qemu-e2k/tcg/arm
aurel32 419bafa517 tcg-arm: fix qemu_ld64
Emulating fldl on arm doesn't seem to work too well. It's the way
qemu_ld64 is translated to arm instructions.

        tcg_out_ld32_12(s, COND_AL, data_reg, addr_reg, 0);
        tcg_out_ld32_12(s, COND_AL, data_reg2, addr_reg, 4);

Consider case where data_reg==0, data_reg2==1, and addr_reg==0. First load
overwrited addr_reg. So let's put an if (data_ref==addr_reg).

(Pablo Virolainen)

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6808 c046a42c-6fe2-441c-8c8c-71466251a162
2009-03-10 21:43:25 +00:00
..
tcg-target.c tcg-arm: fix qemu_ld64 2009-03-10 21:43:25 +00:00
tcg-target.h Prune unused TCG_AREGs 2009-03-08 14:45:45 +00:00