qemu-e2k/ui/meson.build
Akihiko Odaki bc6a3565c8 configure: Improve OpenGL dependency detections
This has the following visible changes:

- GBM is required only for OpenGL dma-buf.
- X11 is explicitly required by gtk-egl.
- EGL is now mandatory for the OpenGL displays.

The last one needs some detailed description. Before this change,
EGL was tested only for OpenGL dma-buf with the check of
EGL_MESA_image_dma_buf_export. However, all of the OpenGL
displays depend on EGL and EGL_MESA_image_dma_buf_export is always
defined by epoxy's EGL interface.
Therefore, it makes more sense to always check the presence of EGL
and say the OpenGL displays are available along with OpenGL dma-buf
if it is present.

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210223060307.87736-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-03-04 09:35:30 +01:00

148 lines
4.1 KiB
Meson

softmmu_ss.add(pixman)
specific_ss.add(when: ['CONFIG_SOFTMMU'], if_true: pixman) # for the include path
softmmu_ss.add(files(
'console.c',
'cursor.c',
'input-keymap.c',
'input-legacy.c',
'input-barrier.c',
'input.c',
'kbd-state.c',
'keymaps.c',
'qemu-pixman.c',
))
softmmu_ss.add([spice_headers, files('spice-module.c')])
softmmu_ss.add(when: 'CONFIG_LINUX', if_true: files('input-linux.c'))
softmmu_ss.add(when: cocoa, if_true: files('cocoa.m'))
vnc_ss = ss.source_set()
vnc_ss.add(files(
'vnc.c',
'vnc-enc-zlib.c',
'vnc-enc-hextile.c',
'vnc-enc-tight.c',
'vnc-palette.c',
'vnc-enc-zrle.c',
'vnc-auth-vencrypt.c',
'vnc-ws.c',
'vnc-jobs.c',
))
vnc_ss.add(zlib, png, jpeg, gnutls)
vnc_ss.add(when: sasl, if_true: files('vnc-auth-sasl.c'))
softmmu_ss.add_all(when: vnc, if_true: vnc_ss)
softmmu_ss.add(when: vnc, if_false: files('vnc-stubs.c'))
specific_ss.add(when: ['CONFIG_SOFTMMU'], if_true: opengl)
ui_modules = {}
if curses.found()
curses_ss = ss.source_set()
curses_ss.add(when: [curses, iconv], if_true: [files('curses.c'), pixman])
ui_modules += {'curses' : curses_ss}
endif
if config_host.has_key('CONFIG_OPENGL')
opengl_ss = ss.source_set()
opengl_ss.add(gbm)
opengl_ss.add(when: [opengl, pixman, 'CONFIG_OPENGL'],
if_true: files('shader.c', 'console-gl.c', 'egl-helpers.c', 'egl-context.c'))
ui_modules += {'opengl' : opengl_ss}
endif
if config_host.has_key('CONFIG_OPENGL') and gbm.found()
egl_headless_ss = ss.source_set()
egl_headless_ss.add(when: [opengl, gbm, pixman, 'CONFIG_OPENGL'],
if_true: files('egl-headless.c'))
ui_modules += {'egl-headless' : egl_headless_ss}
endif
if gtk.found()
softmmu_ss.add(when: 'CONFIG_WIN32', if_true: files('win32-kbd-hook.c'))
gtk_ss = ss.source_set()
gtk_ss.add(gtk, vte, pixman, files('gtk.c'))
gtk_ss.add(when: x11, if_true: files('x_keymap.c'))
gtk_ss.add(when: [opengl, 'CONFIG_OPENGL'], if_true: files('gtk-gl-area.c'))
gtk_ss.add(when: [x11, opengl, 'CONFIG_OPENGL'], if_true: files('gtk-egl.c'))
ui_modules += {'gtk' : gtk_ss}
endif
if sdl.found()
softmmu_ss.add(when: 'CONFIG_WIN32', if_true: files('win32-kbd-hook.c'))
sdl_ss = ss.source_set()
sdl_ss.add(sdl, sdl_image, pixman, glib, files(
'sdl2-2d.c',
'sdl2-input.c',
'sdl2.c',
))
sdl_ss.add(when: [opengl, 'CONFIG_OPENGL'], if_true: files('sdl2-gl.c'))
sdl_ss.add(when: x11, if_true: files('x_keymap.c'))
ui_modules += {'sdl' : sdl_ss}
endif
if config_host.has_key('CONFIG_SPICE')
spice_core_ss = ss.source_set()
spice_core_ss.add(spice, pixman, files(
'spice-core.c',
'spice-input.c',
'spice-display.c'
))
ui_modules += {'spice-core' : spice_core_ss}
endif
if config_host.has_key('CONFIG_SPICE') and config_host.has_key('CONFIG_GIO')
spice_ss = ss.source_set()
spice_ss.add(spice, gio, pixman, files('spice-app.c'))
ui_modules += {'spice-app': spice_ss}
endif
keymap_gen = find_program('keycodemapdb/tools/keymap-gen')
keymaps = [
['atset1', 'qcode'],
['linux', 'qcode'],
['qcode', 'atset1'],
['qcode', 'atset2'],
['qcode', 'atset3'],
['qcode', 'linux'],
['qcode', 'qnum'],
['qcode', 'sun'],
['qnum', 'qcode'],
['usb', 'qcode'],
['win32', 'qcode'],
['x11', 'qcode'],
['xorgevdev', 'qcode'],
['xorgkbd', 'qcode'],
['xorgxquartz', 'qcode'],
['xorgxwin', 'qcode'],
['osx', 'qcode'],
]
if have_system or xkbcommon.found()
foreach e : keymaps
output = 'input-keymap-@0@-to-@1@.c.inc'.format(e[0], e[1])
genh += custom_target(output,
output: output,
capture: true,
input: files('keycodemapdb/data/keymaps.csv'),
command: [python.full_path(), files('keycodemapdb/tools/keymap-gen'),
'code-map',
'--lang', 'glib2',
'--varname', 'qemu_input_map_@0@_to_@1@'.format(e[0], e[1]),
'@INPUT0@', e[0], e[1]])
endforeach
endif
subdir('shader')
if have_system
subdir('icons')
install_data('qemu.desktop', install_dir: qemu_desktopdir)
endif
modules += {'ui': ui_modules}