/* * Tiny Code Generator for QEMU * * Copyright (c) 2008 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef TCG_H #define TCG_H #include "cpu.h" #include "exec/memop.h" #include "exec/memopidx.h" #include "qemu/bitops.h" #include "qemu/plugin.h" #include "qemu/queue.h" #include "tcg/tcg-mo.h" #include "tcg-target.h" #include "tcg/tcg-cond.h" /* XXX: make safe guess about sizes */ #define MAX_OP_PER_INSTR 266 #define MAX_CALL_IARGS 7 #define CPU_TEMP_BUF_NLONGS 128 #define TCG_STATIC_FRAME_SIZE (CPU_TEMP_BUF_NLONGS * sizeof(long)) /* Default target word size to pointer size. */ #ifndef TCG_TARGET_REG_BITS # if UINTPTR_MAX == UINT32_MAX # define TCG_TARGET_REG_BITS 32 # elif UINTPTR_MAX == UINT64_MAX # define TCG_TARGET_REG_BITS 64 # else # error Unknown pointer size for tcg target # endif #endif #if TCG_TARGET_REG_BITS == 32 typedef int32_t tcg_target_long; typedef uint32_t tcg_target_ulong; #define TCG_PRIlx PRIx32 #define TCG_PRIld PRId32 #elif TCG_TARGET_REG_BITS == 64 typedef int64_t tcg_target_long; typedef uint64_t tcg_target_ulong; #define TCG_PRIlx PRIx64 #define TCG_PRIld PRId64 #else #error unsupported #endif /* Oversized TCG guests make things like MTTCG hard * as we can't use atomics for cputlb updates. */ #if TARGET_LONG_BITS > TCG_TARGET_REG_BITS #define TCG_OVERSIZED_GUEST 1 #else #define TCG_OVERSIZED_GUEST 0 #endif #if TCG_TARGET_NB_REGS <= 32 typedef uint32_t TCGRegSet; #elif TCG_TARGET_NB_REGS <= 64 typedef uint64_t TCGRegSet; #else #error unsupported #endif #if TCG_TARGET_REG_BITS == 32 /* Turn some undef macros into false macros. */ #define TCG_TARGET_HAS_extrl_i64_i32 0 #define TCG_TARGET_HAS_extrh_i64_i32 0 #define TCG_TARGET_HAS_div_i64 0 #define TCG_TARGET_HAS_rem_i64 0 #define TCG_TARGET_HAS_div2_i64 0 #define TCG_TARGET_HAS_rot_i64 0 #define TCG_TARGET_HAS_ext8s_i64 0 #define TCG_TARGET_HAS_ext16s_i64 0 #define TCG_TARGET_HAS_ext32s_i64 0 #define TCG_TARGET_HAS_ext8u_i64 0 #define TCG_TARGET_HAS_ext16u_i64 0 #define TCG_TARGET_HAS_ext32u_i64 0 #define TCG_TARGET_HAS_bswap16_i64 0 #define TCG_TARGET_HAS_bswap32_i64 0 #define TCG_TARGET_HAS_bswap64_i64 0 #define TCG_TARGET_HAS_neg_i64 0 #define TCG_TARGET_HAS_not_i64 0 #define TCG_TARGET_HAS_andc_i64 0 #define TCG_TARGET_HAS_orc_i64 0 #define TCG_TARGET_HAS_eqv_i64 0 #define TCG_TARGET_HAS_nand_i64 0 #define TCG_TARGET_HAS_nor_i64 0 #define TCG_TARGET_HAS_clz_i64 0 #define TCG_TARGET_HAS_ctz_i64 0 #define TCG_TARGET_HAS_ctpop_i64 0 #define TCG_TARGET_HAS_deposit_i64 0 #define TCG_TARGET_HAS_extract_i64 0 #define TCG_TARGET_HAS_sextract_i64 0 #define TCG_TARGET_HAS_extract2_i64 0 #define TCG_TARGET_HAS_movcond_i64 0 #define TCG_TARGET_HAS_add2_i64 0 #define TCG_TARGET_HAS_sub2_i64 0 #define TCG_TARGET_HAS_mulu2_i64 0 #define TCG_TARGET_HAS_muls2_i64 0 #define TCG_TARGET_HAS_muluh_i64 0 #define TCG_TARGET_HAS_mulsh_i64 0 /* Turn some undef macros into true macros. */ #define TCG_TARGET_HAS_add2_i32 1 #define TCG_TARGET_HAS_sub2_i32 1 #endif #ifndef TCG_TARGET_deposit_i32_valid #define TCG_TARGET_deposit_i32_valid(ofs, len) 1 #endif #ifndef TCG_TARGET_deposit_i64_valid #define TCG_TARGET_deposit_i64_valid(ofs, len) 1 #endif #ifndef TCG_TARGET_extract_i32_valid #define TCG_TARGET_extract_i32_valid(ofs, len) 1 #endif #ifndef TCG_TARGET_extract_i64_valid #define TCG_TARGET_extract_i64_valid(ofs, len) 1 #endif /* Only one of DIV or DIV2 should be defined. */ #if defined(TCG_TARGET_HAS_div_i32) #define TCG_TARGET_HAS_div2_i32 0 #elif defined(TCG_TARGET_HAS_div2_i32) #define TCG_TARGET_HAS_div_i32 0 #define TCG_TARGET_HAS_rem_i32 0 #endif #if defined(TCG_TARGET_HAS_div_i64) #define TCG_TARGET_HAS_div2_i64 0 #elif defined(TCG_TARGET_HAS_div2_i64) #define TCG_TARGET_HAS_div_i64 0 #define TCG_TARGET_HAS_rem_i64 0 #endif #if !defined(TCG_TARGET_HAS_v64) \ && !defined(TCG_TARGET_HAS_v128) \ && !defined(TCG_TARGET_HAS_v256) #define TCG_TARGET_MAYBE_vec 0 #define TCG_TARGET_HAS_abs_vec 0 #define TCG_TARGET_HAS_neg_vec 0 #define TCG_TARGET_HAS_not_vec 0 #define TCG_TARGET_HAS_andc_vec 0 #define