qemu-e2k/tcg/aarch64
Alex Bennée e65a5f227d tcg/aarch64: limit mul_vec size
In AdvSIMD we can only do 32x32 integer multiples although SVE is
capable of larger 64 bit multiples. As a result we can end up
generating invalid opcodes. Fix this by only reprting we can emit
mul vector ops if the size is small enough.

Fixes a crash on:

  sve-all-short-v8.3+sve@vq3/insn_mul_z_zi___INC.risu.bin

When running on AArch64 hardware.

Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20180719154248.29669-1-alex.bennee@linaro.org>
[rth: Removed the tcg_debug_assert -- there are plenty of other
cases that we do not diagnose within the insn encoding helpers.]
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2018-07-19 09:07:31 -07:00
..
tcg-target.h
tcg-target.inc.c tcg/aarch64: limit mul_vec size 2018-07-19 09:07:31 -07:00
tcg-target.opc.h