qemu-e2k/include/ui
Stefan Weil f27ff81070 curses: Fix compiler warnings (Mingw-w64 redefinition of macro KEY_EVENT)
For builds with Mingw-w64 as it is included in Cygwin, there are two
header files which define KEY_EVENT with different values.

This results in lots of compiler warnings like this one:

  CC      vl.o
In file included from /qemu/include/ui/console.h:340:0,
                 from /qemu/vl.c:76:
/usr/i686-w64-mingw32/sys-root/mingw/include/curses.h:1522:0: warning: "KEY_EVENT" redefined
 #define KEY_EVENT 0633  /* We were interrupted by an event */

In file included from /usr/share/mingw-w64/include/windows.h:74:0,
                 from /usr/share/mingw-w64/include/winsock2.h:23,
                 from /qemu/include/sysemu/os-win32.h:29,
                 from /qemu/include/qemu/osdep.h:100,
                 from /qemu/vl.c:24:
/usr/share/mingw-w64/include/wincon.h:101:0: note: this is the location of the previous definition
 #define KEY_EVENT 0x1

QEMU only uses the KEY_EVENT macro from wincon.h.
Therefore we can undefine the macro coming from curses.h.

The explicit include statement for curses.h in ui/curses.c is not needed
and was removed.

Those two modifications fix the redefinition warnings.

Signed-off-by: Stefan Weil <sw@weilnetz.de>
Acked-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
Message-id: 20161119185318.10564-1-sw@weilnetz.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-01-10 08:14:20 +01:00
..
console.h curses: Fix compiler warnings (Mingw-w64 redefinition of macro KEY_EVENT) 2017-01-10 08:14:20 +01:00
egl-context.h
egl-helpers.h egl-helpers: add functions for render nodes and dma-buf passing 2016-02-23 12:04:39 +01:00
gtk.h ui: use evdev keymap when running under wayland 2017-01-10 08:14:20 +01:00
input.h Remove unused function declarations 2016-09-15 15:32:22 +03:00
pixel_ops.h
qemu-pixman.h Use scripts/clean-includes to drop redundant qemu/typedefs.h 2016-03-22 22:20:16 +01:00
qemu-spice.h clang: Fix warning reg. expansion to 'defined' 2016-08-09 22:57:36 +02:00
sdl2.h virgl: pass whole GL scanout dimensions 2016-07-06 10:32:14 +02:00
shader.h
spice-display.h spice/gl: render DisplaySurface via opengl 2016-09-28 12:49:36 +02:00