TCG_TARGET_HAS_orc_vec 0 #define TCG_TARGET_HAS_nand_vec 0 #define TCG_TARGET_HAS_nor_vec 0 #define TCG_TARGET_HAS_eqv_vec 0 #define TCG_TARGET_HAS_roti_vec 0 #define TCG_TARGET_HAS_rots_vec 0 #define TCG_TARGET_HAS_rotv_vec 0 #define TCG_TARGET_HAS_shi_vec 0 #define TCG_TARGET_HAS_shs_vec 0 #define TCG_TARGET_HAS_shv_vec 0 #define TCG_TARGET_HAS_mul_vec 0 #define TCG_TARGET_HAS_sat_vec 0 #define TCG_TARGET_HAS_minmax_vec 0 #define TCG_TARGET_HAS_bitsel_vec 0 #define TCG_TARGET_HAS_cmpsel_vec 0 #else #define TCG_TARGET_MAYBE_vec 1 #endif #ifndef TCG_TARGET_HAS_v64 #define TCG_TARGET_HAS_v64 0 #endif #ifndef TCG_TARGET_HAS_v128 #define TCG_TARGET_HAS_v128 0 #endif #ifndef TCG_TARGET_HAS_v256 #define TCG_TARGET_HAS_v256 0 #endif #ifndef TARGET_INSN_START_EXTRA_WORDS # define TARGET_INSN_START_WORDS 1 #else # define TARGET_INSN_START_WORDS (1 + TARGET_INSN_START_EXTRA_WORDS) #endif typedef enum TCGOpcode { #define DEF(name, oargs, iargs, cargs, flags) INDEX_op_ ## name, #include "tcg/tcg-opc.h" #undef DEF NB_OPS, } TCGOpcode; #define tcg_regset_set_reg(d, r) ((d) |= (TCGRegSet)1 << (r)) #define tcg_regset_reset_reg(d, r) ((d) &= ~((TCGRegSet)1 << (r))) #define tcg_regset_test_reg(d, r) (((d) >> (r)) & 1) #ifndef TCG_TARGET_INSN_UNIT_SIZE # error "Missing TCG_TARGET_INSN_UNIT_SIZE" #elif TCG_TARGET_INSN_UNIT_SIZE == 1 typedef uint8_t tcg_insn_unit; #elif TCG_TARGET_INSN_UNIT_SIZE == 2 typedef uint16_t tcg_insn_unit; #elif TCG_TARGET_INSN_UNIT_SIZE == 4 typedef uint32_t tcg_insn_unit; #elif TCG_TARGET_INSN_UNIT_SIZE == 8 typedef uint64_t tcg_insn_unit; #else /* The port better have done this. */ #endif #if defined CONFIG_DEBUG_TCG || defined QEMU_STATIC_ANALYSIS # define tcg_debug_assert(X) do { assert(X); } while (0) #else # define tcg_debug_assert(X) \ do { if (!(X)) { __builtin_unreachable(); } } while (0) #endif typedef struct TCGRelocation TCGRelocation; struct TCGRelocation { QSIMPLEQ_ENTRY(TCGRelocation) next; tcg_insn_unit *ptr; intptr_t addend; int type; }; typedef struct TCGOp TCGOp; typedef struct TCGLabelUse TCGLabelUse; struct TCGLabelUse { QSIMPLEQ_ENTRY(TCGLabelUse) next; TCGOp *op; }; typedef struct TCGLabel TCGLabel; struct TCGLabel { bool present; bool has_value; uint16_t id; union { uintptr_t value; const tcg_insn_unit *value_ptr; } u; QSIMPLEQ_HEAD(, TCGLabelUse) branches; QSIMPLEQ_HEAD(, TCGRelocation) relocs; QSIMPLEQ_ENTRY(TCGLabel) next; }; typedef struct TCGPool { struct TCGPool *next; int size; uint8_t data[] __attribute__ ((aligned)); } TCGPool; #define TCG_POOL_CHUNK_SIZE 32768 #define TCG_MAX_TEMPS 512 #define TCG_MAX_INSNS 512 /* when the size of the arguments of a called function is smaller than this value, they are statically allocated in the TB stack frame */ #define TCG_STATIC_CALL_ARGS_SIZE 128 typedef enum TCGType { TCG_TYPE_I32, TCG_TYPE_I64, TCG_TYPE_I128, TCG_TYPE_V64, TCG_TYPE_V128, TCG_TYPE_V256, /* Number of different types (integer not enum) */ #define TCG_TYPE_COUNT (TCG_TYPE_V256 + 1) /* An alias for the size of the host register. */ #if TCG_TARGET_REG_BITS == 32 TCG_TYPE_REG = TCG_TYPE_I32, #else TCG_TYPE_REG = TCG_TYPE_I64, #endif /* An alias for the size of the native pointer. */ #if UINTPTR_MAX == UINT32_MAX TCG_TYPE_PTR = TCG_TYPE_I32, #else TCG_TYPE_PTR = TCG_TYPE_I64, #endif /* An alias for the size of the target "long", aka register. */ #if TARGET_LONG_BITS == 64 TCG_TYPE_TL = TCG_TYPE_I64, #else TCG_TYPE_TL = TCG_TYPE_I32, #endif } TCGType; /** * tcg_type_size * @t: type * * Return the size of the type in bytes. */ static inline int tcg_type_size(TCGType t) { unsigned i = t; if (i >= TCG_TYPE_V64) { tcg_debug_assert(i < TCG_TYPE_COUNT); i -= TCG_TYPE_V64 - 1; } return 4 << i; } /** * get_alignment_bits * @memop: MemOp value * * Extract the alignment size from the memop. */ static inline unsigned get_alignment_bits(MemOp memop) { unsigned a = memop & MO_AMASK; if (a == MO_UNALN) { /* No alignment required. */ a = 0; } else if (a == MO_ALIGN) { /* A natural alignment requirement. */ a = memop & MO_SIZE; } else { /* A