/* * fp-test-log2.c - test QEMU's softfloat log2 * * Copyright (C) 2020, Linaro, Ltd. * * License: GNU GPL, version 2 or later. * See the COPYING file in the top-level directory. */ #ifndef HW_POISON_H #error Must define HW_POISON_H to work around TARGET_* poisoning #endif #include "qemu/osdep.h" #include "qemu/cutils.h" #include #include "fpu/softfloat.h" typedef union { double d; float64 i; } ufloat64; static int errors; static void compare(ufloat64 test, ufloat64 real, ufloat64 soft, bool exact) { int msb; uint64_t ulp = UINT64_MAX; if (real.i == soft.i) { return; } msb = 63 - __builtin_clzll(real.i ^ soft.i); if (msb < 52) { if (real.i > soft.i) { ulp = real.i - soft.i; } else { ulp = soft.i - real.i; } } /* glibc allows 3 ulp error in its libm-test-ulps; allow 4 here */ if (!exact && ulp <= 4) { return; } printf("test: %016" PRIx64 " %+.13a\n" " sf: %016" PRIx64 " %+.13a\n" "libm: %016" PRIx64 " %+.13a\n", test.i, test.d, soft.i, soft.d, real.i, real.d); if (msb == 63) { printf("Error in sign!\n\n"); } else if (msb >= 52) { printf("Error in exponent: %d\n\n", (int)(soft.i >> 52) - (int)(real.i >> 52)); } else { printf("Error in fraction: %" PRIu64 " ulp\n\n", ulp); } if (++errors == 20) { exit(1); } } int main(int ac, char **av) { ufloat64 test, real, soft; float_status qsf = {0}; int i; set_float_rounding_mode(float_round_nearest_even, &qsf); test.d = 0.0; real.d = -__builtin_inf(); soft.i = float64_log2(test.i, &qsf); compare(test, real, soft, true); test.d = 1.0; real.d = 0.0; soft.i = float64_log2(test.i, &qsf); compare(test, real, soft, true); test.d = 2.0; real.d = 1.0; soft.i = float64_log2(test.i, &qsf); compare(test, real, soft, true); test.d = 4.0; real.d = 2.0; soft.i = float64_log2(test.i, &qsf); compare(test, real, soft, true); test.d = 0x1p64; real.d = 64.0; soft.i = float64_log2(test.i, &qsf); compare(test, real, soft, true); test.d = __builtin_inf(); real.d = __builtin_inf(); soft.i = float64_log2(test.i, &qsf); compare(test, real, soft, true); for (i = 0; i < 10000; ++i) { test.d = drand48() + 1.0; /* [1.0, 2.0) */ real.d = log2(test.d); soft.i = float64_log2(test.i, &qsf); compare(test, real, soft, false); test.d = drand48() * 100; /* [0.0, 100) */ real.d = log2(test.d); soft.i = float64_log2(test.i, &qsf); compare(test, real, soft, false); } return 0; }