qemu-e2k/include/block/raw-aio.h
Emanuele Giuseppe Esposito a75e4e4365 io_uring: use LuringState from the running thread
Remove usage of aio_context_acquire by always submitting asynchronous
AIO to the current thread's LuringState.

In order to prevent mistakes from the caller side, avoid passing LuringState
in luring_io_{plug/unplug} and luring_co_submit, and document the functions
to make clear that they work in the current thread's AioContext.

Signed-off-by: Emanuele Giuseppe Esposito <eesposit@redhat.com>
Message-Id: <20230203131731.851116-3-eesposit@redhat.com>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2023-04-25 13:17:28 +02:00

103 lines
3.4 KiB
C

/*
* Declarations for AIO in the raw protocol
*
* Copyright IBM, Corp. 2008
*
* Authors:
* Anthony Liguori <aliguori@us.ibm.com>
*
* This work is licensed under the terms of the GNU GPL, version 2. See
* the COPYING file in the top-level directory.
*
* Contributions after 2012-01-13 are licensed under the terms of the
* GNU GPL, version 2 or (at your option) any later version.
*/
#ifndef QEMU_RAW_AIO_H
#define QEMU_RAW_AIO_H
#include "block/aio.h"
#include "qemu/iov.h"
/* AIO request types */
#define QEMU_AIO_READ 0x0001
#define QEMU_AIO_WRITE 0x0002
#define QEMU_AIO_IOCTL 0x0004
#define QEMU_AIO_FLUSH 0x0008
#define QEMU_AIO_DISCARD 0x0010
#define QEMU_AIO_WRITE_ZEROES 0x0020
#define QEMU_AIO_COPY_RANGE 0x0040
#define QEMU_AIO_TRUNCATE 0x0080
#define QEMU_AIO_TYPE_MASK \
(QEMU_AIO_READ | \
QEMU_AIO_WRITE | \
QEMU_AIO_IOCTL | \
QEMU_AIO_FLUSH | \
QEMU_AIO_DISCARD | \
QEMU_AIO_WRITE_ZEROES | \
QEMU_AIO_COPY_RANGE | \
QEMU_AIO_TRUNCATE)
/* AIO flags */
#define QEMU_AIO_MISALIGNED 0x1000
#define QEMU_AIO_BLKDEV 0x2000
#define QEMU_AIO_NO_FALLBACK 0x4000
/* linux-aio.c - Linux native implementation */
#ifdef CONFIG_LINUX_AIO
typedef struct LinuxAioState LinuxAioState;
LinuxAioState *laio_init(Error **errp);
void laio_cleanup(LinuxAioState *s);
/* laio_co_submit: submit I/O requests in the thread's current AioContext. */
int coroutine_fn laio_co_submit(int fd, uint64_t offset, QEMUIOVector *qiov,
int type, uint64_t dev_max_batch);
void laio_detach_aio_context(LinuxAioState *s, AioContext *old_context);
void laio_attach_aio_context(LinuxAioState *s, AioContext *new_context);
/*
* laio_io_plug/unplug work in the thread's current AioContext, therefore the
* caller must ensure that they are paired in the same IOThread.
*/
void laio_io_plug(void);
void laio_io_unplug(uint64_t dev_max_batch);
#endif
/* io_uring.c - Linux io_uring implementation */
#ifdef CONFIG_LINUX_IO_URING
typedef struct LuringState LuringState;
LuringState *luring_init(Error **errp);
void luring_cleanup(LuringState *s);
/* luring_co_submit: submit I/O requests in the thread's current AioContext. */
int coroutine_fn luring_co_submit(BlockDriverState *bs, int fd, uint64_t offset,
QEMUIOVector *qiov, int type);
void luring_detach_aio_context(LuringState *s, AioContext *old_context);
void luring_attach_aio_context(LuringState *s, AioContext *new_context);
/*
* luring_io_plug/unplug work in the thread's current AioContext, therefore the
* caller must ensure that they are paired in the same IOThread.
*/
void luring_io_plug(void);
void luring_io_unplug(void);
#endif
#ifdef _WIN32
typedef struct QEMUWin32AIOState QEMUWin32AIOState;
QEMUWin32AIOState *win32_aio_init(void);
void win32_aio_cleanup(QEMUWin32AIOState *aio);
int win32_aio_attach(QEMUWin32AIOState *aio, HANDLE hfile);
BlockAIOCB *win32_aio_submit(BlockDriverState *bs,
QEMUWin32AIOState *aio, HANDLE hfile,
uint64_t offset, uint64_t bytes, QEMUIOVector *qiov,
BlockCompletionFunc *cb, void *opaque, int type);
void win32_aio_detach_aio_context(QEMUWin32AIOState *aio,
AioContext *old_context);
void win32_aio_attach_aio_context(QEMUWin32AIOState *aio,
AioContext *new_context);
#endif
#endif /* QEMU_RAW_AIO_H */