/* * Declarations for background jobs * * Copyright (c) 2011 IBM Corp. * Copyright (c) 2012, 2018 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef JOB_H #define JOB_H #include "qapi/qapi-types-job.h" #include "qemu/queue.h" #include "qemu/progress_meter.h" #include "qemu/coroutine.h" #include "block/aio.h" typedef struct JobDriver JobDriver; typedef struct JobTxn JobTxn; /** * Long-running operation. */ typedef struct Job { /* Fields set at initialization (job_create), and never modified */ /** The ID of the job. May be NULL for internal jobs. */ char *id; /** * The type of this job. * All callbacks are called with job_mutex *not* held. */ const JobDriver *driver; /** * The coroutine that executes the job. If not NULL, it is reentered when * busy is false and the job is cancelled. * Initialized in job_start() */ Coroutine *co; /** True if this job should automatically finalize itself */ bool auto_finalize; /** True if this job should automatically dismiss itself */ bool auto_dismiss; /** * The completion function that will be called when the job completes. */ BlockCompletionFunc *cb; /** The opaque value that is passed to the completion function. */ void *opaque; /* ProgressMeter API is thread-safe */ ProgressMeter progress; /** * AioContext to run the job coroutine in. * The job Aiocontext can be read when holding *either* * the BQL (so we are in the main loop) or the job_mutex. * It can only be written when we hold *both* BQL * and the job_mutex. */ AioContext *aio_context; /** Protected by job_mutex */ /** Reference count of the block job */ int refcnt; /** Current state; See @JobStatus for details. */ JobStatus status; /** * Timer that is used by @job_sleep_ns. Accessed under job_mutex (in * job.c). */ QEMUTimer sleep_timer; /** * Counter for pause request. If non-zero, the block job is either paused, * or if busy == true will pause itself as soon as possible. */ int pause_count; /** * Set to false by the job while the coroutine has yielded and may be * re-entered by job_enter(). There may still be I/O or event loop activity * pending. Accessed under job_mutex. * * When the job is deferred to the main loop, busy is true as long as the * bottom half is still pending. */ bool busy; /** * Set to true by the job while it is in a quiescent state, where * no I/O or event loop activity is pending. */ bool paused; /** * Set to true if the job is paused by user. Can be unpaused with the * block-job-resume QMP command. */ bool user_paused; /** * Set to true if the job should cancel itself. The flag must * always be tested just before toggling the busy flag from false * to true. After a job has been cancelled, it should only yield * if #aio_poll will ("sooner or later") reenter the coroutine. */ bool cancelled; /** * Set to true if the job should abort immediately without waiting * for data to be in sync. */ bool force_cancel; /** Set to true when the job has deferred work to the main loop. */ bool deferred_to_main_loop; /** * Return code from @run and/or @prepare callback(s). * Not final until the job has reached the CONCLUDED status. * 0 on success, -errno on failure. */ int ret; /** * Error object for a failed job. * If job->ret is nonzero and an error object was not set, it will be set * to strerror(-job->ret) during job_completed. */ Error *err; /** Notifiers called when a cancelled job is finalised */ NotifierList on_finalize_cancelled; /** Notifiers called when a successfully completed job is finalised */ NotifierList on_finalize_completed; /** Notifiers called when the job transitions to PENDING */ NotifierList on_pending; /** Notifiers called when the job transitions to READY */ NotifierList on_ready; /** Notifiers called when the job coroutine yields or terminates */ NotifierList on_idle; /** Element of the list of jobs */ QLIST_ENTRY(Job) job_list; /** Transaction this job is part of */ JobTxn *txn; /** Element of the list of jobs in a job transaction */ QLIST_ENTRY(Job) txn_list; } Job; /** * Callbacks and other information about a Job driver. * All callbacks are invoked with job_mutex *not* held. */ struct JobDriver { /* * These fields are initialized when this object is created, * and are never changed afterwards */ /** Derived Job struct size */ size_t instance_size; /** Enum describing the operation */ JobType job_type; /** * Mandatory: Entrypoint for the Coroutine. * * This callback will be invoked when moving from CREATED to RUNNING. * * If this callback returns nonzero, the job transaction it is part of is * aborted. If it returns zero, the job moves into the WAITING state. If it * is the last job to complete in its transaction, all jobs in the * transaction move from WAITING to PENDING. * * This callback must be run in the job's context. */ int coroutine_fn (*run)(Job *job, Error **errp); /* * Functions run without regard to the BQL that may run in any * arbitrary thread. These functions do not need to be thread-safe * because the caller ensures