3cbc17ee92
The LuringState typedef is defined twice, in include/block/raw-aio.h and block/io_uring.c. Move it in include/block/aio.h, which is included everywhere the typedef is needed, since include/block/aio.h already has to define the forward reference to the struct. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
94 lines
3.2 KiB
C
94 lines
3.2 KiB
C
/*
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* Declarations for AIO in the raw protocol
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*
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* Copyright IBM, Corp. 2008
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*
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* Authors:
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* Anthony Liguori <aliguori@us.ibm.com>
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*
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* This work is licensed under the terms of the GNU GPL, version 2. See
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* the COPYING file in the top-level directory.
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*
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* Contributions after 2012-01-13 are licensed under the terms of the
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* GNU GPL, version 2 or (at your option) any later version.
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*/
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#ifndef QEMU_RAW_AIO_H
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#define QEMU_RAW_AIO_H
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#include "block/aio.h"
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#include "qemu/iov.h"
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/* AIO request types */
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#define QEMU_AIO_READ 0x0001
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#define QEMU_AIO_WRITE 0x0002
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#define QEMU_AIO_IOCTL 0x0004
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#define QEMU_AIO_FLUSH 0x0008
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#define QEMU_AIO_DISCARD 0x0010
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#define QEMU_AIO_WRITE_ZEROES 0x0020
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#define QEMU_AIO_COPY_RANGE 0x0040
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#define QEMU_AIO_TRUNCATE 0x0080
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#define QEMU_AIO_ZONE_REPORT 0x0100
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#define QEMU_AIO_ZONE_MGMT 0x0200
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#define QEMU_AIO_ZONE_APPEND 0x0400
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#define QEMU_AIO_TYPE_MASK \
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(QEMU_AIO_READ | \
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QEMU_AIO_WRITE | \
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QEMU_AIO_IOCTL | \
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QEMU_AIO_FLUSH | \
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QEMU_AIO_DISCARD | \
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QEMU_AIO_WRITE_ZEROES | \
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QEMU_AIO_COPY_RANGE | \
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QEMU_AIO_TRUNCATE | \
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QEMU_AIO_ZONE_REPORT | \
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QEMU_AIO_ZONE_MGMT | \
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QEMU_AIO_ZONE_APPEND)
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/* AIO flags */
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#define QEMU_AIO_MISALIGNED 0x1000
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#define QEMU_AIO_BLKDEV 0x2000
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#define QEMU_AIO_NO_FALLBACK 0x4000
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/* linux-aio.c - Linux native implementation */
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#ifdef CONFIG_LINUX_AIO
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typedef struct LinuxAioState LinuxAioState;
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LinuxAioState *laio_init(Error **errp);
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void laio_cleanup(LinuxAioState *s);
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/* laio_co_submit: submit I/O requests in the thread's current AioContext. */
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int coroutine_fn laio_co_submit(int fd, uint64_t offset, QEMUIOVector *qiov,
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int type, uint64_t dev_max_batch);
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void laio_detach_aio_context(LinuxAioState *s, AioContext *old_context);
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void laio_attach_aio_context(LinuxAioState *s, AioContext *new_context);
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#endif
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/* io_uring.c - Linux io_uring implementation */
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#ifdef CONFIG_LINUX_IO_URING
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LuringState *luring_init(Error **errp);
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void luring_cleanup(LuringState *s);
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/* luring_co_submit: submit I/O requests in the thread's current AioContext. */
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int coroutine_fn luring_co_submit(BlockDriverState *bs, int fd, uint64_t offset,
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QEMUIOVector *qiov, int type);
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void luring_detach_aio_context(LuringState *s, AioContext *old_context);
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void luring_attach_aio_context(LuringState *s, AioContext *new_context);
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#endif
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#ifdef _WIN32
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typedef struct QEMUWin32AIOState QEMUWin32AIOState;
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QEMUWin32AIOState *win32_aio_init(void);
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void win32_aio_cleanup(QEMUWin32AIOState *aio);
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int win32_aio_attach(QEMUWin32AIOState *aio, HANDLE hfile);
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BlockAIOCB *win32_aio_submit(BlockDriverState *bs,
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QEMUWin32AIOState *aio, HANDLE hfile,
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uint64_t offset, uint64_t bytes, QEMUIOVector *qiov,
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BlockCompletionFunc *cb, void *opaque, int type);
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void win32_aio_detach_aio_context(QEMUWin32AIOState *aio,
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AioContext *old_context);
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void win32_aio_attach_aio_context(QEMUWin32AIOState *aio,
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AioContext *new_context);
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#endif
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#endif /* QEMU_RAW_AIO_H */
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