qemu-e2k/include/qemu/int128.h
Richard Henderson 7ebee43ee3 tcg: Add atomic128 helpers
Force the use of cmpxchg16b on x86_64.

Wikipedia suggests that only very old AMD64 (circa 2004) did not have
this instruction.  Further, it's required by Windows 8 so no new cpus
will ever omit it.

If we truely care about these, then we could check this at startup time
and then avoid executing paths that use it.

Reviewed-by: Emilio G. Cota <cota@braap.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-10-26 08:29:01 -07:00

306 lines
5.0 KiB
C

#ifndef INT128_H
#define INT128_H
#ifdef CONFIG_INT128
#include "qemu/bswap.h"
typedef __int128_t Int128;
static inline Int128 int128_make64(uint64_t a)
{
return a;
}
static inline Int128 int128_make128(uint64_t lo, uint64_t hi)
{
return (__uint128_t)hi << 64 | lo;
}
static inline uint64_t int128_get64(Int128 a)
{
uint64_t r = a;
assert(r == a);
return r;
}
static inline uint64_t int128_getlo(Int128 a)
{
return a;
}
static inline int64_t int128_gethi(Int128 a)
{
return a >> 64;
}
static inline Int128 int128_zero(void)
{
return 0;
}
static inline Int128 int128_one(void)
{
return 1;
}
static inline Int128 int128_2_64(void)
{
return (Int128)1 << 64;
}
static inline Int128 int128_exts64(int64_t a)
{
return a;
}
static inline Int128 int128_and(Int128 a, Int128 b)
{
return a & b;
}
static inline Int128 int128_rshift(Int128 a, int n)
{
return a >> n;
}
static inline Int128 int128_add(Int128 a, Int128 b)
{
return a + b;
}
static inline Int128 int128_neg(Int128 a)
{
return -a;
}
static inline Int128 int128_sub(Int128 a, Int128 b)
{
return a - b;
}
static inline bool int128_nonneg(Int128 a)
{
return a >= 0;
}
static inline bool int128_eq(Int128 a, Int128 b)
{
return a == b;
}
static inline bool int128_ne(Int128 a, Int128 b)
{
return a != b;
}
static inline bool int128_ge(Int128 a, Int128 b)
{
return a >= b;
}
static inline bool int128_lt(Int128 a, Int128 b)
{
return a < b;
}
static inline bool int128_le(Int128 a, Int128 b)
{
return a <= b;
}
static inline bool int128_gt(Int128 a, Int128 b)
{
return a > b;
}
static inline bool int128_nz(Int128 a)
{
return a != 0;
}
static inline Int128 int128_min(Int128 a, Int128 b)
{
return a < b ? a : b;
}
static inline Int128 int128_max(Int128 a, Int128 b)
{
return a > b ? a : b;
}
static inline void int128_addto(Int128 *a, Int128 b)
{
*a += b;
}
static inline void int128_subfrom(Int128 *a, Int128 b)
{
*a -= b;
}
static inline Int128 bswap128(Int128 a)
{
return int128_make128(bswap64(int128_gethi(a)), bswap64(int128_getlo(a)));
}
#else /* !CONFIG_INT128 */
typedef struct Int128 Int128;
struct Int128 {
uint64_t lo;
int64_t hi;
};
static inline Int128 int128_make64(uint64_t a)
{
return (Int128) { a, 0 };
}
static inline Int128 int128_make128(uint64_t lo, uint64_t hi)
{
return (Int128) { lo, hi };
}
static inline uint64_t int128_get64(Int128 a)
{
assert(!a.hi);
return a.lo;
}
static inline uint64_t int128_getlo(Int128 a)
{
return a.lo;
}
static inline int64_t int128_gethi(Int128 a)
{
return a.hi;
}
static inline Int128 int128_zero(void)
{
return int128_make64(0);
}
static inline Int128 int128_one(void)
{
return int128_make64(1);
}
static inline Int128 int128_2_64(void)
{
return (Int128) { 0, 1 };
}
static inline Int128 int128_exts64(int64_t a)
{
return (Int128) { .lo = a, .hi = (a < 0) ? -1 : 0 };
}
static inline Int128 int128_and(Int128 a, Int128 b)
{
return (Int128) { a.lo & b.lo, a.hi & b.hi };
}
static inline Int128 int128_rshift(Int128 a, int n)
{
int64_t h;
if (!n) {
return a;
}
h = a.hi >> (n & 63);
if (n >= 64) {
return int128_make128(h, h >> 63);
} else {
return int128_make128((a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h);
}
}
static inline Int128 int128_add(Int128 a, Int128 b)
{
uint64_t lo = a.lo + b.lo;
/* a.lo <= a.lo + b.lo < a.lo + k (k is the base, 2^64). Hence,
* a.lo + b.lo >= k implies 0 <= lo = a.lo + b.lo - k < a.lo.
* Similarly, a.lo + b.lo < k implies a.lo <= lo = a.lo + b.lo < k.
*
* So the carry is lo < a.lo.
*/
return int128_make128(lo, (uint64_t)a.hi + b.hi + (lo < a.lo));
}
static inline Int128 int128_neg(Int128 a)
{
uint64_t lo = -a.lo;
return int128_make128(lo, ~(uint64_t)a.hi + !lo);
}
static inline Int128 int128_sub(Int128 a, Int128 b)
{
return int128_make128(a.lo - b.lo, (uint64_t)a.hi - b.hi - (a.lo < b.lo));
}
static inline bool int128_nonneg(Int128 a)
{
return a.hi >= 0;
}
static inline bool int128_eq(Int128 a, Int128 b)
{
return a.lo == b.lo && a.hi == b.hi;
}
static inline bool int128_ne(Int128 a, Int128 b)
{
return !int128_eq(a, b);
}
static inline bool int128_ge(Int128 a, Int128 b)
{
return a.hi > b.hi || (a.hi == b.hi && a.lo >= b.lo);
}
static inline bool int128_lt(Int128 a, Int128 b)
{
return !int128_ge(a, b);
}
static inline bool int128_le(Int128 a, Int128 b)
{
return int128_ge(b, a);
}
static inline bool int128_gt(Int128 a, Int128 b)
{
return !int128_le(a, b);
}
static inline bool int128_nz(Int128 a)
{
return a.lo || a.hi;
}
static inline Int128 int128_min(Int128 a, Int128 b)
{
return int128_le(a, b) ? a : b;
}
static inline Int128 int128_max(Int128 a, Int128 b)
{
return int128_ge(a, b) ? a : b;
}
static inline void int128_addto(Int128 *a, Int128 b)
{
*a = int128_add(*a, b);
}
static inline void int128_subfrom(Int128 *a, Int128 b)
{
*a = int128_sub(*a, b);
}
#endif /* CONFIG_INT128 */
#endif /* INT128_H */