Scale factor needs to be applied when calculating width/height of the
GTK windows.
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20231012222643.13996-1-dongwon.kim@intel.com>
The first time gd_egl_scanout_texture() is called, there's a possibility
that the GTK drawing area might not be realized yet, in which case its
associated GdkWindow is NULL. This means gd_egl_init() was also skipped
and the EGLContext and EGLSurface stored in the VirtualGfxConsole are
not valid yet.
Continuing with the scanout in this conditions would result in hitting
an assert in libepoxy: "Couldn't find current GLX or EGL context".
A possible workaround is to just ignore the scanout request, giving the
the GTK drawing area some time to finish its realization. At that point,
the gd_egl_init() will succeed and the EGLContext and EGLSurface stored
in the VirtualGfxConsole will be valid.
Signed-off-by: Antonio Caggiano <quic_acaggian@quicinc.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20231016123215.2699269-1-quic_acaggian@quicinc.com>
Fixing a regression (black screen) caused by a commit 92b58156e7
("ui/gtk: set scanout-mode right before scheduling draw").
The commit 92b58156e7 was made with an assumption that the scanout
mode needs to be set only if the guest scanout is a dmabuf but there
are cases (e.g. virtio-gpu-virgl) where the scanout is still processed
in a form of a texture but is not backed by dmabuf. So it is needed
to put back the line that sets scanout mode in gd_egl_scanout_texture
and gd_gl_area_scanout_texture.
Fixes: 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw)
Reported-by: Volker Rümelin <vr_qemu@t-online.de>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230725001131.24017-1-dongwon.kim@intel.com>
Skip refresh if a new dmabuf (guest scanout frame) has already been
submitted and ready to be drawn because the scanout will be updated
with new frame anyway.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-2-dongwon.kim@intel.com>
Setting scanout mode is better to be done very last minute
right because the mode can be reset anytime after it is set in
dpy_gl_scanout_texture by any asynchronouse dpy_refresh call,
which eventually cancels drawing of the guest scanout texture.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-1-dongwon.kim@intel.com>
Replace 'width' and 'height' in QemuDmaBuf with 'backing_widht'
and 'backing_height' as these commonly indicate the size of the
whole surface (e.g. guest's Xorg extended display). Then use
'width' and 'height' for sub region in there (e.g. guest's
scanouts).
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230713040444.32267-1-dongwon.kim@intel.com>
Observed a wrong context is bound when changing the scanout mode.
To prevent problem, it is needed to make sure to bind the right
context in gtk_egl_set_scanout_mode/gtk_gl_area_set_scanout_mode
as well as unbind one in the end of gd_egl_update/gd_gl_area_update.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230628191504.17185-1-dongwon.kim@intel.com>
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
eglMakeCurrent() returns 1/EGL_TRUE on success. This is not what the
callback expects, where 0 indicates success.
While at it, print the EGL error to ease debugging.
As with virgl_renderer_callbacks, the return value is now checked since
version >= 4:
7f09e6bf0c
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-3-marcandre.lureau@redhat.com>
x and y offsets and width and height of the scanout texture
is not correctly configured in case guest scanout frame is
dmabuf.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-ID: <20230621213150.29573-1-dongwon.kim@intel.com>
vc->gfx.w and vc->gfx.h are not updated appropriately in this code path,
which leads to a different scaling factor for rendering the cursor on
some edge cases (e.g. the focus has left and re-entered the gtk window).
This can be reproduced using vhost-user-gpu with the gtk ui on the x11
backend.
Use the surface dimensions which are already updated accordingly.
Signed-off-by: Erico Nunes <ernunes@redhat.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230320160856.364319-2-ernunes@redhat.com>
The dmabuf->y0_top flag is passed to .dpy_gl_scanout_dmabuf(), however
in the gtk ui both implementations dropped it when doing the next
scanout_texture call.
Fixes flipped linux console using vhost-user-gpu with the gtk ui
display.
Signed-off-by: Erico Nunes <ernunes@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230220175605.43759-1-ernunes@redhat.com>
A warning, "qemu: warning: console: no gl-unblock within" followed by
guest scanout lockup can happen if dpy_gl_update is called in a row
and the second call is made before gd_draw_event scheduled by the first
call is taking place. This is because draw call returns without decrementing
gl_block ref count if the dmabuf was already submitted as shown below.
