# -*- coding: utf-8 -*- # # GDB debugging support, TCG status # # Copyright 2016 Linaro Ltd # # Authors: # Alex Bennée # # This work is licensed under the terms of the GNU GPL, version 2 or # later. See the COPYING file in the top-level directory. # 'qemu tcg-lock-status' -- display the TCG lock status across threads import gdb class TCGLockStatusCommand(gdb.Command): '''Display TCG Execution Status''' def __init__(self): gdb.Command.__init__(self, 'qemu tcg-lock-status', gdb.COMMAND_DATA, gdb.COMPLETE_NONE) def invoke(self, arg, from_tty): gdb.write("Thread, BQL (iothread_mutex), Replay, Blocked?\n") for thread in gdb.inferiors()[0].threads(): thread.switch() iothread = gdb.parse_and_eval("iothread_locked") replay = gdb.parse_and_eval("replay_locked") frame = gdb.selected_frame() if frame.name() == "__lll_lock_wait": frame.older().select() mutex = gdb.parse_and_eval("mutex") owner = gdb.parse_and_eval("mutex->__data.__owner") blocked = ("__lll_lock_wait waiting on %s from %d" % (mutex, owner)) else: blocked = "not blocked" gdb.write("%d/%d, %s, %s, %s\n" % (thread.num, thread.ptid[1], iothread, replay, blocked))