specific alignment requirement. */ a = a >> MO_ASHIFT; } #if defined(CONFIG_SOFTMMU) /* The requested alignment cannot overlap the TLB flags. */ tcg_debug_assert((TLB_FLAGS_MASK & ((1 << a) - 1)) == 0); #endif return a; } typedef tcg_target_ulong TCGArg; /* Define type and accessor macros for TCG variables. TCG variables are the inputs and outputs of TCG ops, as described in tcg/README. Target CPU front-end code uses these types to deal with TCG variables as it emits TCG code via the tcg_gen_* functions. They come in several flavours: * TCGv_i32 : 32 bit integer type * TCGv_i64 : 64 bit integer type * TCGv_i128 : 128 bit integer type * TCGv_ptr : a host pointer type * TCGv_vec : a host vector type; the exact size is not exposed to the CPU front-end code. * TCGv : an integer type the same size as target_ulong (an alias for either TCGv_i32 or TCGv_i64) The compiler's type checking will complain if you mix them up and pass the wrong sized TCGv to a function. Users of tcg_gen_* don't need to know about any of the internal details of these, and should treat them as opaque types. You won't be able to look inside them in a debugger either. Internal implementation details follow: Note that there is no definition of the structs TCGv_i32_d etc anywhere. This is deliberate, because the values we store in variables of type TCGv_i32 are not really pointers-to-structures. They're just small integers, but keeping them in pointer types like this means that the compiler will complain if you accidentally pass a TCGv_i32 to a function which takes a TCGv_i64, and so on. Only the internals of TCG need to care about the actual contents of the types. */ typedef struct TCGv_i32_d *TCGv_i32; typedef struct TCGv_i64_d *TCGv_i64; typedef struct TCGv_i128_d *TCGv_i128; typedef struct TCGv_ptr_d *TCGv_ptr; typedef struct TCGv_vec_d *TCGv_vec; typedef TCGv_ptr TCGv_env; #if TARGET_LONG_BITS == 32 #define TCGv TCGv_i32 #elif TARGET_LONG_BITS == 64 #define TCGv TCGv_i64 #else #error Unhandled TARGET_LONG_BITS value #endif /* call flags */ /* Helper does not read globals (either directly or through an exception). It implies TCG_CALL_NO_WRITE_GLOBALS. */ #define TCG_CALL_NO_READ_GLOBALS 0x0001 /* Helper does not write globals */ #define TCG_CALL_NO_WRITE_GLOBALS 0x0002 /* Helper can be safely suppressed if the return value is not used. */ #define TCG_CALL_NO_SIDE_EFFECTS 0x0004 /* Helper is G_NORETURN. */ #define TCG_CALL_NO_RETURN 0x0008 /* Helper is part of Plugins. */ #define TCG_CALL_PLUGIN 0x0010 /* convenience version of most used call flags */ #define TCG_CALL_NO_RWG TCG_CALL_NO_READ_GLOBALS #define TCG_CALL_NO_WG TCG_CALL_NO_WRITE_GLOBALS #define TCG_CALL_NO_SE TCG_CALL_NO_SIDE_EFFECTS #define TCG_CALL_NO_RWG_SE (TCG_CALL_NO_RWG | TCG_CALL_NO_SE) #define TCG_CALL_NO_WG_SE (TCG_CALL_NO_WG | TCG_CALL_NO_SE) /* * Flags for the bswap opcodes. * If IZ, the input is zero-extended, otherwise unknown. * If OZ or OS, the output is zero- or sign-extended respectively, * otherwise the high bits are undefined. */ enum { TCG_BSWAP_IZ = 1, TCG_BSWAP_OZ = 2, TCG_BSWAP_OS = 4, }; typedef enum TCGTempVal { TEMP_VAL_DEAD, TEMP_VAL_REG, TEMP_VAL_MEM, TEMP_VAL_CONST, } TCGTempVal; typedef enum TCGTempKind { /* * Temp is dead at the end of the extended basic block (EBB), * the single-entry multiple-exit region that falls through * conditional branches. */ TEMP_EBB, /* Temp is live across the entire translation block, but dead at end. */ TEMP_TB, /* Temp is live across the entire translation block, and between them. */ TEMP_GLOBAL, /* Temp is in a fixed register. */ TEMP_FIXED, /* Temp is a fixed constant. */ TEMP_CONST, } TCGTempKind; typedef struct TCGTemp { TCGReg reg:8; TCGTempVal val_type:8; TCGType base_type:8; TCGType type:8; TCGTempKind kind:3; unsigned int indirect_reg:1; unsigned int indirect_base:1; unsigned int mem_coherent:1; unsigned int mem_allocated:1; unsigned int temp_allocated:1; unsigned int temp_subindex:1; int64_t val; struct TCGTemp *mem_base; intptr_t mem_offset; const char *name; /* Pass-specific information that can be stored for a temporary. One word worth of integer data, and one pointer to data allocated separately. */ uintptr_t state; void *state_ptr; } TCGTemp; typedef struct TCGContext TCGContext; typedef struct TCGTempSet { unsigned long l[BITS_TO_LONGS(TCG_MAX_TEMPS)]; } TCGTempSet; /* * With 1 128-bit output, a 32-bit host requires 4 output parameters, * which leaves a maximum of 28 other slots. Which is enough for 7 * 128-bit operands. */ #define DEAD_ARG (1 << 4) #define SYNC_ARG (1 << 0) typedef uint32_t TCGLifeData; struct TCGOp { TCGOpcode opc : 8; unsigned nargs : 8; /* Parameters for this opcode. See below. */ unsigned param1 : 8; unsigned param2 : 8; /* Lifetime data of the operands. */ TCGLifeData life; /* Next and previous opcodes. */ QTAILQ_ENTRY(TCGOp) link; /* Register preferences for the output(s). */ TCGRegSet output_pref[2]; /* Arguments for the opcode. */ TCGArg args[]; }; #define TCGOP_CALLI(X) (X)->param1 #define TCGOP_CALLO(X) (X)->param2 #define TCGOP_VECL(X) (X)->param1 #define TCGOP_VECE(X) (X)->param2 /* Make sure operands fit in the bitfields above. */ QEMU_BUILD_BUG_ON(NB_OPS > (1 << 8)); static inline TCGRegSet output_pref(const TCGOp *op, unsigned i) { return i < ARRAY_SIZE(op->output_pref) ? op->output_pref[i] : 0; } typedef struct TCGProfile { int64_t cpu_exec_time; int64_t tb_count1; int64_t tb_count; int64_t op_count; /* total insn count */ int op_count_max; /* max insn per TB */ int temp_count_max; int64_t temp_count; int64_t del_op_count; int64_t code_in_len; int64_t code_out_len; int64_t search_out_len; int64_t interm_time; int64_t code_time; int64_t la_time; int64_t opt_time; int64_t restore_count; int64_t restore_time; int64_t table_op_count[NB_OPS]; } TCGProfile; struct TCGContext { uint8_t *pool_cur, *pool_end; TCGPool *pool_first, *pool_current, *pool_first_large; int nb_labels; int nb_globals; int nb_temps; int nb_indirects; int nb_ops; TCGRegSet reserved_regs; intptr_t current_frame_offset; intptr_t frame_start; intptr_t frame_end; TCGTemp *frame_temp; TranslationBlock *gen_tb; /* tb for which code is being generated */ tcg_insn_unit *code_buf; /* pointer for start of tb */ tcg_insn_unit *code_ptr; /* pointer for running end of tb */ #ifdef CONFIG_PROFILER TCGProfile prof; #endif #ifdef CONFIG_DEBUG_TCG int goto_tb_issue_mask; const TCGOpcode *vecop_list; #endif /* Code generation. Note that we specifically do not use tcg_insn_unit here, because there's too much arithmetic throughout that relies on addition and subtraction working on bytes. Rely on the GCC extension that allows arithmetic on void*. */ void *code_gen_buffer; size_t code_gen_buffer_size; void *code_gen_ptr; void *data_gen_ptr; /* Threshold to flush the translated code buffer. */ void *code_gen_highwater; /* Track which vCPU triggers events */ CPUState *cpu; /* *_trans */ /* These structures are private to tcg-target.c.inc. */ #ifdef TCG_TARGET_NEED_LDST_LABELS QSIMPLEQ_HEAD(, TCGLabelQemuLdst) ldst_labels; #endif #ifdef TCG_TARGET_NEED_POOL_LABELS struct TCGLabelPoolData *pool_labels; #endif TCGLabel *exitreq_label; #ifdef CONFIG_PLUGIN /* * We keep one plugin_tb struct per TCGContext. Note that on every TB * translation we clear but do not free its contents; this way we * avoid a lot of malloc/free churn, since after a few TB's it's * unlikely that we'll need to allocate either more instructions or more * space for instructions (for variable-instruction-length ISAs). */ struct qemu_plugin_tb *plugin_tb; /* descriptor of the instruction being translated */ struct qemu_plugin_insn *plugin_insn; #endif GHashTable *const_table[TCG_TYPE_COUNT]; TCGTempSet free_temps[TCG_TYPE_COUNT]; TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */ QTAILQ_HEAD(, TCGOp) ops, free_ops; QSIMPLEQ_HEAD(, TCGLabel) labels; /* Tells which temporary holds a given register. It does not take into account fixed registers */ TCGTemp *reg_to_temp[TCG_TARGET_NB_REGS]; uint16_t gen_insn_end_off[TCG_MAX_INSNS]; target_ulong