/* * General purpose implementation of a simple periodic countdown timer. * * Copyright (c) 2007 CodeSourcery. * * This code is licenced under the GNU LGPL. */ #include "vl.h" struct ptimer_state { int enabled; /* 0 = disabled, 1 = periodic, 2 = oneshot. */ uint32_t limit; uint32_t delta; uint32_t period_frac; int64_t period; int64_t last_event; int64_t next_event; QEMUBH *bh; QEMUTimer *timer; }; /* Use a bottom-half routine to avoid reentrancy issues. */ static void ptimer_trigger(ptimer_state *s) { if (s->bh) { qemu_bh_schedule(s->bh); } } static void ptimer_reload(ptimer_state *s) { if (s->delta == 0) { ptimer_trigger(s); s->delta = s->limit; } if (s->delta == 0 || s->period == 0) { fprintf(stderr, "Timer with period zero, disabling\n"); s->enabled = 0; return; } s->last_event = s->next_event; s->next_event = s->last_event + s->delta * s->period; if (s->period_frac) { s->next_event += ((int64_t)s->period_frac * s->delta) >> 32; } qemu_mod_timer(s->timer, s->next_event); } static void ptimer_tick(void *opaque) { ptimer_state *s = (ptimer_state *)opaque; ptimer_trigger(s); s->delta = 0; if (s->enabled == 2) { s->enabled = 0; } else { ptimer_reload(s); } } uint32_t ptimer_get_count(ptimer_state *s) { int64_t now; uint32_t counter; if (s->enabled) { now = qemu_get_clock(vm_clock); /* Figure out the current counter value. */ if (now - s->next_event > 0 || s->period == 0) { /* Prevent timer underflowing if it should already have triggered. */ counter = 0; } else { int64_t rem; int64_t div; rem = s->next_event - now; div = s->period; counter = rem / div; } } else { counter = s->delta; } return counter; } void ptimer_set_count(ptimer_state *s, uint32_t count) { s->delta = count; if (s->enabled) { s->next_event = qemu_get_clock(vm_clock); ptimer_reload(s); } } void ptimer_run(ptimer_state *s, int oneshot) { if (s->period == 0) { fprintf(stderr, "Timer with period zero, disabling\n"); return; } s->enabled = oneshot ? 2 : 1; s->next_event = qemu_get_clock(vm_clock); ptimer_reload(s); } /* Pause a timer. Note that this may cause it to "loose" time, even if it is immediately restarted. */ void ptimer_stop(ptimer_state *s) { if (!s->enabled) return; s->delta = ptimer_get_count(s); qemu_del_timer(s->timer); s->enabled = 0; } /* Set counter increment interval in nanoseconds. */ void ptimer_set_period(ptimer_state *s, int64_t period) { if (s->enabled) { fprintf(stderr, "FIXME: ptimer_set_period with running timer"); } s->period = period; s->period_frac = 0; } /* Set counter frequency in Hz. */ void ptimer_set_freq(ptimer_state *s, uint32_t freq) { if (s->enabled) { fprintf(stderr, "FIXME: ptimer_set_freq with running timer"); } s->period = 1000000000ll / freq; s->period_frac = (1000000000ll << 32) / freq; } /* Set the initial countdown value. If reload is nonzero then also set count = limit. */ void ptimer_set_limit(ptimer_state *s, uint32_t limit, int reload) { if (s->enabled) { fprintf(stderr, "FIXME: ptimer_set_limit with running timer"); } s->limit = limit; if (reload) s->delta = limit; } ptimer_state *ptimer_init(QEMUBH *bh) { ptimer_state *s; s = (ptimer_state *)qemu_mallocz(sizeof(ptimer_state)); s->bh = bh; s->timer = qemu_new_timer(vm_clock, ptimer_tick, s); return s; }