Move to virtio-gpu-3d.c where all the other virgl code lives too.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20170505104101.30589-2-kraxel@redhat.com
We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
When the guest sends VIRTIO_GPU_CMD_RESOURCE_UNREF without detaching the
backing storage beforehand (VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING)
we'll leak memory.
This patch fixes it for 3d mode, simliar to the 2d mode fix in commit
"b8e2392 virtio-gpu: call cleanup mapping function in resource destroy".
Reported-by: 李强 <liqiang6-s@360.cn>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1485167210-4757-1-git-send-email-kraxel@redhat.com
In virgl_cmd_get_capset function, it uses g_malloc to allocate
a response struct to the guest. As the 'resp'struct hasn't been full
initialized it will lead the 'resp->padding' field to the guest.
Use g_malloc0 to avoid this.
Signed-off-by: Li Qiang <liqiang6-s@360.cn>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 58188cae.4a6ec20a.3d2d1.aff2@mx.google.com
[ kraxel: resolved conflict ]
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
If the virgl_renderer_resource_attach_iov function fails the
'res_iovs' will be leaked. Add check of the return value to
free the 'res_iovs' when failing.
Signed-off-by: Li Qiang <liq3ea@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1482999086-59795-1-git-send-email-liq3ea@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Virtio GPU device while processing 'VIRTIO_GPU_CMD_GET_CAPSET'
command, retrieves the maximum capabilities size to fill in the
response object. It continues to fill in capabilities even if
retrieved 'max_size' is zero(0), thus resulting in OOB access.
Add check to avoid it.
Reported-by: Zhenhao Hong <zhenhaohong@gmail.com>
Signed-off-by: Prasad J Pandit <pjp@fedoraproject.org>
Message-id: 20161214070156.23368-1-ppandit@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
In virgl_cmd_get_capset_info dispatch function, the 'resp' hasn't
been full initialized before writing to the guest. This will leak
the 'resp.padding' and 'resp.hdr.padding' fieds to the guest. This
patch fix this issue.
Signed-off-by: Li Qiang <liqiang6-s@360.cn>
Message-id: 5818661e.0860240a.77264.7a56@mx.google.com
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tracked down with an ugly, brittle and probably buggy Perl script.
Also move includes converted to <...> up so they get included before
ours where that's obviously okay.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Tested-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Spice client needs the whole GL texture dimension to be able to show a
scanout with a monitor offset (different than +0+0).
Furthermore, this fixes a crash when calling surface_{width,height}()
after dpy_gfx_replace_surface(con, NULL) was called in
virgl_cmd_set_scanout()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Store some additional state for cursor and resource backing storage,
so we can write out and reload things. Implement vmsave+vmload for
2d mode. Continue blocking live migration in 3d/virgl mode.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1464009727-7753-1-git-send-email-kraxel@redhat.com
The scanout id should not be above the configured num_scanouts.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1463653560-26958-5-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
So we can stop rendering for a while in case we have to.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Found by Coverity Scan, buf not freed on error.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-15-git-send-email-peter.maydell@linaro.org
Add virglrenderer library detection. Add 3d mode to virtio-gpu,
wire up virglrenderer library. When in 3d mode render using the
new context management and texture scanout callbacks.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>