qemu-e2k/include/ui
Gerd Hoffmann 04ff1a398a sdl: reorganize -no-frame support
Drop no_frame flag from sdl_display_init argument list, use a global
variable instead.  This is temporary until -no-frame support is dropped
altogether when we remove sdl1 support.

Remove any traces of noframe from sdl2 code.  It is just dead code as
sdl2 doesn't support the SDL_NOFRAME window flag any more.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180115154855.30850-3-kraxel@redhat.com
2018-01-25 15:22:28 +01:00
..
console.h sdl: reorganize -no-frame support 2018-01-25 15:22:28 +01:00
egl-context.h opengl: add egl-context.[ch] helpers 2015-10-08 10:34:53 +02:00
egl-helpers.h egl-helpers: add egl_texture_blit and egl_texture_blend 2017-10-17 10:25:42 +02:00
gtk.h opengl: move shader init from console-gl.c to shader.c 2017-10-17 10:25:42 +02:00
input.h ui: convert GTK and SDL1 frontends to keycodemapdb 2018-01-25 15:02:00 +01:00
pixel_ops.h ui: move files to ui/ and include/ui/ 2012-12-19 08:31:30 +01:00
qemu-pixman.h Use scripts/clean-includes to drop redundant qemu/typedefs.h 2016-03-22 22:20:16 +01:00
qemu-spice.h char: rename CharDriverState Chardev 2017-01-27 18:07:59 +01:00
sdl2.h sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held 2018-01-12 15:51:18 +01:00
shader.h opengl: add flipping vertex shader 2017-10-17 10:25:42 +02:00
spice-display.h spice: remove QXLWorker interface field 2018-01-12 14:35:58 +01:00