that they are invoked from one * thread at time. */ /** * If the callback is not NULL, it will be invoked when the job transitions * into the paused state. Paused jobs must not perform any asynchronous * I/O or event loop activity. This callback is used to quiesce jobs. */ void coroutine_fn (*pause)(Job *job); /** * If the callback is not NULL, it will be invoked when the job transitions * out of the paused state. Any asynchronous I/O or event loop activity * should be restarted from this callback. */ void coroutine_fn (*resume)(Job *job); /* * Global state (GS) API. These functions run under the BQL. * * See include/block/block-global-state.h for more information about * the GS API. */ /** * Called when the job is resumed by the user (i.e. user_paused becomes * false). .user_resume is called before .resume. */ void (*user_resume)(Job *job); /** * Optional callback for job types whose completion must be triggered * manually. */ void (*complete)(Job *job, Error **errp); /** * If the callback is not NULL, prepare will be invoked when all the jobs * belonging to the same transaction complete; or upon this job's completion * if it is not in a transaction. * * This callback will not be invoked if the job has already failed. * If it fails, abort and then clean will be called. */ int (*prepare)(Job *job); /** * If the callback is not NULL, it will be invoked when all the jobs * belonging to the same transaction complete; or upon this job's * completion if it is not in a transaction. Skipped if NULL. * * All jobs will complete with a call to either .commit() or .abort() but * never both. */ void (*commit)(Job *job); /** * If the callback is not NULL, it will be invoked when any job in the * same transaction fails; or upon this job's failure (due to error or * cancellation) if it is not in a transaction. Skipped if NULL. * * All jobs will complete with a call to either .commit() or .abort() but * never both. */ void (*abort)(Job *job); /** * If the callback is not NULL, it will be invoked after a call to either * .commit() or .abort(). Regardless of which callback is invoked after * completion, .clean() will always be called, even if the job does not * belong to a transaction group. */ void (*clean)(Job *job); /** * If the callback is not NULL, it will be invoked in job_cancel_async * * This function must return true if the job will be cancelled * immediately without any further I/O (mandatory if @force is * true), and false otherwise. This lets the generic job layer * know whether a job has been truly (force-)cancelled, or whether * it is just in a special completion mode (like mirror after * READY). * (If the callback is NULL, the job is assumed to terminate * without I/O.) */ bool (*cancel)(Job *job, bool force); /** * Called when the job is freed. */ void (*free)(Job *job); }; typedef enum JobCreateFlags { /* Default behavior */ JOB_DEFAULT = 0x00, /* Job is not QMP-created and should not send QMP events */ JOB_INTERNAL = 0x01, /* Job requires manual finalize step */ JOB_MANUAL_FINALIZE = 0x02, /* Job requires manual dismiss step */ JOB_MANUAL_DISMISS = 0x04, } JobCreateFlags; extern QemuMutex job_mutex; #define JOB_LOCK_GUARD() QEMU_LOCK_GUARD(&job_mutex) #define WITH_JOB_LOCK_GUARD() WITH_QEMU_LOCK_GUARD(&job_mutex) /** * job_lock: * * Take the mutex protecting the list of jobs and their status. * Most functions called by the monitor need to call job_lock * and job_unlock manually. On the other hand, function called * by the block jobs themselves and by the block layer will take the * lock for you. */ void job_lock(void); /** * job_unlock: * * Release the mutex protecting the list of jobs and their status. */ void job_unlock(void); /** * Allocate and return a new job transaction. Jobs can be added to the * transaction using job_txn_add_job(). * * The transaction is automatically freed when the last job completes or is * cancelled. * * All jobs in the transaction either complete successfully or fail/cancel as a * group. Jobs wait for each other before completing. Cancelling one job * cancels all jobs in the transaction. */ JobTxn *job_txn_new(void); /** * Release a reference that was previously acquired with job_txn_add_job or * job_txn_new. If it's the last reference to the object, it will be freed. * * Called with job lock *not* held. */ void job_txn_unref(JobTxn *txn); /* * Same as job_txn_unref(), but called with job lock held. * Might release the lock temporarily. */ void job_txn_unref_locked(JobTxn *txn); /** * Create a new long-running job and return it. * Called with job_mutex *not* held. * * @job_id: The id of the newly-created job, or %NULL for internal jobs * @driver: The class object for the newly-created job. * @txn: The transaction this job belongs to, if any. %NULL otherwise. * @ctx: The AioContext to run the job coroutine in. * @flags: Creation flags for the job. See @JobCreateFlags. * @cb: Completion function for the job. * @opaque: Opaque pointer