qemu-e2k/target/lm32/cpu.c
Claudio Fontana 7827168471 cpu: tcg_ops: move to tcg-cpu-ops.h, keep a pointer in CPUClass
we cannot in principle make the TCG Operations field definitions
conditional on CONFIG_TCG in code that is included by both common_ss
and specific_ss modules.

Therefore, what we can do safely to restrict the TCG fields to TCG-only
builds, is to move all tcg cpu operations into a separate header file,
which is only included by TCG, target-specific code.

This leaves just a NULL pointer in the cpu.h for the non-TCG builds.

This also tidies up the code in all targets a bit, having all TCG cpu
operations neatly contained by a dedicated data struct.

Signed-off-by: Claudio Fontana <cfontana@suse.de>
Message-Id: <20210204163931.7358-16-cfontana@suse.de>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2021-02-05 10:24:15 -10:00

275 lines
7.2 KiB
C

/*
* QEMU LatticeMico32 CPU
*
* Copyright (c) 2012 SUSE LINUX Products GmbH
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see
* <http://www.gnu.org/licenses/lgpl-2.1.html>
*/
#include "qemu/osdep.h"
#include "qapi/error.h"
#include "qemu/qemu-print.h"
#include "cpu.h"
static void lm32_cpu_set_pc(CPUState *cs, vaddr value)
{
LM32CPU *cpu = LM32_CPU(cs);
cpu->env.pc = value;
}
static void lm32_cpu_list_entry(gpointer data, gpointer user_data)
{
ObjectClass *oc = data;
const char *typename = object_class_get_name(oc);
char *name;
name = g_strndup(typename, strlen(typename) - strlen(LM32_CPU_TYPE_SUFFIX));
qemu_printf(" %s\n", name);
g_free(name);
}
void lm32_cpu_list(void)
{
GSList *list;
list = object_class_get_list_sorted(TYPE_LM32_CPU, false);
qemu_printf("Available CPUs:\n");
g_slist_foreach(list, lm32_cpu_list_entry, NULL);
g_slist_free(list);
}
static void lm32_cpu_init_cfg_reg(LM32CPU *cpu)
{
CPULM32State *env = &cpu->env;
uint32_t cfg = 0;
if (cpu->features & LM32_FEATURE_MULTIPLY) {
cfg |= CFG_M;
}
if (cpu->features & LM32_FEATURE_DIVIDE) {
cfg |= CFG_D;
}
if (cpu->features & LM32_FEATURE_SHIFT) {
cfg |= CFG_S;
}
if (cpu->features & LM32_FEATURE_SIGN_EXTEND) {
cfg |= CFG_X;
}
if (cpu->features & LM32_FEATURE_I_CACHE) {
cfg |= CFG_IC;
}
if (cpu->features & LM32_FEATURE_D_CACHE) {
cfg |= CFG_DC;
}
if (cpu->features & LM32_FEATURE_CYCLE_COUNT) {
cfg |= CFG_CC;
}
cfg |= (cpu->num_interrupts << CFG_INT_SHIFT);
cfg |= (cpu->num_breakpoints << CFG_BP_SHIFT);
cfg |= (cpu->num_watchpoints << CFG_WP_SHIFT);
cfg |= (cpu->revision << CFG_REV_SHIFT);
env->cfg = cfg;
}
static bool lm32_cpu_has_work(CPUState *cs)
{
return cs->interrupt_request & CPU_INTERRUPT_HARD;
}
static void lm32_cpu_reset(DeviceState *dev)
{
CPUState *s = CPU(dev);
LM32CPU *cpu = LM32_CPU(s);
LM32CPUClass *lcc = LM32_CPU_GET_CLASS(cpu);
CPULM32State *env = &cpu->env;
lcc->parent_reset(dev);
/* reset cpu state */
memset(env, 0, offsetof(CPULM32State, end_reset_fields));
lm32_cpu_init_cfg_reg(cpu);
}
static void lm32_cpu_disas_set_info(CPUState *cpu, disassemble_info *info)
{
info->mach = bfd_mach_lm32;
info->print_insn = print_insn_lm32;
}
static void lm32_cpu_realizefn(DeviceState *dev, Error **errp)
{
CPUState *cs = CPU(dev);
LM32CPUClass *lcc = LM32_CPU_GET_CLASS(dev);
Error *local_err = NULL;
cpu_exec_realizefn(cs, &local_err);
if (local_err != NULL) {
error_propagate(errp, local_err);
return;
}
cpu_reset(cs);
qemu_init_vcpu(cs);
