/* * Hierarchical Bitmap Data Type * * Copyright Red Hat, Inc., 2012 * * Author: Paolo Bonzini * * This work is licensed under the terms of the GNU GPL, version 2 or * later. See the COPYING file in the top-level directory. */ #ifndef HBITMAP_H #define HBITMAP_H #include "bitops.h" #include "host-utils.h" typedef struct HBitmap HBitmap; typedef struct HBitmapIter HBitmapIter; #define BITS_PER_LEVEL (BITS_PER_LONG == 32 ? 5 : 6) /* For 32-bit, the largest that fits in a 4 GiB address space. * For 64-bit, the number of sectors in 1 PiB. Good luck, in * either case... :) */ #define HBITMAP_LOG_MAX_SIZE (BITS_PER_LONG == 32 ? 34 : 41) /* We need to place a sentinel in level 0 to speed up iteration. Thus, * we do this instead of HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL. The * difference is that it allocates an extra level when HBITMAP_LOG_MAX_SIZE * is an exact multiple of BITS_PER_LEVEL. */ #define HBITMAP_LEVELS ((HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL) + 1) struct HBitmapIter { const HBitmap *hb; /* Copied from hb for access in the inline functions (hb is opaque). */ int granularity; /* Entry offset into the last-level array of longs. */ size_t pos; /* The currently-active path in the tree. Each item of cur[i] stores * the bits (i.e. the subtrees) yet to be processed under that node. */ unsigned long cur[HBITMAP_LEVELS]; }; /** * hbitmap_alloc: * @size: Number of bits in the bitmap. * @granularity: Granularity of the bitmap. Aligned groups of 2^@granularity * bits will be represented by a single bit. Each operation on a * range of bits first rounds the bits to determine which group they land * in, and then affect the entire set; iteration will only visit the first * bit of each group. * * Allocate a new HBitmap. */ HBitmap *hbitmap_alloc(uint64_t size, int granularity); /** * hbitmap_truncate: * @hb: The bitmap to change the size of. * @size: The number of elements to change the bitmap to accommodate. * * truncate or grow an existing bitmap to accommodate a new number of elements. * This may invalidate existing HBitmapIterators. */ void hbitmap_truncate(HBitmap *hb, uint64_t size); /** * hbitmap_merge: * @a: The bitmap to store the result in. * @b: The bitmap to merge into @a. * @return true if the merge was successful, * false if it was not attempted. * * Merge two bitmaps together. * A := A (BITOR) B. * B is left unmodified. */ bool hbitmap_merge(HBitmap *a, const HBitmap *b); /** * hbitmap_empty: * @hb: HBitmap to operate on. * * Return whether the bitmap is empty. */ bool hbitmap_empty(const HBitmap *hb); /** * hbitmap_granularity: * @hb: HBitmap to operate on. * * Return the granularity of the HBitmap. */ int hbitmap_granularity(const HBitmap *hb); /** * hbitmap_count: * @hb: HBitmap to operate on. * * Return the number of bits set in the HBitmap. */ uint64_t hbitmap_count(const HBitmap *hb); /** * hbitmap_set: * @hb: HBitmap to operate on. * @start: First bit to set (0-based). * @count: Number of bits to set. * * Set a consecutive range of bits in an HBitmap. */ void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count); /** * hbitmap_reset: * @hb: HBitmap to operate on. * @start: First bit to reset (0-based). * @count: Number of bits to reset. * * Reset a consecutive range of bits in an HBitmap. */ void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count); /** * hbitmap_reset_all: * @hb: HBitmap to operate on. * * Reset all bits in an HBitmap. */ void hbitmap_reset_all(HBitmap *hb); /** * hbitmap_get: * @hb: HBitmap to operate on. * @item: Bit to query (0-based). * * Return whether the @item-th bit in an HBitmap is set. */ bool hbitmap_get(const HBitmap *hb, uint64_t item); /** * hbitmap_free: * @hb: HBitmap to operate on. * * Free an HBitmap and all of its associated memory. */ void hbitmap_free(HBitmap *hb); /** * hbitmap_iter_init: * @hbi: HBitmapIter to initialize. * @hb: HBitmap to iterate on. * @first: First bit to visit (0-based, must be strictly less than the * size of the bitmap). * * Set up @hbi to iterate on the HBitmap @hb. hbitmap_iter_next will return * the lowest-numbered bit that is set in @hb, starting at @first. * * Concurrent setting of bits is acceptable, and will at worst cause the * iteration to miss some of those bits. Resetting bits before the current * position of the iterator is also okay. However, concurrent resetting of * bits can lead to unexpected behavior if the iterator has not yet reached * those bits. */ void hbitmap_iter_init(HBitmapIter *hbi, const HBitmap *hb, uint64_t first); /* hbitmap_iter_skip_words: * @hbi: HBitmapIter to operate on. * * Internal function used by hbitmap_iter_next and hbitmap_iter_next_word. */ unsigned long hbitmap_iter_skip_words(HBitmapIter *hbi); /** * hbitmap_iter_next: * @hbi: HBitmapIter to operate on. * * Return the next bit that is set in @hbi's associated HBitmap, * or -1 if all remaining bits are zero. */ static inline int64_t hbitmap_iter_next(HBitmapIter *hbi) { unsigned long cur = hbi->cur[HBITMAP_LEVELS - 1]; int64_t item; if (cur == 0) { cur = hbitmap_iter_skip_words(hbi); if (cur == 0) { return -1; } } /* The next call will resume work from the next bit. */ hbi->cur[HBITMAP_LEVELS - 1] = cur & (cur - 1); item = ((uint64_t)hbi->pos << BITS_PER_LEVEL) + ctzl(cur); return item << hbi->granularity; } /** * hbitmap_iter_next_word: * @hbi: HBitmapIter to operate on. * @p_cur: Location where to store the next non-zero word. * * Return the index of the next nonzero word that is set in @hbi's * associated HBitmap, and set *p_cur to the content of that word * (bits before the index that was passed to hbitmap_iter_init are * trimmed on the first call). Return -1, and set *p_cur to zero, * if all remaining words are zero. */ static inline size_t hbitmap_iter_next_word(HBitmapIter *hbi, unsigned long *p_cur) { unsigned long cur = hbi->cur[HBITMAP_LEVELS - 1]; if (cur == 0) { cur = hbitmap_iter_skip_words(hbi); if (cur == 0) { *p_cur = 0; return -1; } } /* The next call will resume work from the next word. */ hbi->cur[HBITMAP_LEVELS - 1] = 0; *p_cur = cur; return hbi->pos; } #endif