gen_insn_data[TCG_MAX_INSNS][TARGET_INSN_START_WORDS]; /* Exit to translator on overflow. */ sigjmp_buf jmp_trans; }; static inline bool temp_readonly(TCGTemp *ts) { return ts->kind >= TEMP_FIXED; } extern __thread TCGContext *tcg_ctx; extern const void *tcg_code_gen_epilogue; extern uintptr_t tcg_splitwx_diff; extern TCGv_env cpu_env; bool in_code_gen_buffer(const void *p); #ifdef CONFIG_DEBUG_TCG const void *tcg_splitwx_to_rx(void *rw); void *tcg_splitwx_to_rw(const void *rx); #else static inline const void *tcg_splitwx_to_rx(void *rw) { return rw ? rw + tcg_splitwx_diff : NULL; } static inline void *tcg_splitwx_to_rw(const void *rx) { return rx ? (void *)rx - tcg_splitwx_diff : NULL; } #endif static inline size_t temp_idx(TCGTemp *ts) { ptrdiff_t n = ts - tcg_ctx->temps; tcg_debug_assert(n >= 0 && n < tcg_ctx->nb_temps); return n; } static inline TCGArg temp_arg(TCGTemp *ts) { return (uintptr_t)ts; } static inline TCGTemp *arg_temp(TCGArg a) { return (TCGTemp *)(uintptr_t)a; } /* Using the offset of a temporary, relative to TCGContext, rather than its index means that we don't use 0. That leaves offset 0 free for a NULL representation without having to leave index 0 unused. */ static inline TCGTemp *tcgv_i32_temp(TCGv_i32 v) { uintptr_t o = (uintptr_t)v; TCGTemp *t = (void *)tcg_ctx + o; tcg_debug_assert(offsetof(TCGContext, temps[temp_idx(t)]) == o); return t; } static inline TCGTemp *tcgv_i64_temp(TCGv_i64 v) { return tcgv_i32_temp((TCGv_i32)v); } static inline TCGTemp *tcgv_i128_temp(TCGv_i128 v) { return tcgv_i32_temp((TCGv_i32)v); } static inline TCGTemp *tcgv_ptr_temp(TCGv_ptr v) { return tcgv_i32_temp((TCGv_i32)v); } static inline TCGTemp *tcgv_vec_temp(TCGv_vec v) { return tcgv_i32_temp((TCGv_i32)v); } static inline TCGArg tcgv_i32_arg(TCGv_i32 v) { return temp_arg(tcgv_i32_temp(v)); } static inline TCGArg tcgv_i64_arg(TCGv_i64 v) { return temp_arg(tcgv_i64_temp(v)); } static inline TCGArg tcgv_i128_arg(TCGv_i128 v) { return temp_arg(tcgv_i128_temp(v)); } static inline TCGArg tcgv_ptr_arg(TCGv_ptr v) { return temp_arg(tcgv_ptr_temp(v)); } static inline TCGArg tcgv_vec_arg(TCGv_vec v) { return temp_arg(tcgv_vec_temp(v)); } static inline TCGv_i32 temp_tcgv_i32(TCGTemp *t) { (void)temp_idx(t); /* trigger embedded assert */ return (TCGv_i32)((void *)t - (void *)tcg_ctx); } static inline TCGv_i64 temp_tcgv_i64(TCGTemp *t) { return (TCGv_i64)temp_tcgv_i32(t); } static inline TCGv_i128 temp_tcgv_i128(TCGTemp *t) { return (TCGv_i128)temp_tcgv_i32(t); } static inline TCGv_ptr temp_tcgv_ptr(TCGTemp *t) { return (TCGv_ptr)temp_tcgv_i32(t); } static inline TCGv_vec temp_tcgv_vec(TCGTemp *t) { return (TCGv_vec)temp_tcgv_i32(t); } static inline TCGArg tcg_get_insn_param(TCGOp *op, int arg) { return op->args[arg]; } static inline void tcg_set_insn_param(TCGOp *op, int arg, TCGArg v) { op->args[arg] = v; } static inline target_ulong tcg_get_insn_start_param(TCGOp *op, int arg) { #if TARGET_LONG_BITS <= TCG_TARGET_REG_BITS return tcg_get_insn_param(op, arg); #else return tcg_get_insn_param(op, arg * 2) | ((uint64_t)tcg_get_insn_param(op, arg * 2 + 1) << 32); #endif } static inline void tcg_set_insn_start_param(TCGOp *op, int arg, target_ulong v) { #if TARGET_LONG_BITS <= TCG_TARGET_REG_BITS tcg_set_insn_param(op, arg, v); #else tcg_set_insn_param(op, arg * 2, v); tcg_set_insn_param(op, arg * 2 + 1, v >> 32); #endif } /* The last op that was emitted. */ static inline TCGOp *tcg_last_op(void) { return QTAILQ_LAST(&tcg_ctx->ops); } /* Test for whether to terminate the TB for using too many opcodes. */ static inline bool tcg_op_buf_full(void) { /* This is not a hard limit, it merely stops translation when * we have produced "enough" opcodes. We want to limit TB size * such that a RISC host can reasonably use a 16-bit signed * branch within the TB. We also need to be mindful of the * 16-bit unsigned offsets, TranslationBlock.jmp_reset_offset[] * and TCGContext.gen_insn_end_off[]. */ return tcg_ctx->nb_ops >= 4000; } /* pool based memory allocation */ /* user-mode: mmap_lock must be held for