lcc->parent_realize(dev, errp);
}
static void lm32_cpu_initfn(Object *obj)
{
LM32CPU *cpu = LM32_CPU(obj);
CPULM32State *env = &cpu->env;
cpu_set_cpustate_pointers(cpu);
env->flags = 0;
}
static void lm32_basic_cpu_initfn(Object *obj)
{
LM32CPU *cpu = LM32_CPU(obj);
cpu->revision = 3;
cpu->num_interrupts = 32;
cpu->num_breakpoints = 4;
cpu->num_watchpoints = 4;
cpu->features = LM32_FEATURE_SHIFT
| LM32_FEATURE_SIGN_EXTEND
| LM32_FEATURE_CYCLE_COUNT;
}
static void lm32_standard_cpu_initfn(Object *obj)
{
LM32CPU *cpu = LM32_CPU(obj);
cpu->revision = 3;
cpu->num_interrupts = 32;
cpu->num_breakpoints = 4;
cpu->num_watchpoints = 4;
cpu->features = LM32_FEATURE_MULTIPLY
| LM32_FEATURE_DIVIDE
| LM32_FEATURE_SHIFT
| LM32_FEATURE_SIGN_EXTEND
| LM32_FEATURE_I_CACHE
| LM32_FEATURE_CYCLE_COUNT;
}
static void lm32_full_cpu_initfn(Object *obj)
{
LM32CPU *cpu = LM32_CPU(obj);
cpu->revision = 3;
cpu->num_interrupts = 32;
cpu->num_breakpoints = 4;
cpu->num_watchpoints = 4;
cpu->features = LM32_FEATURE_MULTIPLY
| LM32_FEATURE_DIVIDE
| LM32_FEATURE_SHIFT
| LM32_FEATURE_SIGN_EXTEND
| LM32_FEATURE_I_CACHE
| LM32_FEATURE_D_CACHE
| LM32_FEATURE_CYCLE_COUNT;
}
static ObjectClass *lm32_cpu_class_by_name(const char *cpu_model)
{
ObjectClass *oc;
char *typename;
typename = g_strdup_printf(LM32_CPU_TYPE_NAME("%s"), cpu_model);
oc = object_class_by_name(typename);
g_free(typename);
if (oc != NULL && (!object_class_dynamic_cast(oc, TYPE_LM32_CPU) ||
object_class_is_abstract(oc))) {
oc = NULL;
}
return oc;
}
#include "hw/core/tcg-cpu-ops.h"
static struct TCGCPUOps lm32_tcg_ops = {
.initialize = lm32_translate_init,
.cpu_exec_interrupt = lm32_cpu_exec_interrupt,
.tlb_fill = lm32_cpu_tlb_fill,
.debug_excp_handler = lm32_debug_excp_handler,
#ifndef CONFIG_USER_ONLY
.do_interrupt = lm32_cpu_do_interrupt,
#endif /* !CONFIG_USER_ONLY */
};
static void lm32_cpu_class_init(ObjectClass *oc, void *data)
{
LM32CPUClass *lcc = LM32_CPU_CLASS(oc);
CPUClass *cc = CPU_CLASS(oc);
DeviceClass *dc = DEVICE_CLASS(oc);
device_class_set_parent_realize(dc, lm32_cpu_realizefn,
&lcc->parent_realize);
device_class_set_parent_reset(dc, lm32_cpu_reset, &lcc->parent_reset);
cc->class_by_name = lm32_cpu_class_by_name;
cc->has_work = lm32_cpu_has_work;
cc->dump_state = lm32_cpu_dump_state;
cc->set_pc = lm32_cpu_set_pc;
cc->gdb_read_register = lm32_cpu_gdb_read_register;
cc->gdb_write_register = lm32_cpu_gdb_write_register;
#ifndef CONFIG_USER_ONLY
cc->get_phys_page_debug = lm32_cpu_get_phys_page_debug;
cc->vmsd = &vmstate_lm32_cpu;
#endif
cc->gdb_num_core_regs = 32 + 7;
cc->gdb_stop_before_watchpoint = true;
cc->disas_set_info = lm32_cpu_disas_set_info;
cc->tcg_ops = &lm32_tcg_ops;
}
#define DEFINE_LM32_CPU_TYPE(cpu_model, initfn) \
{ \
.parent = TYPE_LM32_CPU, \
.name = LM32_CPU_TYPE_NAME(cpu_model), \
.instance_init = initfn, \
}
static const TypeInfo lm32_cpus_type_infos[] = {
{ /* base class should be registered first */
.name = TYPE_LM32_CPU,
.parent = TYPE_CPU,
.instance_size = sizeof(LM32CPU),
.instance_init = lm32_cpu_initfn,
.abstract = true,
.class_size = sizeof(LM32CPUClass),
.class_init = lm32_cpu_class_init,
},
DEFINE_LM32_CPU_TYPE("lm32-basic", lm32_basic_cpu_initfn),
DEFINE_LM32_CPU_TYPE("lm32-standard", lm32_standard_cpu_initfn),
DEFINE_LM32_CPU_TYPE("lm32-full", lm32_full_cpu_initfn),
};
DEFINE_TYPES(lm32_cpus_type_infos)