All the functions in hw/audio/audio.h are called "soundhw_*()"
and live in hw/audio/audiohw.c. Rename the header file for
consistency.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Hervé Poussineau <hpoussin@reactos.org>
Message-id: 20170508205735.23444-4-ehabkost@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
To make it consistent with the remaining soundhw.c functions and
avoid confusion with the audio_init() function in audio/audio.c,
rename audio_init() to soundhw_init().
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Message-id: 20170508205735.23444-3-ehabkost@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There's no reason to keep the soundhw table in arch_init.c. Move
that code to a new hw/audio/soundhw.c file.
While moving the code, trivial coding style issues were fixed.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20170508205735.23444-2-ehabkost@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>