value passed to @cb. * @errp: Error object. */ void *job_create(const char *job_id, const JobDriver *driver, JobTxn *txn, AioContext *ctx, int flags, BlockCompletionFunc *cb, void *opaque, Error **errp); /** * Add a reference to Job refcnt, it will be decreased with job_unref, and then * be freed if it comes to be the last reference. * * Called with job lock held. */ void job_ref_locked(Job *job); /** * Release a reference that was previously acquired with job_ref_locked() or * job_create(). If it's the last reference to the object, it will be freed. * * Called with job lock held. */ void job_unref_locked(Job *job); /** * @job: The job that has made progress * @done: How much progress the job made since the last call * * Updates the progress counter of the job. * * May be called with mutex held or not held. */ void job_progress_update(Job *job, uint64_t done); /** * @job: The job whose expected progress end value is set * @remaining: Missing progress (on top of the current progress counter value) * until the new expected end value is reached * * Sets the expected end value of the progress counter of a job so that a * completion percentage can be calculated when the progress is updated. * * May be called with mutex held or not held. */ void job_progress_set_remaining(Job *job, uint64_t remaining); /** * @job: The job whose expected progress end value is updated * @delta: Value which is to be added to the current expected end * value * * Increases the expected end value of the progress counter of a job. * This is useful for parenthesis operations: If a job has to * conditionally perform a high-priority operation as part of its * progress, it calls this function with the expected operation's * length before, and job_progress_update() afterwards. * (So the operation acts as a parenthesis in regards to the main job * operation running in background.) * * May be called with mutex held or not held. */ void job_progress_increase_remaining(Job *job, uint64_t delta); /** * Conditionally enter the job coroutine if the job is ready to run, not * already busy and fn() returns true. fn() is called while under the job_lock * critical section. * * Called with job lock held, but might release it temporarily. */ void job_enter_cond_locked(Job *job, bool(*fn)(Job *job)); /** * @job: A job that has not yet been started. * * Begins execution of a job. * Takes ownership of one reference to the job object. * * Called with job_mutex *not* held. */ void job_start(Job *job); /** * @job: The job to enter. * * Continue the specified job by entering the coroutine. * Called with job_mutex *not* held. */ void job_enter(Job *job); /** * @job: The job that is ready to pause. * * Pause now if job_pause() has been called. Jobs that perform lots of I/O * must call this between requests so that the job can be paused. * * Called with job_mutex *not* held. */ void coroutine_fn job_pause_point(Job *job); /** * @job: The job that calls the function. * * Yield the job coroutine. * Called with job_mutex *not* held. */ void coroutine_fn job_yield(Job *job); /** * @job: The job that calls the function. * @ns: How many nanoseconds to stop for. * * Put the job to sleep (assuming that it wasn't canceled) for @ns * %QEMU_CLOCK_REALTIME nanoseconds. Canceling the job will immediately * interrupt the wait. * * Called with job_mutex *not* held. */ void coroutine_fn job_sleep_ns(Job *job, int64_t ns); /** Returns the JobType of a given Job. */ JobType job_type(const Job *job); /** Returns the enum string for the JobType of a given Job. */ const char *job_type_str(const Job *job); /** Returns true if the job should not be visible to the management layer. */ bool job_is_internal(Job *job); /** * Returns whether the job is being cancelled. * Called with job_mutex *not* held. */ bool job_is_cancelled(Job *job); /* Same as job_is_cancelled(), but called with job lock held. */ bool job_is_cancelled_locked(Job *job); /** * Returns whether the job is scheduled for cancellation (at an * indefinite point). * Called with job_mutex *not* held. */ bool job_cancel_requested(Job *job); /** * Returns whether the job is in a completed state. * Called with job lock held. */ bool job_is_completed_locked(Job *job); /** * Returns whether the job is ready to be completed. * Called with job_mutex *not* held. */ bool job_is_ready(Job *job); /* Same as job_is_ready(), but called with job lock held. */ bool job_is_ready_locked(Job *job); /** * Request @job to pause at the next pause point. Must be paired with * job_resume(). If the job is supposed to be resumed by user action, call * job_user_pause_locked() instead. * * Called with job lock *not* held. */ void job_pause(Job *job); /* Same as job_pause(), but called with job lock held. */ void job_pause_locked(Job *job); /** Resumes a @job paused with job_pause. Called with job lock *not* held. */ void job_resume(Job *job); /* * Same as job_resume(), but called with job lock held. * Might