qemu-e2k/audio
munkyu.im 13ef70f64e audio/winwave: previous audio buffer should be flushed
Winwave audio backend has problem with pausing and restart audio out.
Unlike other backends, Winwave pausing API does not flush audio buffer.
As a result, the previous audio data are played in front of
user expected sound when user restart audio.
So changes it to waveOutReset()

Signed-off-by: Munkyu Im <munkyu.im@samsung.com>
Signed-off-by: malc <av1474@comtv.ru>
2012-08-28 19:11:28 +04:00
..
alsaaudio.c
audio_int.h audio: don't apply volume effect if backend has VOICE_VOLUME_CAP 2012-04-17 16:57:57 +04:00
audio_pt_int.c
audio_pt_int.h
audio_template.h audio: don't apply volume effect if backend has VOICE_VOLUME_CAP 2012-04-17 16:57:57 +04:00
audio_win_int.c
audio_win_int.h
audio.c audio: Unbreak capturing in mixemu case 2012-07-16 18:08:36 +04:00
audio.h
coreaudio.c
dsound_template.h
dsoundaudio.c
esdaudio.c
fmodaudio.c
Makefile.objs build: move audio/ objects to nested Makefile.objs 2012-06-07 09:21:14 +02:00
mixeng_template.h audio: split IN_T into two separate constants 2012-05-18 15:19:28 +04:00
mixeng.c audio: split IN_T into two separate constants 2012-05-18 15:19:28 +04:00
mixeng.h
noaudio.c
ossaudio.c
paaudio.c fix build with pulseaudio versions older than 0.9.11 2012-05-04 00:47:09 +04:00
rate_template.h
sdlaudio.c
spiceaudio.c audio/spice: add support for volume control 2012-04-17 16:57:58 +04:00
wavaudio.c
wavcapture.c
winwaveaudio.c audio/winwave: previous audio buffer should be flushed 2012-08-28 19:11:28 +04:00