qemu-e2k/include/hw/qdev-core.h
Damien Hedde 0e6934f264 qdev: add clock input&output support to devices.
Add functions to easily handle clocks with devices.
Clock inputs and outputs should be used to handle clock propagation
between devices.
The API is very similar the GPIO API.

This is based on the original work of Frederic Konrad.

Signed-off-by: Damien Hedde <damien.hedde@greensocs.com>
Reviewed-by: Edgar E. Iglesias <edgar.iglesias@xilinx.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-id: 20200406135251.157596-4-damien.hedde@greensocs.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2020-04-30 15:35:40 +01:00

556 lines
19 KiB
C

#ifndef QDEV_CORE_H
#define QDEV_CORE_H
#include "qemu/queue.h"
#include "qemu/bitmap.h"
#include "qom/object.h"
#include "hw/hotplug.h"
#include "hw/resettable.h"
enum {
DEV_NVECTORS_UNSPECIFIED = -1,
};
#define TYPE_DEVICE "device"
#define DEVICE(obj) OBJECT_CHECK(DeviceState, (obj), TYPE_DEVICE)
#define DEVICE_CLASS(klass) OBJECT_CLASS_CHECK(DeviceClass, (klass), TYPE_DEVICE)
#define DEVICE_GET_CLASS(obj) OBJECT_GET_CLASS(DeviceClass, (obj), TYPE_DEVICE)
typedef enum DeviceCategory {
DEVICE_CATEGORY_BRIDGE,
DEVICE_CATEGORY_USB,
DEVICE_CATEGORY_STORAGE,
DEVICE_CATEGORY_NETWORK,
DEVICE_CATEGORY_INPUT,
DEVICE_CATEGORY_DISPLAY,
DEVICE_CATEGORY_SOUND,
DEVICE_CATEGORY_MISC,
DEVICE_CATEGORY_CPU,
DEVICE_CATEGORY_MAX
} DeviceCategory;
typedef void (*DeviceRealize)(DeviceState *dev, Error **errp);
typedef void (*DeviceUnrealize)(DeviceState *dev, Error **errp);
typedef void (*DeviceReset)(DeviceState *dev);
typedef void (*BusRealize)(BusState *bus, Error **errp);
typedef void (*BusUnrealize)(BusState *bus, Error **errp);
/**
* DeviceClass:
* @props: Properties accessing state fields.
* @realize: Callback function invoked when the #DeviceState:realized
* property is changed to %true.
* @unrealize: Callback function invoked when the #DeviceState:realized
* property is changed to %false.
* @hotpluggable: indicates if #DeviceClass is hotpluggable, available
* as readonly "hotpluggable" property of #DeviceState instance
*
* # Realization #
* Devices are constructed in two stages,
* 1) object instantiation via object_initialize() and
* 2) device realization via #DeviceState:realized property.
* The former may not fail (and must not abort or exit, since it is called
* during device introspection already), and the latter may return error
* information to the caller and must be re-entrant.
* Trivial field initializations should go into #TypeInfo.instance_init.
* Operations depending on @props static properties should go into @realize.
* After successful realization, setting static properties will fail.
*
* As an interim step, the #DeviceState:realized property can also be
* set with qdev_init_nofail().
* In the future, devices will propagate this state change to their children
* and along busses they expose.
* The point in time will be deferred to machine creation, so that values
* set in @realize will not be introspectable beforehand. Therefore devices
* must not create children during @realize; they should initialize them via
* object_initialize() in their own #TypeInfo.instance_init and forward the
* realization events appropriately.
*
* Any type may override the @realize and/or @unrealize callbacks but needs
* to call the parent type's implementation if keeping their functionality
* is desired. Refer to QOM documentation for further discussion and examples.
*
* <note>
* <para>
* Since TYPE_DEVICE doesn't implement @realize and @unrealize, types
* derived directly from it need not call their parent's @realize and
* @unrealize.
