextConsole changes before split
Those changes will help to split console.c unit in the following commit.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12 10:37:02 +04:00
Marc-André Lureau
ff174c67db ui/console: remove redundant format field
It's already part of PIXMAN image.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12 10:37:02 +04:00
Marc-André Lureau
cc6ba2c6f5 ui/vc: rename kbd_put to qemu_text_console functions
They are QemuTextConsole functions, let's make it clear.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12 10:37:02 +04:00
Marc-André Lureau
f5360a0d28 ui/vc: remove kbd_put_keysym() and update function calls
The function calls to `kbd_put_keysym` have been updated to now call
`kbd_put_keysym_console` with a NULL console parameter.

Like most console functions, NULL argument is now for the active console.

This will allow to rename the text console functions in a consistent manner.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
2023-09-12 10:37:02 +04:00
Stefan Hajnoczi
c152379422 UI patch queue
- misc fixes and improvement
 - cleanups and refactoring in ui/vc code
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Merge tag 'ui-pull-request' of https://gitlab.com/marcandre.lureau/qemu into staging

UI patch queue

- misc fixes and improvement
- cleanups and refactoring in ui/vc code

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# gpg:                using RSA key 87A9BD933F87C606D276F62DDAE8E10975969CE5
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# gpg: Good signature from "Marc-André Lureau <marcandre.lureau@redhat.com>" [full]
# gpg:                 aka "Marc-André Lureau <marcandre.lureau@gmail.com>" [full]
# Primary key fingerprint: 87A9 BD93 3F87 C606 D276  F62D DAE8 E109 7596 9CE5

* tag 'ui-pull-request' of https://gitlab.com/marcandre.lureau/qemu: (52 commits)
  ui/gtk: fix leaks found wtih fuzzing
  ui/vdagent: Unregister input handler of mouse during finalization
  ui/vdagent: call vdagent_disconnect() when agent connection is lost
  ui/dbus: implement damage regions for GL
  ui/dbus: Properly dispose touch/mouse dbus objects
  ui/vnc-enc-tight: Avoid dynamic stack allocation
  ui/vnc-enc-hextile: Use static rather than dynamic length stack array
  ui/spice-display: Avoid dynamic stack allocation
  ui/vc: change the argument for QemuTextConsole
  ui/vc: do not parse VC-specific options in Spice and GTK
  ui/vc: move text console invalidate in helper
  ui/console: minor stylistic changes
  ui/vc: skip text console resize when possible
  ui/console: fold text_console_update_cursor_timer
  ui/console: assert(surface) where appropriate
  ui/console: rename vga_ functions with qemu_console_
  ui/console: use QEMU_PIXMAN_COLOR helpers
  ui/console: declare console types in console.h
  ui/vc: use common text console surface creation
  ui/console: remove need for g_width/g_height
  ...

Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2023-09-06 11:16:01 -04:00
Dmitry Frolov
e38f4e976d ui/gtk: fix leaks found wtih fuzzing
It is true, that there is no problem during runtime
from the first sight, because the memory is lost just
before qemu exits. Nevertheless, this change is necessary,
because AddressSanitizer is not able to recognize this
situation and produces crash-report (which is
false-positive in fact). Lots of False-Positive warnings
are davaluing problems, found with fuzzing, and thus the
whole methodology of dynamic analysis.
This patch eliminates such False-Positive reports,
and makes every problem, found with fuzzing, more valuable.

Fixes: 060ab76356 ("gtk: don't exit early in case gtk init fails")

Signed-off-by: Dmitry Frolov <frolov@swemel.ru>
Reviewed-by: Michael Tokarev <mjt@tls.msk.ru>
Message-Id: <20230825115818.1091936-1-frolov@swemel.ru>
2023-09-04 15:37:50 +04:00
Guoyi Tu
878490937c ui/vdagent: Unregister input handler of mouse during finalization
Input handler resource should be released when
VDAgentChardev object finalize

Signed-off-by: Guoyi Tu <tugy@chinatelecom.cn>
Signed-off-by: dengpengcheng <dengpc12@chinatelecom.cn>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <e7f5e172abf797d454e00a4bbe53af83e4aa4497.1692281173.git.tugy@chinatelecom.cn>
2023-09-04 15:29:07 +04:00
Guoyi Tu
1b4fd51656 ui/vdagent: call vdagent_disconnect() when agent connection is lost
when the agent connection is lost, the input handler of the mouse
doesn't deactivate, which results in unresponsive mouse events in
VNC windows.

