qemu-e2k/include/sysemu/runstate.h
Markus Armbruster 54d31236b9 sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
to the system-emulator.  Evidence:

* It's included widely: in my "build everything" tree, changing
  sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
  objects (not counting tests and objects that don't depend on
  qemu/osdep.h, down from 5400 due to the previous two commits).

* It pulls in more than a dozen additional headers.

Split stuff related to run state management into its own header
sysemu/runstate.h.

Touching sysemu/sysemu.h now recompiles some 850 objects.  qemu/uuid.h
also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
to 4200.  Touching new sysemu/runstate.h recompiles some 500 objects.

Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
add qemu/main-loop.h.

Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-30-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[Unbreak OS-X build]
2019-08-16 13:37:36 +02:00

69 lines
2.5 KiB
C

#ifndef SYSEMU_RUNSTATE_H
#define SYSEMU_RUNSTATE_H
#include "qapi/qapi-types-run-state.h"
#include "qemu/notify.h"
bool runstate_check(RunState state);
void runstate_set(RunState new_state);
int runstate_is_running(void);
bool runstate_needs_reset(void);
bool runstate_store(char *str, size_t size);
typedef void VMChangeStateHandler(void *opaque, int running, RunState state);
VMChangeStateEntry *qemu_add_vm_change_state_handler(VMChangeStateHandler *cb,
void *opaque);
VMChangeStateEntry *qemu_add_vm_change_state_handler_prio(
VMChangeStateHandler *cb, void *opaque, int priority);
VMChangeStateEntry *qdev_add_vm_change_state_handler(DeviceState *dev,
VMChangeStateHandler *cb,
void *opaque);
void qemu_del_vm_change_state_handler(VMChangeStateEntry *e);
void vm_state_notify(int running, RunState state);
static inline bool shutdown_caused_by_guest(ShutdownCause cause)
{
return cause >= SHUTDOWN_CAUSE_GUEST_SHUTDOWN;
}
void vm_start(void);
int vm_prepare_start(void);
int vm_stop(RunState state);
int vm_stop_force_state(RunState state);
int vm_shutdown(void);
typedef enum WakeupReason {
/* Always keep QEMU_WAKEUP_REASON_NONE = 0 */
QEMU_WAKEUP_REASON_NONE = 0,
QEMU_WAKEUP_REASON_RTC,
QEMU_WAKEUP_REASON_PMTIMER,
QEMU_WAKEUP_REASON_OTHER,
} WakeupReason;
void qemu_exit_preconfig_request(void);
void qemu_system_reset_request(ShutdownCause reason);
void qemu_system_suspend_request(void);
void qemu_register_suspend_notifier(Notifier *notifier);
bool qemu_wakeup_suspend_enabled(void);
void qemu_system_wakeup_request(WakeupReason reason, Error **errp);
void qemu_system_wakeup_enable(WakeupReason reason, bool enabled);
void qemu_register_wakeup_notifier(Notifier *notifier);
void qemu_register_wakeup_support(void);
void qemu_system_shutdown_request(ShutdownCause reason);
void qemu_system_powerdown_request(void);
void qemu_register_powerdown_notifier(Notifier *notifier);
void qemu_register_shutdown_notifier(Notifier *notifier);
void qemu_system_debug_request(void);
void qemu_system_vmstop_request(RunState reason);
void qemu_system_vmstop_request_prepare(void);
bool qemu_vmstop_requested(RunState *r);
ShutdownCause qemu_shutdown_requested_get(void);
ShutdownCause qemu_reset_requested_get(void);
void qemu_system_killed(int signal, pid_t pid);
void qemu_system_reset(ShutdownCause reason);
void qemu_system_guest_panicked(GuestPanicInformation *info);
#endif