Introduce the new function st_rate_frames_out() to calculate the
exact number of audio output frames the resampling code can
generate from a given number of audio input frames. When upsampling,
this function returns the maximum number of output frames.
This new function replaces the audio_frontend_frames_in()
function, which calculated the average number of output frames
rounded down to the nearest integer. The audio_frontend_frames_in()
function was additionally used to limit the number of output frames
to the resample buffer size. In audio_pcm_sw_read() the variable
resample_buf.size replaces the open coded audio_frontend_frames_in()
function. In audio_run_in() an additional MIN() function is
necessary.
After this patch the audio packet length calculation for audio
recording is exact.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-12-vr_qemu@t-online.de>
Introduce the new function st_rate_frames_in() to calculate the
exact number of audio input frames needed to get a given number
of audio output frames. The exact number of frames depends only
on the difference of opos - ipos and the number of output frames.
When downsampling, this function returns the maximum number of
input frames needed.
This new function replaces the audio_frontend_frames_out() function,
which calculated the average number of input frames rounded down
to the nearest integer. Because audio_frontend_frames_out() also
limited the number of input frames to the size of the resample
buffer, st_rate_frames_in() is not a direct replacement and two
additional MIN() functions are needed. One to prevent resample
buffer overflows and one to limit the available bytes for the audio
frontends.
After this patch the audio packet length calculation for playback is
exact. When upsampling, it's still possible that the audio frontends
can't write the last audio frame. This will be fixed later.
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230224190555.7409-9-vr_qemu@t-online.de>
Replace audio_calloc() with the equivalent g_new0().
With a n_structs argument of 1, g_new0() never returns NULL.
Also remove the unnecessary NULL checks.
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230121094735.11644-5-vr_qemu@t-online.de>
The unused variables when FLOAT_MIXENG is defined caused warnings on
Apple clang version 13.1.6 (clang-1316.0.21.2).
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20220316061053.60587-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The samples are the input to convert to u64. As we should
not modify them, mark the argument const.
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20200505132603.8575-2-f4bug@amsat.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The code in CONV_NATURAL_FLOAT() and CLIP_NATURAL_FLOAT()
seems to use the constant 2^31-0.5 to convert float to integer
and back. But the float type lacks the required precision and
the constant used for the conversion is 2^31. This is equiva-
lent to a [-1.f, 1.f] <-> [INT32_MIN, INT32_MAX + 1] mapping.
This patch explicitly writes down the used constant. The
compiler generated code doesn't change.
The constant 2^31 has an exact float representation and the
clang 10 compiler stops complaining about an implicit int to
float conversion with a changed value.
A few notes:
- The conversion of 1.f to INT32_MAX + 1 doesn't overflow. The
type of the destination variable is int64_t.
- At a later stage one of the clip_* functions in
audio/mixeng_template.h limits INT32_MAX + 1 to the integer
range.
- The clip_natural_float_* functions in audio/mixeng.c convert
INT32_MAX and INT32_MAX + 1 to 1.f.
Buglink: https://bugs.launchpad.net/bugs/1878627
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200523201712.23908-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently the internal float range of the mixing engine is
[-.5f, .5f]. PulseAudio, SDL2 and libasound use a [-1.f, 1.f]
range. This means with float samples the audio playback volume
is 6dB too low and audio recording signals will be clipped in
most cases.
To avoid another scaling factor in the conv_natural_float_* and
clip_natural_float_* functions with FLOAT_MIXENG defined this
patch changes the mixing engine float range to [-1.f, 1.f].
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200308193321.20668-4-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Change the clip_natural_float_from_mono() function in
audio/mixeng.c to be consistent with the clip_*_from_mono()
functions in audio/mixeng_template.h.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200308193321.20668-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch changes the naming scheme of the FLOAT_CONV_TO and
FLOAT_CONV_FROM macros to the scheme used in mixeng_template.h.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200308193321.20668-2-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This adds proper support for float samples in mixeng by adding a new
audio format for it.
Limitations: only native endianness is supported. None of the virtual
sound cards support float samples (it looks like most of them only
support 8 and 16 bit, only hda supports 32 bit), it is only used for the
audio backends (i.e. host side).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 8a8b0b5698401b78d3c4c8ec90aef83b95babb06.1580672076.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There are reports that since commit 2ceb8240fa "coreaudio: port
to the new audio backend api" audio playback with CoreAudio is
broken. This patch reverts some parts the commit.
Because of changes in the audio subsystem the audio clip
function in v4.1.0 of coreaudio.c had to be moved to mixeng.c
and the generic buffer management code needed a hint about the
size of the float type.
This patch is based on a patch from Zoltán Kővágó found at
https://lists.nongnu.org/archive/html/qemu-devel/2020-01/msg02142.html.
Fixes: 2ceb8240fa "coreaudio: port to the new audio backend api"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200202140641.4737-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
No header includes qemu-common.h after this commit, as prescribed by
qemu-common.h's file comment.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-5-armbru@redhat.com>
[Rebased with conflicts resolved automatically, except for
include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c
block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c
target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h
target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h
target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h
target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and
net/tap-bsd.c fixed up]
Apparently we don't use __MSC_VER as a compiler anymore and we always
require a C99 compiler (which means we always have __func__) so we don't
need a special AUDIO_FUNC macro. We can just replace AUDIO_FUNC with
__func__ instead.
Checkpatch failures were manually fixed.
Signed-off-by: Alistair Francis <alistair.francis@xilinx.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20180203084315.20497-2-armbru@redhat.com>
This patch adds recording and replaying audio data. Is saves synchronization
information for audio out and inputs from the microphone.
v2: removed unneeded whitespace change
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-id: 20170202055054.4848.94901.stgit@PASHA-ISP.lan02.inno
[ kraxel: add qemu/error-report.h include to fix osx build failure ]
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Move it to the actual users. There are still a few includes of
qemu/bswap.h in headers; removing them is left for future work.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453138432-8324-1-git-send-email-peter.maydell@linaro.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Split IN_T into BSIZE and ITYPE, to avoid expansion if the OS has
defined macros for the intX_t and uintX_t types. The IN_T constant is
then defined in mixeng_template.h so it can be used by the
functions/macros on this header file.
This change has been tested successfully under Debian Linux and NetBSD
6.0BETA.
Cc: Vassili Karpov (malc) <av1474@comtv.ru>
Signed-off-by: Roger Pau Monne <roger.pau@citrix.com>
Signed-off-by: malc <av1474@comtv.ru>
Refactor the volume mixing, so it can be reused for capturing devices.
Additionally, it removes superfluous multiplications with the nominal
volume within the hardware voice code path.
Signed-off-by: Michael Walle <michael@walle.cc>
Signed-off-by: malc <av1474@comtv.ru>