* For other types consult the documentation and implementation of the
* respective parent types.
* </para>
* </note>
*
* # Hiding a device #
* To hide a device, a DeviceListener function should_be_hidden() needs to
* be registered.
* It can be used to defer adding a device and therefore hide it from the
* guest. The handler registering to this DeviceListener can save the QOpts
* passed to it for re-using it later and must return that it wants the device
* to be/remain hidden or not. When the handler function decides the device
* shall not be hidden it will be added in qdev_device_add() and
* realized as any other device. Otherwise qdev_device_add() will return early
* without adding the device. The guest will not see a "hidden" device
* until it was marked don't hide and qdev_device_add called again.
*
*/
typedef struct DeviceClass {
/*< private >*/
ObjectClass parent_class;
/*< public >*/
DECLARE_BITMAP(categories, DEVICE_CATEGORY_MAX);
const char *fw_name;
const char *desc;
/*
* The underscore at the end ensures a compile-time error if someone
* assigns to dc->props instead of using device_class_set_props.
*/
Property *props_;
/*
* Can this device be instantiated with -device / device_add?
* All devices should support instantiation with device_add, and
* this flag should not exist. But we're not there, yet. Some
* devices fail to instantiate with cryptic error messages.
* Others instantiate, but don't work. Exposing users to such
* behavior would be cruel; clearing this flag will protect them.
* It should never be cleared without a comment explaining why it
* is cleared.
* TODO remove once we're there
*/
bool user_creatable;
bool hotpluggable;
/* callbacks */
/*
* Reset method here is deprecated and replaced by methods in the
* resettable class interface to implement a multi-phase reset.
* TODO: remove once every reset callback is unused
*/
DeviceReset reset;
DeviceRealize realize;
DeviceUnrealize unrealize;
/* device state */
const VMStateDescription *vmsd;
/* Private to qdev / bus. */
const char *bus_type;
} DeviceClass;
typedef struct NamedGPIOList NamedGPIOList;
struct NamedGPIOList {
char *name;
qemu_irq *in;
int num_in;
int num_out;
QLIST_ENTRY(NamedGPIOList) node;
};
typedef struct Clock Clock;
typedef struct NamedClockList NamedClockList;
struct NamedClockList {
char *name;
Clock *clock;
bool output;
bool alias;
QLIST_ENTRY(NamedClockList) node;
};
/**
* DeviceState:
* @realized: Indicates whether the device has been fully constructed.
* @reset: ResettableState for the device; handled by Resettable interface.
*
* This structure should not be accessed directly. We declare it here
* so that it can be embedded in individual device state structures.
*/
struct DeviceState {
/*< private >*/
Object parent_obj;
/*< public >*/
const char *id;
char *canonical_path;
bool realized;
bool pending_deleted_event;
QemuOpts *opts;
int hotplugged;
bool allow_unplug_during_migration;
BusState *parent_bus;
QLIST_HEAD(, NamedGPIOList) gpios;
QLIST_HEAD(, NamedClockList) clocks;
QLIST_HEAD(, BusState) child_bus;
int num_child_bus;
int instance_id_alias;
int alias_required_for_version;
ResettableState reset;
};
struct DeviceListener {
void (*realize)(DeviceListener *listener, DeviceState *dev);
void (*unrealize)(DeviceListener *listener, DeviceState *dev);
/*
* This callback is called upon init of the DeviceState and allows to
* inform qdev that a device should be hidden, depending on the device
* opts, for example, to hide a standby device.