tcg_malloc_internal. */ void *tcg_malloc_internal(TCGContext *s, int size); void tcg_pool_reset(TCGContext *s); TranslationBlock *tcg_tb_alloc(TCGContext *s); void tcg_region_reset_all(void); size_t tcg_code_size(void); size_t tcg_code_capacity(void); void tcg_tb_insert(TranslationBlock *tb); void tcg_tb_remove(TranslationBlock *tb); TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr); void tcg_tb_foreach(GTraverseFunc func, gpointer user_data); size_t tcg_nb_tbs(void); /* user-mode: Called with mmap_lock held. */ static inline void *tcg_malloc(int size) { TCGContext *s = tcg_ctx; uint8_t *ptr, *ptr_end; /* ??? This is a weak placeholder for minimum malloc alignment. */ size = QEMU_ALIGN_UP(size, 8); ptr = s->pool_cur; ptr_end = ptr + size; if (unlikely(ptr_end > s->pool_end)) { return tcg_malloc_internal(tcg_ctx, size); } else { s->pool_cur = ptr_end; return ptr; } } void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus); void tcg_register_thread(void); void tcg_prologue_init(TCGContext *s); void tcg_func_start(TCGContext *s); int tcg_gen_code(TCGContext *s, TranslationBlock *tb, target_ulong pc_start); void tb_target_set_jmp_target(const TranslationBlock *, int, uintptr_t, uintptr_t); void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size); TCGTemp *tcg_global_mem_new_internal(TCGType, TCGv_ptr, intptr_t, const char *); TCGTemp *tcg_temp_new_internal(TCGType, TCGTempKind); TCGv_vec tcg_temp_new_vec(TCGType type); TCGv_vec tcg_temp_new_vec_matching(TCGv_vec match); static inline TCGv_i32 tcg_global_mem_new_i32(TCGv_ptr reg, intptr_t offset, const char *name) { TCGTemp *t = tcg_global_mem_new_internal(TCG_TYPE_I32, reg, offset, name); return temp_tcgv_i32(t); } static inline TCGv_i32 tcg_temp_new_i32(void) { TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I32, TEMP_TB); return temp_tcgv_i32(t); } static inline TCGv_i64 tcg_global_mem_new_i64(TCGv_ptr reg, intptr_t offset, const char *name) { TCGTemp *t = tcg_global_mem_new_internal(TCG_TYPE_I64, reg, offset, name); return temp_tcgv_i64(t); } static inline TCGv_i64 tcg_temp_new_i64(void) { TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I64, TEMP_TB); return temp_tcgv_i64(t); } static inline TCGv_i128 tcg_temp_new_i128(void) { TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I128, TEMP_TB); return temp_tcgv_i128(t); } static inline TCGv_ptr tcg_global_mem_new_ptr(TCGv_ptr reg, intptr_t offset, const char *name) { TCGTemp *t = tcg_global_mem_new_internal(TCG_TYPE_PTR, reg, offset, name); return temp_tcgv_ptr(t); } static inline TCGv_ptr tcg_temp_new_ptr(void) { TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_PTR, TEMP_TB); return temp_tcgv_ptr(t); } int64_t tcg_cpu_exec_time(void); void tcg_dump_info(GString *buf); void tcg_dump_op_count(GString *buf); #define TCG_CT_CONST 1 /* any constant of register size */ typedef struct TCGArgConstraint { unsigned ct : 16; unsigned alias_index : 4; unsigned sort_index : 4; unsigned pair_index : 4; unsigned pair : 2; /* 0: none, 1: first, 2: second, 3: second alias */ bool oalias : 1; bool ialias : 1; bool newreg : 1; TCGRegSet regs; } TCGArgConstraint; #define TCG_MAX_OP_ARGS 16 /* Bits for TCGOpDef->flags, 8 bits available, all used. */ enum { /* Instruction exits the translation block. */ TCG_OPF_BB_EXIT = 0x01, /* Instruction defines the end of a basic block. */ TCG_OPF_BB_END = 0x02, /* Instruction clobbers call registers and potentially update globals. */ TCG_OPF_CALL_CLOBBER = 0x04, /* Instruction has side effects: it cannot be removed if its outputs are not used, and might trigger exceptions. */ TCG_OPF_SIDE_EFFECTS = 0x08, /* Instruction operands are 64-bits (otherwise 32-bits). */ TCG_OPF_64BIT = 0x10, /* Instruction is optional and not implemented by the host, or insn is generic and should not be implemened by the host. */ TCG_OPF_NOT_PRESENT = 0x20, /* Instruction operands are vectors. */ TCG_OPF_VECTOR = 0x40, /* Instruction is a conditional branch. */ TCG_OPF_COND_BRANCH = 0x80 }; typedef struct TCGOpDef { const char *name; uint8_t