To fix this issue, call vdagent_disconnect() to reset the state
each time the frontend disconncect

Signed-off-by: Guoyi Tu <tugy@chinatelecom.cn>
Signed-off-by: dengpengcheng <dengpc12@chinatelecom.cn>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <71fd5a58fd09f10cdb35f167b2edb5669300116e.1692281173.git.tugy@chinatelecom.cn>
2023-09-04 15:29:07 +04:00
Bilal Elmoussaoui
7007e98c4b ui/dbus: implement damage regions for GL
Currently, when using `-display dbus,gl=on` all updates to the client
become "full scanout" updates, meaning there is no way for the client to
limit damage regions to the display server.

Instead of using an "update count", this patch tracks the damage region
and propagates it to the client.

This was less of an issue when clients were using GtkGLArea for
rendering,
as you'd be doing full-surface redraw. To be efficient, the client needs
both a DMA-BUF and the damage region to be updated.

Co-authored-by: Christian Hergert <chergert@redhat.com>
Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230814125802.102160-1-belmouss@redhat.com>
2023-09-04 15:14:48 +04:00
Bilal Elmoussaoui
cb6ccdc9ca ui/dbus: Properly dispose touch/mouse dbus objects
Fixes: 142ca628a7 ("ui: add a D-Bus display backend")
Fixes: de9f844ce2 ("ui/dbus: Expose a touch device interface")

Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230901124507.94087-1-belmouss@redhat.com>
2023-09-04 15:14:44 +04:00
Philippe Mathieu-Daudé
dd0439e149 ui/vnc-enc-tight: Avoid dynamic stack allocation
Use autofree heap allocation instead of variable-length
array on the stack.

The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions.  This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g.  CVE-2021-3527).

Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
[PMM: expanded commit message]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Francisco Iglesias <frasse.iglesias@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230818151057.1541189-4-peter.maydell@linaro.org>
2023-09-04 14:57:44 +04:00
Peter Maydell
e12acaf75d ui/vnc-enc-hextile: Use static rather than dynamic length stack array
In the send_hextile_tile_* function we create a variable length array
data[].  In fact we know that the client_pf.bytes_per_pixel is at
most 4 (enforced by set_pixel_format()), so we can make the array a
compile-time fixed length of 1536 bytes.

The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions.  This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g.  CVE-2021-3527).

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
[ Marc-André - rename BPP to MAX_BYTES_PER_PIXEL ]
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230818151057.1541189-3-peter.maydell@linaro.org>
2023-09-04 14:57:44 +04:00
Peter Maydell
1663ffb915 ui/spice-display: Avoid dynamic stack allocation
Use an autofree heap allocation instead of a variable-length
array on the stack in qemu_spice_create_update().

The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions.  This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g.  CVE-2021-3527).

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230818151057.1541189-2-peter.maydell@linaro.org>
2023-09-04 14:57:44 +04:00
Marc-André Lureau
9db018ac56 ui/vc: change the argument for QemuTextConsole
Those functions are specifc to text/vc console, make that explicit from
the argument type.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-45-marcandre.lureau@redhat.com>
2023-09-04 14:57:44 +04:00
Marc-André Lureau
32aa1f8dee ui/vc: do not parse VC-specific options in Spice and GTK
In commit 6f974c843c ("gtk: overwrite the console.c char driver"), I
shared the VC console parse handler with GTK. And later on in commit
d8aec9d9 ("display: add -display spice-app launching a Spice client"),
I also used it to handle spice-app VC.

This is not necessary, the VC console options (width/height/cols/rows)
are specific, and unused by tty-level GTK/Spice VC.

This is not a breaking change, as those options are still being parsed
by QAPI ChardevVC. Adjust the documentation about it.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-44-marcandre.lureau@redhat.com>
2023-09-04 14:57:37 +04:00
Marc-André Lureau
322dae4bc8 ui/vc: move text console invalidate in helper
This will allow to split the VC code in a separate unit more easily.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-43-marcandre.lureau@redhat.com>
2023-09-04 14:38:15 +04:00
Marc-André Lureau
893fe23e7d ui/console: minor stylistic changes
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-42-marcandre.lureau@redhat.com>
2023-09-04 14:24:36 +04:00
Marc-André Lureau
9cb737b77d ui/vc: skip text console resize when possible
This function is called on invalidate, on each cursor blink.