*/
int (*should_be_hidden)(DeviceListener *listener, QemuOpts *device_opts);
QTAILQ_ENTRY(DeviceListener) link;
};
#define TYPE_BUS "bus"
#define BUS(obj) OBJECT_CHECK(BusState, (obj), TYPE_BUS)
#define BUS_CLASS(klass) OBJECT_CLASS_CHECK(BusClass, (klass), TYPE_BUS)
#define BUS_GET_CLASS(obj) OBJECT_GET_CLASS(BusClass, (obj), TYPE_BUS)
struct BusClass {
ObjectClass parent_class;
/* FIXME first arg should be BusState */
void (*print_dev)(Monitor *mon, DeviceState *dev, int indent);
char *(*get_dev_path)(DeviceState *dev);
/*
* This callback is used to create Open Firmware device path in accordance
* with OF spec http://forthworks.com/standards/of1275.pdf. Individual bus
* bindings can be found at http://playground.sun.com/1275/bindings/.
*/
char *(*get_fw_dev_path)(DeviceState *dev);
void (*reset)(BusState *bus);
BusRealize realize;
BusUnrealize unrealize;
/* maximum devices allowed on the bus, 0: no limit. */
int max_dev;
/* number of automatically allocated bus ids (e.g. ide.0) */
int automatic_ids;
};
typedef struct BusChild {
DeviceState *child;
int index;
QTAILQ_ENTRY(BusChild) sibling;
} BusChild;
#define QDEV_HOTPLUG_HANDLER_PROPERTY "hotplug-handler"
/**
* BusState:
* @hotplug_handler: link to a hotplug handler associated with bus.
* @reset: ResettableState for the bus; handled by Resettable interface.
*/
struct BusState {
Object obj;
DeviceState *parent;
char *name;
HotplugHandler *hotplug_handler;
int max_index;
bool realized;
int num_children;
QTAILQ_HEAD(, BusChild) children;
QLIST_ENTRY(BusState) sibling;
ResettableState reset;
};
/**
* Property:
* @set_default: true if the default value should be set from @defval,
* in which case @info->set_default_value must not be NULL
* (if false then no default value is set by the property system
* and the field retains whatever value it was given by instance_init).
* @defval: default value for the property. This is used only if @set_default
* is true.
*/
struct Property {
const char *name;
const PropertyInfo *info;
ptrdiff_t offset;
uint8_t bitnr;
bool set_default;
union {
int64_t i;
uint64_t u;
} defval;
int arrayoffset;
const PropertyInfo *arrayinfo;
int arrayfieldsize;
const char *link_type;
};
struct PropertyInfo {
const char *name;
const char *description;
const QEnumLookup *enum_table;
int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len);
void (*set_default_value)(ObjectProperty *op, const Property *prop);
void (*create)(ObjectClass *oc, Property *prop, Error **errp);
ObjectPropertyAccessor *get;
ObjectPropertyAccessor *set;
ObjectPropertyRelease *release;
};
/**
* GlobalProperty:
* @used: Set to true if property was used when initializing a device.
* @optional: If set to true, GlobalProperty will be skipped without errors
* if the property doesn't exist.
*
* An error is fatal for non-hotplugged devices, when the global is applied.
*/
typedef struct GlobalProperty {
const char *driver;
const char *property;
const char *value;
bool used;
bool optional;
} GlobalProperty;
static inline void
compat_props_add(GPtrArray *arr,
GlobalProperty props[], size_t nelem)
{
int i;
for (i = 0; i < nelem; i++) {
g_ptr_array_add(arr, (void *)&props[i]);
}
}
/*** Board API. This should go away once we have a machine config file. ***/
DeviceState *qdev_create(BusState *bus, const char *name);
DeviceState *qdev_try_create(BusState *bus, const char *name);
void qdev_init_nofail(DeviceState *dev);
void qdev_set_legacy_instance_id(DeviceState *dev, int alias_id,
int required_for_version);
HotplugHandler *qdev_get_bus_hotplug_handler(DeviceState *dev);
HotplugHandler *qdev_get_machine_hotplug_handler(DeviceState *dev);
bool qdev_hotplug_allowed(DeviceState *dev, Error **errp);
/**
* qdev_get_hotplug_handler: Get handler responsible for device wiring
*
* Find HOTPLUG_HANDLER for @dev that provides [pre|un]plug callbacks for it.