(gd_gl_area_draw/gd_egl_draw)
if (dmabuf) {
if (!dmabuf->draw_submitted) {
return;
} else {
dmabuf->draw_submitted = false;
}
}
So it should not schedule any redundant draw event in case draw_submitted is
already set in gd_egl_fluch/gd_gl_area_scanout_flush.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20221021192315.9110-1-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
A thread often fails to bind an egl context to itself after guest VM is
rebooted because the context is still owned by another thread. It is not
very clear what condition makes this happen but this can be prevented
by unbinding the context from the thread in the end of gd_egl_switch.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20220928215805.4661-1-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This change adds a new member, refresh_rate to QemuUIInfo in
include/ui/console.h. It represents the refresh rate of the
physical display backend, and it is more appropriate than
GUI update interval as the refresh rate which the emulated device
reports:
- sdl may set GUI update interval shorter than the refresh rate
of the physical display to respond to user-generated events.
- sdl and vnc aggressively changes GUI update interval, but
a guests is typically not designed to respond to frequent
refresh rate changes, or frequent "display mode" changes in
general. The frequency of refresh rate changes of the physical
display backend matches better to the guest's expectation.
QemuUIInfo also has other members representing "display mode",
which makes it suitable for refresh rate representation. It has
a throttling of update notifications, and prevents frequent changes
of the display mode.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20220226115516.59830-3-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This will allow to have one GL context but a variable number of
listeners.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
GraphicHw.gl_flushed was introduced to notify the
device (vhost-user-gpu) that the GL resources (the display scanout) are
no longer needed.
It was decoupled from QEMU own gl-blocking mechanism, but that
difference isn't helping. Instead, we can reuse QEMU gl-blocking and
notify virtio_gpu_gl_flushed() when unblocking (to unlock
vhost-user-gpu).
An extra block/unblock is added arount dpy_gl_update() so existing
backends that don't block will have the flush event handled. It will
also help when there are no backends associated.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Since commit 4872a023a5 ("ui/gtk-egl: guest fb texture needs
to be regenerated when reinitializing egl") we get on Ubuntu
18.04.4 LTS and Debian Buster (oldstable):
$ ../configure --enable-virglrenderer
[...]
ui/gtk-egl.c: In function 'gd_egl_refresh':
ui/gtk-egl.c:159:13: error: implicit declaration of function 'egl_dmabuf_release_texture' [-Werror=implicit-function-declaration]
159 | egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~
ui/gtk-egl.c:159:13: error: this function declaration is not a prototype [-Werror,-Wstrict-prototypes]
ui/gtk-egl.c:159:13: error: nested extern declaration of 'egl_dmabuf_release_texture' [-Werror=nested-externs]
Fix by restricting the egl_dmabuf_release_texture() call to the
availability of the generic buffer management library (libgbm).
Fixes: 4872a023a5
Cc: Dongwon Kim <dongwon.kim@intel.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Reported-by: Laurent Vivier <laurent@vivier.eu>
Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Laurent Vivier <laurent@vivier.eu>
Tested-by: Laurent Vivier <laurent@vivier.eu>
Message-Id: <20211108083129.1262040-1-f4bug@amsat.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
If guest fb is backed by dmabuf (blob-resource), the texture bound to the
old context needs to be recreated in case the egl is re-initialized (e.g.
new window for vc is created in case of detaching/reattaching of the tab)
v2: call egl_dmabuf_release_texutre instead of putting 0 to dmabuf->texture
(Vivek Kasireddy)
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20211104065153.28897-3-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Making the vc->gfx.ectx current before handling texture
associated with it
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20211104065153.28897-2-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Any extra draw call for the same blob resource representing guest scanout
before the previous drawing is not finished can break synchronous draw
sequence. To prevent this, drawing is now done only once for each draw
submission (when draw_submitted == true).
v2:
- removed mutex
- updated commit msg
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20210924225105.24930-1-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Instead of immediately drawing and submitting, queue and wait
for the draw signal if the dmabuf submitted is a blob.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-5-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Create sync objects and fences only for dmabufs that are blobs. Once a
fence is created (after glFlush) and is signalled,
graphic_hw_gl_flushed() will be called and virtio-gpu cmd processing
will be resumed.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-4-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Since the texture release mechanism is same for both gtk-egl
and gtk-glarea, move the helper from gtk-egl to common gtk
code so that it can be shared by both gtk backends.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-2-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This has the following visible changes:
- GBM is required only for OpenGL dma-buf.
- X11 is explicitly required by gtk-egl.
- EGL is now mandatory for the OpenGL displays.
The last one needs some detailed description. Before this change,
EGL was tested only for OpenGL dma-buf with the check of
EGL_MESA_image_dma_buf_export. However, all of the OpenGL
displays depend on EGL and EGL_MESA_image_dma_buf_export is always
defined by epoxy's EGL interface.
Therefore, it makes more sense to always check the presence of EGL
and say the OpenGL displays are available along with OpenGL dma-buf
if it is present.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210223060307.87736-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Displaying rendered resources requires blocking qemu GPU to avoid extra
framebuffer copies. For an external display, via Spice currently, there
is a callback to block/unblock the rendering in the same thread.