nb_oargs, nb_iargs, nb_cargs, nb_args; uint8_t flags; TCGArgConstraint *args_ct; } TCGOpDef; extern TCGOpDef tcg_op_defs[]; extern const size_t tcg_op_defs_max; typedef struct TCGTargetOpDef { TCGOpcode op; const char *args_ct_str[TCG_MAX_OP_ARGS]; } TCGTargetOpDef; bool tcg_op_supported(TCGOpcode op); void tcg_gen_callN(void *func, TCGTemp *ret, int nargs, TCGTemp **args); TCGOp *tcg_emit_op(TCGOpcode opc, unsigned nargs); void tcg_op_remove(TCGContext *s, TCGOp *op); TCGOp *tcg_op_insert_before(TCGContext *s, TCGOp *op, TCGOpcode opc, unsigned nargs); TCGOp *tcg_op_insert_after(TCGContext *s, TCGOp *op, TCGOpcode opc, unsigned nargs); /** * tcg_remove_ops_after: * @op: target operation * * Discard any opcodes emitted since @op. Expected usage is to save * a starting point with tcg_last_op(), speculatively emit opcodes, * then decide whether or not to keep those opcodes after the fact. */ void tcg_remove_ops_after(TCGOp *op); void tcg_optimize(TCGContext *s); /* * Locate or create a read-only temporary that is a constant. * This kind of temporary need not be freed, but for convenience * will be silently ignored by tcg_temp_free_*. */ TCGTemp *tcg_constant_internal(TCGType type, int64_t val); static inline TCGv_i32 tcg_constant_i32(int32_t val) { return temp_tcgv_i32(tcg_constant_internal(TCG_TYPE_I32, val)); } static inline TCGv_i64 tcg_constant_i64(int64_t val) { return temp_tcgv_i64(tcg_constant_internal(TCG_TYPE_I64, val)); } TCGv_vec tcg_constant_vec(TCGType type, unsigned vece, int64_t val); TCGv_vec tcg_constant_vec_matching(TCGv_vec match, unsigned vece, int64_t val); #if UINTPTR_MAX == UINT32_MAX # define tcg_constant_ptr(x) ((TCGv_ptr)tcg_constant_i32((intptr_t)(x))) #else # define tcg_constant_ptr(x) ((TCGv_ptr)tcg_constant_i64((intptr_t)(x))) #endif TCGLabel *gen_new_label(void); /** * label_arg * @l: label * * Encode a label for storage in the TCG opcode stream. */ static inline TCGArg label_arg(TCGLabel *l) { return (uintptr_t)l; } /** * arg_label * @i: value * * The opposite of label_arg. Retrieve a label from the * encoding of the TCG opcode stream. */ static inline TCGLabel *arg_label(TCGArg i) { return (TCGLabel *)(uintptr_t)i; } /** * tcg_ptr_byte_diff * @a, @b: addresses to be differenced * * There are many places within the TCG backends where we need a byte * difference between two pointers. While this can be accomplished * with local casting, it's easy to get wrong -- especially if one is * concerned with the signedness of the result. * * This version relies on GCC's void pointer arithmetic to get the * correct result. */ static inline ptrdiff_t tcg_ptr_byte_diff(const void *a, const void *b) { return a - b; } /** * tcg_pcrel_diff * @s: the tcg context * @target: address of the target * * Produce a pc-relative difference, from the current code_ptr * to the destination address. */ static inline ptrdiff_t tcg_pcrel_diff(TCGContext *s, const void *target) { return tcg_ptr_byte_diff(target, tcg_splitwx_to_rx(s->code_ptr)); } /** * tcg_tbrel_diff * @s: the tcg context * @target: address of the target * * Produce a difference, from the beginning of the current TB code * to the destination address. */ static inline ptrdiff_t tcg_tbrel_diff(TCGContext *s, const void *target) { return tcg_ptr_byte_diff(target, tcg_splitwx_to_rx(s->code_buf)); } /** * tcg_current_code_size * @s: the tcg context * * Compute the current code size within the translation block. * This is used to fill in qemu's data structures for goto_tb. */ static inline size_t tcg_current_code_size(TCGContext *s) { return tcg_ptr_byte_diff(s->code_ptr, s->code_buf); } /** * tcg_qemu_tb_exec: * @env: pointer to CPUArchState for the CPU * @tb_ptr: address of generated code for the TB to execute * * Start executing code from a given translation block. * Where translation blocks have been linked, execution * may proceed from the given TB into successive ones. * Control eventually returns only when some action is needed * from the top-level loop: either control must pass to a TB * which has not yet been directly linked, or an asynchronous * event such as an interrupt needs handling. * * Return: The return value is the value passed to the corresponding * tcg_gen_exit_tb() at translation time of the last TB attempted to execute. * The value is either zero or a 4-byte aligned pointer to that TB combined * with additional information in its two least significant bits. The * additional information is encoded as follows: * 0, 1: the link between this TB and the next is via the specified * TB index (0 or 1). That is, we left the TB via (the equivalent * of) "goto_tb ". The main loop uses this to determine * how to link the TB just executed to the next. * 2: we are using instruction counting code generation, and we * did not start executing this TB because the instruction counter * would hit zero midway through it. In this case the pointer * returned is the TB we were about to execute, and the caller must * arrange to execute the remaining count of instructions. * 3: we stopped because the CPU's exit_request flag was set * (usually meaning that there is an interrupt that needs to be * handled). The pointer returned is the TB we were about to execute * when we noticed the pending exit request. * * If the bottom two bits indicate an exit-via-index then the CPU * state is correctly synchronised and ready for execution of the next * TB (and in particular the guest PC is the address to execute next). * Otherwise, we gave up on execution of this TB before it started, and * the caller must fix up the CPU state by calling the CPU's * synchronize_from_tb() method with the TB pointer we return (falling * back to calling the CPU's set_pc method with tb->pb if no * synchronize_from_tb() method exists). * * Note that TCG targets may use a different definition of tcg_qemu_tb_exec * to this default (which just calls the prologue.code emitted by * tcg_target_qemu_prologue()). */ #define TB_EXIT_MASK 3 #define TB_EXIT_IDX0 0 #define TB_EXIT_IDX1 1 #define TB_EXIT_IDXMAX 1 #define TB_EXIT_REQUESTED 3 #ifdef CONFIG_TCG_INTERPRETER uintptr_t tcg_qemu_tb_exec(CPUArchState *env, const void *tb_ptr); #else typedef uintptr_t tcg_prologue_fn(CPUArchState *env, const void *tb_ptr); extern tcg_prologue_fn *tcg_qemu_tb_exec; #endif void tcg_register_jit(const void *buf, size_t buf_size); #if TCG_TARGET_MAYBE_vec /* Return zero if the tuple (opc, type, vece) is unsupportable; return > 0 if it is directly supportable; return < 0 if we must call tcg_expand_vec_op. */ int tcg_can_emit_vec_op(TCGOpcode, TCGType, unsigned); #else static inline int tcg_can_emit_vec_op(TCGOpcode o, TCGType t, unsigned ve) { return 0; } #endif /* Expand the tuple (opc, type, vece) on the given arguments. */ void tcg_expand_vec_op(TCGOpcode, TCGType, unsigned, TCGArg, ...); /* Replicate a constant C accoring to the log2 of the element size. */ uint64_t dup_const(unsigned vece, uint64_t c); #define dup_const(VECE, C) \ (__builtin_constant_p(VECE) \ ? ( (VECE) == MO_8 ? 0x0101010101010101ull * (uint8_t)(C) \ : (VECE) == MO_16 ? 0x0001000100010001ull * (uint16_t)(C) \ : (VECE) == MO_32 ? 0x0000000100000001ull * (uint32_t)(C) \ : (VECE) == MO_64 ? (uint64_t)(C) \ : (qemu_build_not_reached_always(), 0)) \ : dup_const(VECE, C)) #if TARGET_LONG_BITS == 64 # define dup_const_tl dup_const #else # define dup_const_tl(VECE, C) \ (__builtin_constant_p(VECE) \ ? ( (VECE) == MO_8 ? 0x01010101ul * (uint8_t)(C) \ : (VECE) == MO_16 ? 0x00010001ul * (uint16_t)(C) \ : (VECE) == MO_32 ? 0x00000001ul * (uint32_t)(C) \ : (qemu_build_not_reached_always(), 0)) \ : (target_long)dup_const(VECE, C)) #endif #ifdef CONFIG_DEBUG_TCG void tcg_assert_listed_vecop(TCGOpcode); #else static inline void tcg_assert_listed_vecop(TCGOpcode op) { } #endif static inline const TCGOpcode *tcg_swap_vecop_list(const TCGOpcode *n) { #ifdef CONFIG_DEBUG_TCG const TCGOpcode *o = tcg_ctx->vecop_list; tcg_ctx->vecop_list = n; return o; #else return NULL; #endif } bool tcg_can_emit_vecop_list(const TCGOpcode *, TCGType, unsigned); #endif /* TCG_H */