Avoid the extra copy when the console size didn't change.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-41-marcandre.lureau@redhat.com>
2023-09-04 14:24:08 +04:00
Marc-André Lureau
3f9c21325c ui/console: fold text_console_update_cursor_timer
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-40-marcandre.lureau@redhat.com>
2023-09-04 14:03:08 +04:00
Marc-André Lureau
0a1642e7cc ui/console: assert(surface) where appropriate
The QemuTextConsole code paths assume a surface is being used as
scanout, let's make this more explicit.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-39-marcandre.lureau@redhat.com>
2023-09-04 14:01:52 +04:00
Marc-André Lureau
b704a8ce0c ui/console: rename vga_ functions with qemu_console_
They are not specific to VGA. Let's use the object type name as prefix
instead, to avoid confusion.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-38-marcandre.lureau@redhat.com>
2023-09-04 14:01:22 +04:00
Marc-André Lureau
1ece6777fe ui/console: use QEMU_PIXMAN_COLOR helpers
QEMU_RGB macro is actually defining a pixman color. Make this explicit
in the macro name. Move it to qemu-pixman.h so it can be used elsewhere,
as done in the following patch. Finally, define
QEMU_PIXMAN_COLOR_{BLACK,GRAY}, to avoid need to look up the VGA color
table from the QemuConsole placeholder surface rendering.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-37-marcandre.lureau@redhat.com>
2023-09-04 14:00:56 +04:00
Marc-André Lureau
8c6381d846 ui/console: declare console types in console.h
We are going to split the console.c unit next, and implement
separately. But we need to check the underlying type in various places.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-36-marcandre.lureau@redhat.com>
2023-09-04 14:00:46 +04:00
Marc-André Lureau
742a6896ea ui/vc: use common text console surface creation
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-35-marcandre.lureau@redhat.com>
2023-09-04 14:00:38 +04:00
Marc-André Lureau
6ce7b1fa88 ui/console: remove need for g_width/g_height
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-34-marcandre.lureau@redhat.com>
2023-09-04 14:00:31 +04:00
Marc-André Lureau
5e5a30b7d1 ui/console: simplify getting active_console size
We can get the active console dimension regardless of its kind, by
simply giving NULL as argument. It will fallback with the given value
when the dimensions aren't known.

This will also allow to move the code in a separate unit more easily.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-33-marcandre.lureau@redhat.com>
2023-09-04 14:00:21 +04:00
Marc-André Lureau
60cb14b4f9 ui/vc: move some text console initialization to qom handlers
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-32-marcandre.lureau@redhat.com>
2023-09-04 14:00:07 +04:00
Marc-André Lureau
98ee9dab81 ui/vc: fold text_console_do_init() in vc_chr_open()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230830093843.3531473-31-marcandre.lureau@redhat.com>
2023-09-04 13:56:24 +04:00
Marc-André Lureau
58d5870845 ui/console: move graphic fields to QemuGraphicConsole
Move fields specific to graphic console to the console subclass.

qemu_console_get_head() is adapated to accomodate QemuTextConsole, and
always returns 0.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-30-marcandre.lureau@redhat.com>
2023-09-04 13:55:59 +04:00
Marc-André Lureau
b2bb9cc43d ui/vc: move text fields to QemuTextConsole
Now we can instantiate the specific console with its own fields. Pass
the most appropriate type to the various functions, and cast up to
QEMU_CONSOLE as necessary.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-29-marcandre.lureau@redhat.com>
2023-09-04 13:55:56 +04:00
Marc-André Lureau
463c6b19c7 ui/console: free more QemuConsole resources
This code path is probably not executed at this point, since console
aren't being released.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-28-marcandre.lureau@redhat.com>
2023-09-04 13:55:36 +04:00
Marc-André Lureau
b97a76d035 ui/vc: move cursor_timer initialization to QemuTextConsole class
The timer is only relevant when a text console exists.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-27-marcandre.lureau@redhat.com>
2023-09-04 13:53:03 +04:00
Marc-André Lureau
cfde05d15b ui/console: allocate ui_timer in QemuConsole
Although at this point only QemuGraphicConsole have hw_ops that
implements ui_info() callback, it makes sense to keep the code in the
base QemuConsole, to simplify conditions for the caller.