*
* Note: in case @dev has a parent bus, it will be returned as handler unless
* machine handler overrides it.
*
* Returns: pointer to object that implements TYPE_HOTPLUG_HANDLER interface
* or NULL if there aren't any.
*/
HotplugHandler *qdev_get_hotplug_handler(DeviceState *dev);
void qdev_unplug(DeviceState *dev, Error **errp);
void qdev_simple_device_unplug_cb(HotplugHandler *hotplug_dev,
DeviceState *dev, Error **errp);
void qdev_machine_creation_done(void);
bool qdev_machine_modified(void);
qemu_irq qdev_get_gpio_in(DeviceState *dev, int n);
qemu_irq qdev_get_gpio_in_named(DeviceState *dev, const char *name, int n);
void qdev_connect_gpio_out(DeviceState *dev, int n, qemu_irq pin);
void qdev_connect_gpio_out_named(DeviceState *dev, const char *name, int n,
qemu_irq pin);
qemu_irq qdev_get_gpio_out_connector(DeviceState *dev, const char *name, int n);
qemu_irq qdev_intercept_gpio_out(DeviceState *dev, qemu_irq icpt,
const char *name, int n);
BusState *qdev_get_child_bus(DeviceState *dev, const char *name);
/*** Device API. ***/
/* Register device properties. */
/* GPIO inputs also double as IRQ sinks. */
void qdev_init_gpio_in(DeviceState *dev, qemu_irq_handler handler, int n);
void qdev_init_gpio_out(DeviceState *dev, qemu_irq *pins, int n);
void qdev_init_gpio_out_named(DeviceState *dev, qemu_irq *pins,
const char *name, int n);
/**
* qdev_init_gpio_in_named_with_opaque: create an array of input GPIO lines
* for the specified device
*
* @dev: Device to create input GPIOs for
* @handler: Function to call when GPIO line value is set
* @opaque: Opaque data pointer to pass to @handler
* @name: Name of the GPIO input (must be unique for this device)
* @n: Number of GPIO lines in this input set
*/
void qdev_init_gpio_in_named_with_opaque(DeviceState *dev,
qemu_irq_handler handler,
void *opaque,
const char *name, int n);
/**
* qdev_init_gpio_in_named: create an array of input GPIO lines
* for the specified device
*
* Like qdev_init_gpio_in_named_with_opaque(), but the opaque pointer
* passed to the handler is @dev (which is the most commonly desired behaviour).
*/
static inline void qdev_init_gpio_in_named(DeviceState *dev,
qemu_irq_handler handler,
const char *name, int n)
{
qdev_init_gpio_in_named_with_opaque(dev, handler, dev, name, n);
}
void qdev_pass_gpios(DeviceState *dev, DeviceState *container,
const char *name);
BusState *qdev_get_parent_bus(DeviceState *dev);
/*** BUS API. ***/
DeviceState *qdev_find_recursive(BusState *bus, const char *id);
/* Returns 0 to walk children, > 0 to skip walk, < 0 to terminate walk. */
typedef int (qbus_walkerfn)(BusState *bus, void *opaque);
typedef int (qdev_walkerfn)(DeviceState *dev, void *opaque);
void qbus_create_inplace(void *bus, size_t size, const char *typename,
DeviceState *parent, const char *name);
BusState *qbus_create(const char *typename, DeviceState *parent, const char *name);
/* Returns > 0 if either devfn or busfn skip walk somewhere in cursion,
* < 0 if either devfn or busfn terminate walk somewhere in cursion,
* 0 otherwise. */
int qbus_walk_children(BusState *bus,
qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn,
qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn,
void *opaque);
int qdev_walk_children(DeviceState *dev,
qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn,
qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn,
void *opaque);
/**
* @qdev_reset_all:
* Reset @dev. See @qbus_reset_all() for more details.
