Behaviour of emulated devices should not depend on the endianness
of the CPU, so avoid using the endian-dependent load and store
functions in the PXA2xx and OMAP display devices. These devices
are little endian when they do DMA access.
(Since ARM softmmu is always compiled as little endian, this means
that the endian-dependent load and store functions are always little
endian, so this commit makes no functionally visible change.)
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
[PMM: rewrote commit message]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
The MemoryRegionSection contains enough information to access the
RAM region underlying the framebuffer, and can be cached inside the
display device.
By doing this, the new framebuffer_update_memory_section function can
enable dirty memory logging on the relevant RAM region. The function
must be called whenever the stride or base of the framebuffer changes;
a simple way to cover these cases is to call it on every full frame
invalidation, which is a rare case.
framebuffer_update_display now works entirely on a MemoryRegionSection,
without going through cpu_physical_memory_map/unmap.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The pxa2xx palette entry "16bpp plus transparency" format is
xxxxxxxTRRRRR000GGGGGG00BBBBB000, and "18bpp plus transparency" is
xxxxxxxTRRRRRR00GGGGGG00BBBBBB00.
Correct errors in the code for reading these and converting
them to the internal format. In particular, the buggy code
was attempting to mask out bit 24 of a uint16_t, which
Coverity spotted as an error.
Reviewed-by: Peter Crosthwaite <peter.crosthwaite@xilinx.com>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1400233901-31785-1-git-send-email-peter.maydell@linaro.org
After commit 767adce2d, they are redundant. This way we don't assign them
except when needed. Once there, there were lots of cases where the ".fields"
indentation was wrong:
.fields = (VMStateField []) {
and
.fields = (VMStateField []) {
Change all the combinations to:
.fields = (VMStateField[]){
The biggest problem (apart from aesthetics) was that checkpatch complained
when we copy&pasted the code from one place to another.
Signed-off-by: Juan Quintela <quintela@redhat.com>
[PMM: fixed minor conflict, corrected commit message typos]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
cpu_physical_memory_read, cpu_physical_memory_write take any pointer
as 2nd argument without needing a type cast.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Andreas Färber <afaerber@suse.de>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Screendumps are alot simpler as we can update non-active
QemuConsoles now. So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file. Done.
No console switching needed. No special support code in the
gfx card emulation needed. Zap it all. Also move ppm_save
out of the vga code and next to the qmp_screendump function.
For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles. I wanna finish the console cleanup before setting
new qapi interfaces into stone.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>