As of now, the code didn't reach a NULL timer because dpy_set_ui_info()
checks if dpy_ui_info_supported() (hw_ops->ui_info != NULL), which is
false for text_console_ops. This is a bit fragile, let simply allocate
and free the timer in the base class.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-26-marcandre.lureau@redhat.com>
2023-09-04 13:52:48 +04:00
Marc-André Lureau
7fa4b8041b ui/console: update the head from unused QemuConsole
When recycling unused QemuConsole, we should still set the associated
head number for correct information and lookups.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-25-marcandre.lureau@redhat.com>
2023-09-04 13:52:16 +04:00
Marc-André Lureau
f9411aaebd ui/console: specialize console_lookup_unused()
graphics_console_init() is expected to return a graphic console.

The function doesn't need to be exported.

We are going to specialize further QemuGraphicConsole & QemuTextConsole.
The two will not be interchangeable anymore.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-24-marcandre.lureau@redhat.com>
2023-09-04 13:48:31 +04:00
Marc-André Lureau
34b7751574 ui/console: remove new_console()
The constructor helper isn't of much used now.

"head" is only specified for graphic console (and default to 0), and we
are going to move it to QemuGraphicConsole next.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-23-marcandre.lureau@redhat.com>
2023-09-04 13:48:19 +04:00
Marc-André Lureau
ba0ec5c293 ui/console: register the console from qemu_console_init()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-22-marcandre.lureau@redhat.com>
2023-09-04 13:48:10 +04:00
Marc-André Lureau
c105d60f7f ui/console: instantiate a specific console type
This will allow to move code/data to the specific console types.

Replace console_type_t with object type check.

QemuConsole can be abstract.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-21-marcandre.lureau@redhat.com>
2023-09-04 13:47:58 +04:00
Marc-André Lureau
b208f745a8 ui/console: introduce different console objects
Boilerplate code to introduce different object types for the different
console types.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-20-marcandre.lureau@redhat.com>
2023-09-04 13:47:39 +04:00
Marc-André Lureau
098d57e7c0 ui/console: change new_console() to use object initialization
Object construction should be done in respective object instance and
class handlers.

Introduce qemu_console_register() to split out the registration logic.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-19-marcandre.lureau@redhat.com>
2023-09-04 13:47:36 +04:00
Marc-André Lureau
e265917c77 ui/console: use OBJECT_DEFINE_TYPE for QemuConsole
The following patch will move some object initialization to the
corresponding handlers.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-18-marcandre.lureau@redhat.com>
2023-09-04 13:38:06 +04:00
Marc-André Lureau
6505fd8d23 ui/vc: move VCCharDev specific fields out of QemuConsole
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-17-marcandre.lureau@redhat.com>
2023-09-04 13:37:48 +04:00
Marc-André Lureau
4c946b7f97 ui/vc: pass VCCharDev to VC-specific functions
Even though they actually use more of QemuConsole at this point, it
makes it clearer those functions are only used from the chardev
implementation.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-16-marcandre.lureau@redhat.com>
2023-09-04 13:37:11 +04:00
Marc-André Lureau
d7c634aadf ui/vc: fold text_update_xy()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-15-marcandre.lureau@redhat.com>
2023-09-04 13:36:42 +04:00
Marc-André Lureau
3be82c6a3a ui/vc: replace variable with static text attributes default
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-14-marcandre.lureau@redhat.com>
2023-09-04 13:36:32 +04:00
Marc-André Lureau
8c63667b25 ui/vc: move VCChardev declaration at the top
To allow easier refactoring in following patches.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-13-marcandre.lureau@redhat.com>
2023-09-04 12:38:20 +04:00
Marc-André Lureau
6657e41cde ui/vc: VC always has a DisplayState now
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-12-marcandre.lureau@redhat.com>
2023-09-04 12:37:59 +04:00
Marc-André Lureau
dc6984bdc3 ui/console: new_console() cannot fail
There is no code path that could allow a NULL return there.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-11-marcandre.lureau@redhat.com>
2023-09-04 12:37:54 +04:00
Marc-André Lureau
2fd319cff0 ui/console: get the DisplayState from new_console()
There is no obvious reason to defer text console initialization. We can
simply take the global display state in new_console().

This simplify somewhat the code to allow moving the VC to a separate unit.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-10-marcandre.lureau@redhat.com>
2023-09-04 12:37:45 +04:00
Marc-André Lureau
cbcf0fa8fd ui/console: drop have_gfx
All usages have been removed.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-9-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
bc9b8bc93c ui/console: call dpy_gfx_update() regardless of have_gfx
The function will handle the case when no listeners are gfx, without
extra meaningful cost.

