after the initial split into 3 tcg variants, we proceed to also
split tcg_start_vcpu_thread.
We actually split it in 2 this time, since the icount variant
just uses the round robin function.
Suggested-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Message-Id: <20201015143217.29337-3-cfontana@suse.de>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
split up the CpusAccel tcg_cpus into three TCG variants:
tcg_cpus_rr (single threaded, round robin cpus)
tcg_cpus_icount (same as rr, but with instruction counting enabled)
tcg_cpus_mttcg (multi-threaded cpus)
Suggested-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20201015143217.29337-2-cfontana@suse.de>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>