5b5968c477
replay API is used deeply within TCG common code (common to user
and system emulation). Unfortunately "sysemu/replay.h" requires
some QAPI headers for few system-specific declarations, example:
void replay_input_event(QemuConsole *src, InputEvent *evt);
Since commit
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.. | ||
accel-blocker.h | ||
accel-ops.h | ||
arch_init.h | ||
balloon.h | ||
block-backend-common.h | ||
block-backend-global-state.h | ||
block-backend-io.h | ||
block-backend.h | ||
block-ram-registrar.h | ||
blockdev.h | ||
cpu-throttle.h | ||
cpu-timers.h | ||
cpus.h | ||
cryptodev-vhost-user.h | ||
cryptodev-vhost.h | ||
cryptodev.h | ||
device_tree.h | ||
dirtylimit.h | ||
dirtyrate.h | ||
dma.h | ||
dump-arch.h | ||
dump.h | ||
event-loop-base.h | ||
hax.h | ||
hostmem.h | ||
hvf_int.h | ||
hvf.h | ||
hw_accel.h | ||
iothread.h | ||
kvm_int.h | ||
kvm.h | ||
memory_mapping.h | ||
numa.h | ||
nvmm.h | ||
os-posix.h | ||
os-win32.h | ||
qtest.h | ||
replay.h | ||
reset.h | ||
rng-random.h | ||
rng.h | ||
rtc.h | ||
runstate-action.h | ||
runstate.h | ||
seccomp.h | ||
stats.h | ||
sysemu.h | ||
tcg.h | ||
tpm_backend.h | ||
tpm_util.h | ||
tpm.h | ||
vhost-user-backend.h | ||
watchdog.h | ||
whpx.h | ||
xen-mapcache.h | ||
xen.h |