This allows to get rid of DisplayState dependency in VC implementation.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-8-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
074b24094f ui/console: console_select() regardless of have_gfx
Even if we don't have a gfx listener, we should call
displaychangelistener_display_console() which handle that case correctly.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-7-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
177422789b ui/vc: drop have_text
If there are no "text" listener, the callback will simply be ignored.
The rest of text handling can be done cheaply.

This allows to remove some dependency on DisplayState from VC
implementation.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-6-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
f1f7a1e2cf ui/vc: replace vc_chr_write() with generic qemu_chr_write()
We shouldn't call the callback directly, but use the chardev API, unless
there is a clear reason.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-5-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
4f2c765ba6 ui/qmp: move screendump to ui-qmp-cmds.c
console.c unit is over-crowded. This code is specific to the handling of
the QMP screendump command, so move it in ui-qmp-cmds.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-4-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
426749a7b7 ui: remove qemu_pixman_linebuf_copy()
Since commit 43c7d8bd44 ("console: add qemu_pixman_linebuf_copy"), it
seems it was never used.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-3-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
90da7d552f ui: remove qemu_pixman_color() helper
Usage removed in commit e27bd65a72 ("console: switch color_table_rgb to pixman_color_t")

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-2-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Michael Tokarev
d4761b6554 ui: spelling fixes
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Message-ID: <20230823065335.1919380-2-mjt@tls.msk.ru>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-08-31 19:47:43 +02:00
Dongwon Kim
58ea90f803 ui/gtk: set scanout mode in gd_egl/gd_gl_area_scanout_texture
Fixing a regression (black screen) caused by a commit 92b58156e7
("ui/gtk: set scanout-mode right before scheduling draw").

The commit 92b58156e7 was made with an assumption that the scanout
mode needs to be set only if the guest scanout is a dmabuf but there
are cases (e.g. virtio-gpu-virgl) where the scanout is still processed
in a form of a texture but is not backed by dmabuf. So it is needed
to put back the line that sets scanout mode in gd_egl_scanout_texture
and gd_gl_area_scanout_texture.

Fixes: 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw)
Reported-by: Volker Rümelin <vr_qemu@t-online.de>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230725001131.24017-1-dongwon.kim@intel.com>
2023-08-07 17:13:42 +04:00
Stefan Weil
313e162951 misc: Fix some typos in documentation and comments
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230730180329.851576-1-sw@weilnetz.de>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-08-01 23:52:23 +02:00
Marc-André Lureau
7b4a3f8145 ui/dbus: fix clang compilation issue
../ui/dbus-listener.c:236:9: error: expected expression
        Error *err = NULL;

See:
https://gitlab.com/qemu-project/qemu/-/issues/1782#note_1488517427

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-Id: <20230726151221.515761-1-marcandre.lureau@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-08-01 23:52:23 +02:00
Marc-Andre Lureau
866b24e4c3 ui/dbus: fix win32 compilation when !opengl
Fixes: https://gitlab.com/qemu-project/qemu/-/issues/1782

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230725112540.53284-1-marcandre.lureau@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-08-01 23:52:23 +02:00
Sean Estabrooks
9b579543d7 For curses display, recognize a few more control keys
The curses display handles most control-X keys, and translates
them into their corresponding keycode.  Here we recognize
a few that are missing, Ctrl-@ (null), Ctrl-\ (backslash),
Ctrl-] (right bracket), Ctrl-^ (caret), Ctrl-_ (underscore).

Signed-off-by: Sean Estabrooks <sean.estabrooks@gmail.com>
Message-id: CAHyVn3Bh9CRgDuOmf7G7Ngwamu8d4cVozAcB2i4ymnnggBXNmg@mail.gmail.com
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2023-07-25 10:56:51 +01:00
Dongwon Kim
1be878eb97 ui/gtk: skip refresh if new dmabuf has been submitted
Skip refresh if a new dmabuf (guest scanout frame) has already been
submitted and ready to be drawn because the scanout will be updated
with new frame anyway.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-2-dongwon.kim@intel.com>
2023-07-17 15:22:56 +04:00
Dongwon Kim
92b58156e7 ui/gtk: set scanout-mode right before scheduling draw
Setting scanout mode is better to be done very last minute
right because the mode can be reset anytime after it is set in
dpy_gl_scanout_texture by any asynchronouse dpy_refresh call,
which eventually cancels drawing of the guest scanout texture.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-1-dongwon.kim@intel.com>
2023-07-17 15:22:56 +04:00
Dongwon Kim
9ac06df8b6 virtio-gpu-udmabuf: correct naming of QemuDmaBuf size properties
Replace 'width' and 'height' in QemuDmaBuf with 'backing_widht'
and 'backing_height' as these commonly indicate the size of the
whole surface (e.g. guest's Xorg extended display). Then use
'width' and 'height' for sub region in there (e.g. guest's
scanouts).