*
* Note: This function is deprecated and will be removed when it becomes unused.
* Please use device_cold_reset() now.
*/
void qdev_reset_all(DeviceState *dev);
void qdev_reset_all_fn(void *opaque);
/**
* @qbus_reset_all:
* @bus: Bus to be reset.
*
* Reset @bus and perform a bus-level ("hard") reset of all devices connected
* to it, including recursive processing of all buses below @bus itself. A
* hard reset means that qbus_reset_all will reset all state of the device.
* For PCI devices, for example, this will include the base address registers
* or configuration space.
*
* Note: This function is deprecated and will be removed when it becomes unused.
* Please use bus_cold_reset() now.
*/
void qbus_reset_all(BusState *bus);
void qbus_reset_all_fn(void *opaque);
/**
* device_cold_reset:
* Reset device @dev and perform a recursive processing using the resettable
* interface. It triggers a RESET_TYPE_COLD.
*/
void device_cold_reset(DeviceState *dev);
/**
* bus_cold_reset:
*
* Reset bus @bus and perform a recursive processing using the resettable
* interface. It triggers a RESET_TYPE_COLD.
*/
void bus_cold_reset(BusState *bus);
/**
* device_is_in_reset:
* Return true if the device @dev is currently being reset.
*/
bool device_is_in_reset(DeviceState *dev);
/**
* bus_is_in_reset:
* Return true if the bus @bus is currently being reset.
*/
bool bus_is_in_reset(BusState *bus);
/* This should go away once we get rid of the NULL bus hack */
BusState *sysbus_get_default(void);
char *qdev_get_fw_dev_path(DeviceState *dev);
char *qdev_get_own_fw_dev_path_from_handler(BusState *bus, DeviceState *dev);
/**
* @qdev_machine_init
*
* Initialize platform devices before machine init. This is a hack until full
* support for composition is added.
*/
void qdev_machine_init(void);
/**
* device_legacy_reset:
*
* Reset a single device (by calling the reset method).
* Note: This function is deprecated and will be removed when it becomes unused.
* Please use device_cold_reset() now.
*/
void device_legacy_reset(DeviceState *dev);
void device_class_set_props(DeviceClass *dc, Property *props);
/**
* device_class_set_parent_reset:
* TODO: remove the function when DeviceClass's reset method
* is not used anymore.
*/
void device_class_set_parent_reset(DeviceClass *dc,
DeviceReset dev_reset,
DeviceReset *parent_reset);
void device_class_set_parent_realize(DeviceClass *dc,
DeviceRealize dev_realize,
DeviceRealize *parent_realize);
void device_class_set_parent_unrealize(DeviceClass *dc,
DeviceUnrealize dev_unrealize,
DeviceUnrealize *parent_unrealize);
const VMStateDescription *qdev_get_vmsd(DeviceState *dev);
const char *qdev_fw_name(DeviceState *dev);
Object *qdev_get_machine(void);
/* FIXME: make this a link<> */
void qdev_set_parent_bus(DeviceState *dev, BusState *bus);
extern bool qdev_hotplug;
extern bool qdev_hot_removed;
char *qdev_get_dev_path(DeviceState *dev);
void qbus_set_hotplug_handler(BusState *bus, Object *handler, Error **errp);
void qbus_set_bus_hotplug_handler(BusState *bus, Error **errp);
static inline bool qbus_is_hotpluggable(BusState *bus)
{
return bus->hotplug_handler;
}
void device_listener_register(DeviceListener *listener);
void device_listener_unregister(DeviceListener *listener);
/**
* @qdev_should_hide_device:
* @opts: QemuOpts as passed on cmdline.
*
* Check if a device should be added.
* When a device is added via qdev_device_add() this will be called,
* and return if the device should be added now or not.
*/
bool qdev_should_hide_device(QemuOpts *opts);
#endif