But with the vhost-user-gpu backend, the qemu process doesn't handle
the rendering itself, and the blocking callback isn't effective.
Instead, the backend must be notified when the display code is done.
Fix this by adding a new GraphicHwOps callback to indicate the GL state
is flushed, and we are done manipulating the shared GL resources. Call
it from gtk and spice display.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When running QEMU's GTK UI without EGL or OGL, the
gd_monitor_update_interval function gets executed and the display refresh
rate gets updated accordingly. However, when using EGL or just regular
OGL, the function never gets executed.
Which is why I decided that the function should be in gd_egl_refresh
where the display output gets updated, in the same vain as how it's done
for normal GTK UIs (aka. those without EGL) - in it's display refresh
function.
Since the gd_monitor_update_interval function now is exposed, we are
going to use it to update the refresh rate.
Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com>
Message-Id: <20210114140153.301473-3-pavlica.nikola@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
No header includes qemu-common.h after this commit, as prescribed by
qemu-common.h's file comment.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-5-armbru@redhat.com>
[Rebased with conflicts resolved automatically, except for
include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c
block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c
target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h
target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h
target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h
target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and
net/tap-bsd.c fixed up]
This would help gtk-egl display showing scaled DMABuf cursor images when
gtk window was zoomed. A default scale of (1.0, 1.0) was presumed for
call sites where no scaling is needed.
Signed-off-by: Chen Zhang <tgfbeta@me.com>
Message-id: 23B229B3-3095-4DFB-8369-866784808D30@me.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It was assumed that mesa provides the necessary X11 includes,
but it is not always the case, as it can be configured without x11 support.
Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20190116113751.17177-1-alex.kanavin@gmail.com
[ kraxel: codestyle fix (long line) ]
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
In egl mode the scale_x and scale_y variables are not set, so the
scaling logic in the mouse motion event handler does not work.
Fix that. Also scale the cursor position in gd_egl_cursor_position().
Reported-by: Chen Zhang <tgfbeta@icloud.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Chen Zhang <tgfbeta@icloud.com>
Message-id: 20181107074949.13805-1-kraxel@redhat.com
GTK2 was deprecated in the 2.12.0 release with:
commit b7715af2b3
Author: Daniel P. Berrange <berrange@redhat.com>
Date: Tue Dec 12 11:34:40 2017 +0000
ui: deprecate use of GTK 2.x in favour of 3.x series
The GTK 3.0 release was made in Feb, 2011:
https://blog.gtk.org/2011/02/10/gtk-3-0-released/
That will soon be 7 years ago, which is enough time to consider
the 3.x series widely supported.
Thus we deprecate the GTK 2.x support, which will allow us to
delete it in the last release of 2018. By this time, GTK 3.x
will be almost 8 years old.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171212113440.16483-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It is thus able to be removed in the 3.1.0 release.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20180822131554.3398-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add support for OpenGL ES to egl-helpers. Wire up the new option for
egl-headless and gtk UIs. egl-headless actually works fine. gtk hits a
not-yet implemented code path in libEGL when trying to use gles mode:
libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering.
(This is mesa 17.2.3).
Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Message-id: 20180618112141.23398-1-kraxel@redhat.com
Add support for cursor dmabufs to gtk-egl. Just blend in the cursor
(if we have one) when rendering the dmabuf.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180306090951.22932-7-kraxel@redhat.com
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c. So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.
No functional change.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
Rename the functions to to say "setup" instead of "create" because they
support being called multiple times on the same egl framebuffer.
Properly delete unused textures, update function interfaces to support
this.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170927115031.12063-1-kraxel@redhat.com
When running on gtk we need X11 platform not mesa platform.
Create separate functions for mesa and x11 so we can keep
the egl #ifdef mess local to egl-helpers.c
Fixes: 0ea1523fb6
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170505104101.30589-4-kraxel@redhat.com
Leftover from the early opengl days.
Unused now, so delete the dead code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170505104101.30589-3-kraxel@redhat.com
We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
Spice client needs the whole GL texture dimension to be able to show a
scanout with a monitor offset (different than +0+0).
Furthermore, this fixes a crash when calling surface_{width,height}()
after dpy_gfx_replace_surface(con, NULL) was called in
virgl_cmd_set_scanout()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1454089805-5470-2-git-send-email-peter.maydell@linaro.org
This allows virtio-gpu to render in 3d mode.
Uses egl, for gtk versions 3.14 and older.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
This adds opengl rendering support to the gtk ui, using egl.
It's off by default for now, use 'qemu -display gtk,gl=on'
to play with this.
Note that gtk got native opengl support with release 3.16.
There most likely will be a separate implementation for 3.16+,
using the native gtk opengl support. This patch covers older
versions (and for the time being 3.16 too, hopefully without
rendering quirks).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>