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230713040444.32267-1-dongwon.kim@intel.com>
2023-07-17 15:22:28 +04:00
Dongwon Kim
0d0be87659 virtio-gpu: replace the surface with null surface when resetting
The primary guest scanout shows the booting screen right after reboot
but additional guest displays (i.e. max_ouptuts > 1) will keep displaying
the old frames until the guest virtio gpu driver gets initialized, which
could cause some confusion. A better way is to to replace the surface with
a place holder that tells the display is not active during the reset of
virtio-gpu device.

And to immediately update the surface with the place holder image after
the switch, displaychangelistener_gfx_switch needs to be called with
'update == TRUE' in dpy_gfx_replace_surface when the new surface is NULL.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627224451.11739-1-dongwon.kim@intel.com>
2023-07-17 15:20:56 +04:00
Dongwon Kim
83b4b236ed ui/gtk: Make sure the right EGL context is currently bound
Observed a wrong context is bound when changing the scanout mode.
To prevent problem, it is needed to make sure to bind the right
context in gtk_egl_set_scanout_mode/gtk_gl_area_set_scanout_mode
as well as unbind one in the end of gd_egl_update/gd_gl_area_update.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230628191504.17185-1-dongwon.kim@intel.com>
2023-07-17 15:20:56 +04:00
Mauro Matteo Cascella
d921fea338 ui/vnc-clipboard: fix infinite loop in inflate_buffer (CVE-2023-3255)
A wrong exit condition may lead to an infinite loop when inflating a
valid zlib buffer containing some extra bytes in the `inflate_buffer`
function. The bug only occurs post-authentication. Return the buffer
immediately if the end of the compressed data has been reached
(Z_STREAM_END).

Fixes: CVE-2023-3255
Fixes: 0bf41cab ("ui/vnc: clipboard support")
Reported-by: Kevin Denis <kevin.denis@synacktiv.com>
Signed-off-by: Mauro Matteo Cascella <mcascell@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Tested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230704084210.101822-1-mcascell@redhat.com>
2023-07-17 15:20:56 +04:00
Richard Henderson
d39a84b734 ui/dbus: fix build errors in dbus_update_gl_cb and dbus_call_update_gl
Add some ifdefs to avoid an unused function and unused variable.

Fixes: de1f8ce0ab ("ui/dbus: use shared D3D11 Texture2D when possible")
Co-developed-by: BALATON Zoltan <balaton@eik.bme.hu>
Message-Id: <336f7697-bcfa-1f5f-e411-6859815aa26c@eik.bme.hu>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2023-06-30 23:15:29 +02:00
Marc-André Lureau
de1f8ce0ab ui/dbus: use shared D3D11 Texture2D when possible
When the client implements "org.qemu.Display1.Listener.Win32.D3d11" and
we are running on ANGLE/win32, share the scanout texture with the peer
process, and draw with ScanoutTexture2d/UpdateTexture2d methods.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-22-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
bf41ab6190 ui: add optional d3d texture pointer to scanout texture
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
06c63a34e6 ui/egl: query ANGLE d3d device
Check if ANGLE is being used with D3D backend.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-19-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
cf283fb447 ui/dbus: add some GL traces
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-17-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
f43bf0a73b ui/dbus: add GL support on win32
Enable usage of dbus,gl= on win32. At this point, the scanout texture is
read on the DisplaySurface memory, and the client is then updated with
the "2D" API (with shared memory if possible).

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-16-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
da9eb580b7 ui: add egl_fb_read_rect()
Similar to egl_fb_read(), same limitations, but with extra arguments to
read a subset of the framebuffer. Used in following commits.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-15-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
afe8e0b6db ui/egl: default to GLES on windows
Windows GL drivers are notoriously not very good. Otoh, ANGLE provides
rock solid GLES implementation on top of direct3d. We should recommend
it and default to ES when using EGL (users can easily override this if
necessary)

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-14-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
39324b4966 ui: add egl-headless support on win32
Make GBM optional for EGL code, and enable the build for win32.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-13-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
48dddba176 ui/dbus: use shared memory when possible on win32
When the display surface has an associated HANDLE, we can duplicate it
to the client process and let it map the memory to avoid expensive copies.