release the lock temporarily. */ void job_resume_locked(Job *job); /** * Asynchronously pause the specified @job. * Do not allow a resume until a matching call to job_user_resume. * Called with job lock held. */ void job_user_pause_locked(Job *job, Error **errp); /** * Returns true if the job is user-paused. * Called with job lock held. */ bool job_user_paused_locked(Job *job); /** * Resume the specified @job. * Must be paired with a preceding job_user_pause_locked. * Called with job lock held, but might release it temporarily. */ void job_user_resume_locked(Job *job, Error **errp); /** * Get the next element from the list of block jobs after @job, or the * first one if @job is %NULL. * * Returns the requested job, or %NULL if there are no more jobs left. * Called with job lock *not* held. */ Job *job_next(Job *job); /* Same as job_next(), but called with job lock held. */ Job *job_next_locked(Job *job); /** * Get the job identified by @id (which must not be %NULL). * * Returns the requested job, or %NULL if it doesn't exist. * Called with job lock held. */ Job *job_get_locked(const char *id); /** * Check whether the verb @verb can be applied to @job in its current state. * Returns 0 if the verb can be applied; otherwise errp is set and -EPERM * returned. * * Called with job lock held. */ int job_apply_verb_locked(Job *job, JobVerb verb, Error **errp); /** * The @job could not be started, free it. * Called with job_mutex *not* held. */ void job_early_fail(Job *job); /** * Moves the @job from RUNNING to READY. * Called with job_mutex *not* held. */ void job_transition_to_ready(Job *job); /** * Asynchronously complete the specified @job. * Called with job lock held, but might release it temporarily. */ void job_complete_locked(Job *job, Error **errp); /** * Asynchronously cancel the specified @job. If @force is true, the job should * be cancelled immediately without waiting for a consistent state. * Called with job lock held. */ void job_cancel_locked(Job *job, bool force); /** * Cancels the specified job like job_cancel_locked(), but may refuse * to do so if the operation isn't meaningful in the current state of the job. * Called with job lock held. */ void job_user_cancel_locked(Job *job, bool force, Error **errp); /** * Synchronously cancel the @job. The completion callback is called * before the function returns. If @force is false, the job may * actually complete instead of canceling itself; the circumstances * under which this happens depend on the kind of job that is active. * * Returns the return value from the job if the job actually completed * during the call, or -ECANCELED if it was canceled. * * Called with job_lock *not* held. */ int job_cancel_sync(Job *job, bool force); /* Same as job_cancel_sync, but called with job lock held. */ int job_cancel_sync_locked(Job *job, bool force); /** * Synchronously force-cancels all jobs using job_cancel_sync_locked(). * * Called with job_lock *not* held. */ void job_cancel_sync_all(void); /** * @job: The job to be completed. * @errp: Error object which may be set by job_complete_locked(); this is not * necessarily set on every error, the job return value has to be * checked as well. * * Synchronously complete the job. The completion callback is called before the * function returns, unless it is NULL (which is permissible when using this * function). * * Returns the return value from the job. * Called with job_lock held. */ int job_complete_sync_locked(Job *job, Error **errp); /** * For a @job that has finished its work and is pending awaiting explicit * acknowledgement to commit its work, this will commit that work. * * FIXME: Make the below statement universally true: * For jobs that support the manual workflow mode, all graph changes that occur * as a result will occur after this command and before a successful reply. * * Called with job lock held. */ void job_finalize_locked(Job *job, Error **errp); /** * Remove the concluded @job from the query list and resets the passed pointer * to %NULL. Returns an error if the job is not actually concluded. * * Called with job lock held. */ void job_dismiss_locked(Job **job, Error **errp); /** * Synchronously finishes the given @job. If @finish is given, it is called to * trigger completion or cancellation of the job. * * Returns 0 if the job is successfully completed, -ECANCELED if the job was * cancelled before completing, and -errno in other error cases. * * Called with job_lock held, but might release it temporarily. */ int job_finish_sync_locked(Job *job, void (*finish)(Job *, Error **errp), Error **errp); /** * Sets the @job->aio_context. * Called with job_mutex *not* held. * * This function must run in the main thread to protect against * concurrent read in job_finish_sync_locked(), takes the job_mutex * lock to protect against the read in job_do_yield_locked(), and must * be called when the job is quiescent. */ void job_set_aio_context(Job *job, AioContext *ctx); #endif