qemu-e2k/migration/global_state.c
Markus Armbruster 54d31236b9 sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
to the system-emulator.  Evidence:

* It's included widely: in my "build everything" tree, changing
  sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
  objects (not counting tests and objects that don't depend on
  qemu/osdep.h, down from 5400 due to the previous two commits).

* It pulls in more than a dozen additional headers.

Split stuff related to run state management into its own header
sysemu/runstate.h.

Touching sysemu/sysemu.h now recompiles some 850 objects.  qemu/uuid.h
also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
to 4200.  Touching new sysemu/runstate.h recompiles some 500 objects.

Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
add qemu/main-loop.h.

Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-30-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[Unbreak OS-X build]
2019-08-16 13:37:36 +02:00

149 lines
3.7 KiB
C

/*
* Global State configuration
*
* Copyright (c) 2014-2017 Red Hat Inc
*
* Authors:
* Juan Quintela <quintela@redhat.com>
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#include "qemu/osdep.h"
#include "qemu/cutils.h"
#include "qemu/error-report.h"
#include "sysemu/runstate.h"
#include "qapi/error.h"
#include "migration.h"
#include "migration/global_state.h"
#include "migration/vmstate.h"
#include "trace.h"
typedef struct {
uint32_t size;
uint8_t runstate[100];
RunState state;
bool received;
} GlobalState;
static GlobalState global_state;
int global_state_store(void)
{
if (!runstate_store((char *)global_state.runstate,
sizeof(global_state.runstate))) {
error_report("runstate name too big: %s", global_state.runstate);
trace_migrate_state_too_big();
return -EINVAL;
}
return 0;
}
void global_state_store_running(void)
{
const char *state = RunState_str(RUN_STATE_RUNNING);
assert(strlen(state) < sizeof(global_state.runstate));
strncpy((char *)global_state.runstate,
state, sizeof(global_state.runstate));
}
bool global_state_received(void)
{
return global_state.received;
}
RunState global_state_get_runstate(void)
{
return global_state.state;
}
static bool global_state_needed(void *opaque)
{
GlobalState *s = opaque;
char *runstate = (char *)s->runstate;
/* If it is not optional, it is mandatory */
if (migrate_get_current()->store_global_state) {
return true;
}
/* If state is running or paused, it is not needed */
if (strcmp(runstate, "running") == 0 ||
strcmp(runstate, "paused") == 0) {
return false;
}
/* for any other state it is needed */
return true;
}
static int global_state_post_load(void *opaque, int version_id)
{
GlobalState *s = opaque;
Error *local_err = NULL;
int r;
char *runstate = (char *)s->runstate;
s->received = true;
trace_migrate_global_state_post_load(runstate);
if (strnlen((char *)s->runstate,
sizeof(s->runstate)) == sizeof(s->runstate)) {
/*
* This condition should never happen during migration, because
* all runstate names are shorter than 100 bytes (the size of
* s->runstate). However, a malicious stream could overflow
* the qapi_enum_parse() call, so we force the last character
* to a NUL byte.
*/
s->runstate[sizeof(s->runstate) - 1] = '\0';
}
r = qapi_enum_parse(&RunState_lookup, runstate, -1, &local_err);
if (r == -1) {
if (local_err) {
error_report_err(local_err);
}
return -EINVAL;
}
s->state = r;
return 0;
}
static int global_state_pre_save(void *opaque)
{
GlobalState *s = opaque;
trace_migrate_global_state_pre_save((char *)s->runstate);
s->size = strnlen((char *)s->runstate, sizeof(s->runstate)) + 1;
assert(s->size <= sizeof(s->runstate));
return 0;
}
static const VMStateDescription vmstate_globalstate = {
.name = "globalstate",
.version_id = 1,
.minimum_version_id = 1,
.post_load = global_state_post_load,
.pre_save = global_state_pre_save,
.needed = global_state_needed,
.fields = (VMStateField[]) {
VMSTATE_UINT32(size, GlobalState),
VMSTATE_BUFFER(runstate, GlobalState),
VMSTATE_END_OF_LIST()
},
};
void register_global_state(void)
{
/* We would use it independently that we receive it */
strcpy((char *)&global_state.runstate, "");
global_state.received = false;
vmstate_register(NULL, 0, &vmstate_globalstate, &global_state);
}