Introduce two new win32-specific methods ScanoutMap and UpdateMap. The
first is used to inform the listener about the a shared map
availability, and the second for display updates.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-12-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
09b4c198b8 console/win32: allocate shareable display surface
Introduce qemu_win32_map_alloc() and qemu_win32_map_free() to allocate
shared memory mapping. The handle can be used to share the mapping with
another process.

Teach qemu_create_displaysurface() to allocate shared memory. Following
patches will introduce other places for shared memory allocation.

Other patches for -display dbus will share the memory when possible with
the client, to avoid expensive memory copy between the processes.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-10-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
439e0164cd ui/dbus: introduce "Interfaces" properties
This property is similar to ``org.freedesktop.DBus.Interfaces`` property
on the bus interface: it's an array of strings listing the extra
interfaces and capabilities available, in a convenient way.

Most interfaces are implicit, as they are required. For
``org/qemu/Display1_$id``, we can list the Keyboard And Mouse
interfaces. Those could be optional.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-9-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
6cc5a6159a ui/dbus: win32 support
D-Bus doesn't support fd-passing on Windows (AF_UNIX doesn't have
SCM_RIGHTS yet, but there are other means to share objects. I have
proposed various solutions upstream, but none seem fitting enough atm).

To make the "-display dbus" work on Windows, implement an alternative
D-Bus interface where all the 'h' (FDs) arguments are replaced with
'ay' (WSASocketW data), and sockets are passed to the other end via
WSADuplicateSocket().

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-6-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
29c5c7e5f6 ui/dbus: compile without gio/gunixfdlist.h
D-Bus on windows doesn't support fd-passing. Let's isolate the
fdlist-related code as a first step, before adding Windows support,
using another mechanism.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-4-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
1d48c9fd8e ui/egl: fix make_context_current() callback return value
eglMakeCurrent() returns 1/EGL_TRUE on success. This is not what the
callback expects, where 0 indicates success.

While at it, print the EGL error to ease debugging.

As with virgl_renderer_callbacks, the return value is now checked since
version >= 4:
7f09e6bf0c

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-3-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
044ca4bf45 ui/egl: export qemu_egl_get_error_string()
It will be used from other units.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-2-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Dongwon Kim
2fc280734a ui/gtk: making dmabuf NULL when it's released.
Set vc->gfx.guest_fb.dmabuf to NULL to prevent any further access
to it after the dmabuf is released.

v2: move declaration of vc inside ifdef

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627005316.5627-1-dongwon.kim@intel.com>
2023-06-27 17:08:56 +02:00
Dongwon Kim
37802a24eb ui/gtk: set the area of the scanout texture correctly
x and y offsets and width and height of the scanout texture
is not correctly configured in case guest scanout frame is
dmabuf.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-ID: <20230621213150.29573-1-dongwon.kim@intel.com>
2023-06-27 17:08:56 +02:00
Bilal Elmoussaoui
de9f844ce2 ui/dbus: Expose a touch device interface
So that clients making use of the DBus backend could
send touch events through the new org.qemu.Display1.Touch
interface

Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230619095337.9899-3-belmouss@redhat.com>
2023-06-27 17:08:56 +02:00
Bilal Elmoussaoui
b659678598 ui/touch: Move event handling to a common helper
To share code between the GTK and DBus UI bakcends
see the next commit for details

Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230619095337.9899-2-belmouss@redhat.com>
2023-06-27 17:08:56 +02:00
Antonio Caggiano
176e3783f2 ui/sdl2: OpenGL window context
When OpenGL is enabled, create only the OpenGL context, ignoring the SDL
renderer as it is unused anyway.

Signed-off-by: Antonio Caggiano <quic_acaggian@quicinc.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230612091959.2983-1-quic_acaggian@quicinc.com>
2023-06-27 12:31:15 +02:00
Marc-André Lureau
72cbcead96 egl: no need to lookup EGL functions manually
libepoxy handles loading the function pointer and dispatching the call,
so you don't have to worry about it.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230515132455.1025608-1-marcandre.lureau@redhat.com>
2023-06-27 12:31:15 +02:00