Commit Graph

14 Commits

Author SHA1 Message Date
Philippe Mathieu-Daudé
0eeef0a4d3 Remove unnecessary cast when using the cpu_[physical]_memory API
This commit was produced with the included Coccinelle script
scripts/coccinelle/exec_rw_const.

Suggested-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2020-02-20 14:47:08 +01:00
Markus Armbruster
650d103d3e Include hw/hw.h exactly where needed
In my "build everything" tree, changing hw/hw.h triggers a recompile
of some 2600 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).

The previous commits have left only the declaration of hw_error() in
hw/hw.h.  This permits dropping most of its inclusions.  Touching it
now recompiles less than 200 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-19-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16 13:31:52 +02:00
Markus Armbruster
64552b6be4 Include hw/irq.h a lot less
In my "build everything" tree, changing hw/irq.h triggers a recompile
of some 5400 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).

hw/hw.h supposedly includes it for convenience.  Several other headers
include it just to get qemu_irq and.or qemu_irq_handler.

Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to
qemu/typedefs.h, and then include hw/irq.h only where it's still
needed.  Touching it now recompiles only some 500 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-13-armbru@redhat.com>
2019-08-16 13:31:52 +02:00
Pooja Dhannawat
ea644cf343 omap_lcdc: Remove support for DEPTH != 32
surface_bits_per_pixel() always returns 32
so, removing other dead code which is
based on DEPTH !== 32

Signed-off-by: Pooja Dhannawat <dhannawatpooja1@gmail.com>
Message-id: 1459260142-9144-1-git-send-email-dhannawatpooja1@gmail.com
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2016-05-12 13:22:24 +01:00
Peter Maydell
47df5154c3 hw/display: Clean up includes
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.

This commit was created with scripts/clean-includes.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
2016-01-29 15:07:24 +00:00
Markus Armbruster
b45c03f585 arm: Use g_new() & friends where that makes obvious sense
g_new(T, n) is neater than g_malloc(sizeof(T) * n).  It's also safer,
for two reasons.  One, it catches multiplication overflowing size_t.
Two, it returns T * rather than void *, which lets the compiler catch
more type errors.

This commit only touches allocations with size arguments of the form
sizeof(T).

Coccinelle semantic patch:

    @@
    type T;
    @@
    -g_malloc(sizeof(T))
    +g_new(T, 1)
    @@
    type T;
    @@
    -g_try_malloc(sizeof(T))
    +g_try_new(T, 1)
    @@
    type T;
    @@
    -g_malloc0(sizeof(T))
    +g_new0(T, 1)
    @@
    type T;
    @@
    -g_try_malloc0(sizeof(T))
    +g_try_new0(T, 1)
    @@
    type T;
    expression n;
    @@
    -g_malloc(sizeof(T) * (n))
    +g_new(T, n)
    @@
    type T;
    expression n;
    @@
    -g_try_malloc(sizeof(T) * (n))
    +g_try_new(T, n)
    @@
    type T;
    expression n;
    @@
    -g_malloc0(sizeof(T) * (n))
    +g_new0(T, n)
    @@
    type T;
    expression n;
    @@
    -g_try_malloc0(sizeof(T) * (n))
    +g_try_new0(T, n)
    @@
    type T;
    expression p, n;
    @@
    -g_realloc(p, sizeof(T) * (n))
    +g_renew(T, p, n)
    @@
    type T;
    expression p, n;
    @@
    -g_try_realloc(p, sizeof(T) * (n))
    +g_try_renew(T, p, n)
    @@
    type T;
    expression n;
    @@
    -(T *)g_new(T, n)
    +g_new(T, n)
    @@
    type T;
    expression n;
    @@
    -(T *)g_new0(T, n)
    +g_new0(T, n)
    @@
    type T;
    expression p, n;
    @@
    -(T *)g_renew(T, p, n)
    +g_renew(T, p, n)

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 1440524394-15640-1-git-send-email-armbru@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2015-09-07 10:39:27 +01:00
Paolo Bonzini
c1076c3e13 framebuffer: set DIRTY_MEMORY_VGA on RAM that is used for the framebuffer
The MemoryRegionSection contains enough information to access the
RAM region underlying the framebuffer, and can be cached inside the
display device.

By doing this, the new framebuffer_update_memory_section function can
enable dirty memory logging on the relevant RAM region.  The function
must be called whenever the stride or base of the framebuffer changes;
a simple way to cover these cases is to call it on every full frame
invalidation, which is a rare case.

framebuffer_update_display now works entirely on a MemoryRegionSection,
without going through cpu_physical_memory_map/unmap.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2015-07-24 13:57:45 +02:00
Gerd Hoffmann
5643706a09 console: add head to index to qemu consoles.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2014-03-05 09:52:04 +01:00
Paolo Bonzini
2c9b15cab1 memory: add owner argument to initialization functions
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-07-04 17:42:44 +02:00
Gerd Hoffmann
aa2beaa1f5 console: add device link to QemuConsoles
So it is possible to figure which qemu console displays which device.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-25 14:45:46 -05:00
Gerd Hoffmann
380cd056ec console: add GraphicHwOps
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-16 09:03:49 +02:00
Gerd Hoffmann
2c62f08ddb console: simplify screendump
Screendumps are alot simpler as we can update non-active
QemuConsoles now.  So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file.  Done.

No console switching needed.  No special support code in the
gfx card emulation needed.  Zap it all.  Also move ppm_save
out of the vga code and next to the qmp_screendump function.

For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles.  I wanna finish the console cleanup before setting
new qapi interfaces into stone.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
2013-04-16 09:03:48 +02:00
Paolo Bonzini
47b43a1f41 hw: move private headers to hw/ subdirectories.
Many headers are used only in a single directory.  These can be
kept in hw/.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08 18:13:16 +02:00
Paolo Bonzini
fc97bb5ba3 hw: move display devices to hw/display/, configure via default-configs/
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08 18:13:13 +02:00