qemu-e2k/include/qemu/bitops.h
Fabiano Rosas f427d90b98 migration/multifd: Support outgoing mapped-ram stream format
The new mapped-ram stream format uses a file transport and puts ram
pages in the migration file at their respective offsets and can be
done in parallel by using the pwritev system call which takes iovecs
and an offset.

Add support to enabling the new format along with multifd to make use
of the threading and page handling already in place.

This requires multifd to stop sending headers and leaving the stream
format to the mapped-ram code. When it comes time to write the data, we
need to call a version of qio_channel_write that can take an offset.

Usage on HMP is:

(qemu) stop
(qemu) migrate_set_capability multifd on
(qemu) migrate_set_capability mapped-ram on
(qemu) migrate_set_parameter max-bandwidth 0
(qemu) migrate_set_parameter multifd-channels 8
(qemu) migrate file:migfile

Reviewed-by: Peter Xu <peterx@redhat.com>
Signed-off-by: Fabiano Rosas <farosas@suse.de>
Link: https://lore.kernel.org/r/20240229153017.2221-21-farosas@suse.de
Signed-off-by: Peter Xu <peterx@redhat.com>
2024-03-01 15:42:04 +08:00

635 lines
18 KiB
C

/*
* Bitops Module
*
* Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
*
* Mostly inspired by (stolen from) linux/bitmap.h and linux/bitops.h
*
* This work is licensed under the terms of the GNU LGPL, version 2.1 or later.
* See the COPYING.LIB file in the top-level directory.
*/
#ifndef BITOPS_H
#define BITOPS_H
#include "host-utils.h"
#include "atomic.h"
#define BITS_PER_BYTE CHAR_BIT
#define BITS_PER_LONG (sizeof (unsigned long) * BITS_PER_BYTE)
#define BIT(nr) (1UL << (nr))
#define BIT_ULL(nr) (1ULL << (nr))
#define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
#define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
#define MAKE_64BIT_MASK(shift, length) \
(((~0ULL) >> (64 - (length))) << (shift))
/**
* set_bit - Set a bit in memory
* @nr: the bit to set
* @addr: the address to start counting from
*/
static inline void set_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
*p |= mask;
}
/**
* set_bit_atomic - Set a bit in memory atomically
* @nr: the bit to set
* @addr: the address to start counting from
*/
static inline void set_bit_atomic(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
qatomic_or(p, mask);
}
/**
* clear_bit - Clears a bit in memory
* @nr: Bit to clear
* @addr: Address to start counting from
*/
static inline void clear_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
*p &= ~mask;
}
/**
* clear_bit_atomic - Clears a bit in memory atomically
* @nr: Bit to clear
* @addr: Address to start counting from
*/
static inline void clear_bit_atomic(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
return qatomic_and(p, ~mask);
}
/**
* change_bit - Toggle a bit in memory
* @nr: Bit to change
* @addr: Address to start counting from
*/
static inline void change_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
*p ^= mask;
}
/**
* test_and_set_bit - Set a bit and return its old value
* @nr: Bit to set
* @addr: Address to count from
*/
static inline int test_and_set_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
unsigned long old = *p;
*p = old | mask;
return (old & mask) != 0;
}
/**
* test_and_clear_bit - Clear a bit and return its old value
* @nr: Bit to clear
* @addr: Address to count from
*/
static inline int test_and_clear_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
unsigned long old = *p;
*p = old & ~mask;
return (old & mask) != 0;
}
/**
* test_and_change_bit - Change a bit and return its old value
* @nr: Bit to change
* @addr: Address to count from
*/
static inline int test_and_change_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
unsigned long old = *p;
*p = old ^ mask;
return (old & mask) != 0;
}
/**
* test_bit - Determine whether a bit is set
* @nr: bit number to test
* @addr: Address to start counting from
*/
static inline int test_bit(long nr, const unsigned long *addr)
{
return 1UL & (addr[BIT_WORD(nr)] >> (nr & (BITS_PER_LONG-1)));
}
/**
* find_last_bit - find the last set bit in a memory region
* @addr: The address to start the search at
* @size: The maximum size to search
*
* Returns the bit number of the last set bit,
* or @size if there is no set bit in the bitmap.
*/
unsigned long find_last_bit(const unsigned long *addr,
unsigned long size);
/**
* find_next_bit - find the next set bit in a memory region
* @addr: The address to base the search on
* @offset: The bitnumber to start searching at
* @size: The bitmap size in bits
*
* Returns the bit number of the next set bit,
* or @size if there are no further set bits in the bitmap.
*/
unsigned long find_next_bit(const unsigned long *addr,
unsigned long size,
unsigned long offset);
/**
* find_next_zero_bit - find the next cleared bit in a memory region
* @addr: The address to base the search on
* @offset: The bitnumber to start searching at
* @size: The bitmap size in bits
*
* Returns the bit number of the next cleared bit,
* or @size if there are no further clear bits in the bitmap.
*/
unsigned long find_next_zero_bit(const unsigned long *addr,
unsigned long size,
unsigned long offset);
/**
* find_first_bit - find the first set bit in a memory region
* @addr: The address to start the search at
* @size: The maximum size to search
*
* Returns the bit number of the first set bit,
* or @size if there is no set bit in the bitmap.
*/
static inline unsigned long find_first_bit(const unsigned long *addr,
unsigned long size)
{
unsigned long result, tmp;
for (result = 0; result < size; result += BITS_PER_LONG) {
tmp = *addr++;
if (tmp) {
result += ctzl(tmp);
return result < size ? result : size;
}
}
/* Not found */
return size;
}
/**
* find_first_zero_bit - find the first cleared bit in a memory region
* @addr: The address to start the search at
* @size: The maximum size to search
*
* Returns the bit number of the first cleared bit,
* or @size if there is no clear bit in the bitmap.
*/
static inline unsigned long find_first_zero_bit(const unsigned long *addr,
unsigned long size)
{
return find_next_zero_bit(addr, size, 0);
}
/**
* rol8 - rotate an 8-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline uint8_t rol8(uint8_t word, unsigned int shift)
{
return (word << (shift & 7)) | (word >> (-shift & 7));
}
/**
* ror8 - rotate an 8-bit value right
* @word: value to rotate
* @shift: bits to roll
*/
static inline uint8_t ror8(uint8_t word, unsigned int shift)
{
return (word >> (shift & 7)) | (word << (-shift & 7));
}
/**
* rol16 - rotate a 16-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline uint16_t rol16(uint16_t word, unsigned int shift)
{
return (word << (shift & 15)) | (word >> (-shift & 15));
}
/**
* ror16 - rotate a 16-bit value right
* @word: value to rotate
* @shift: bits to roll
*/
static inline uint16_t ror16(uint16_t word, unsigned int shift)
{
return (word >> (shift & 15)) | (word << (-shift & 15));
}
/**
* rol32 - rotate a 32-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline uint32_t rol32(uint32_t word, unsigned int shift)
{
return (word << (shift & 31)) | (word >> (-shift & 31));
}
/**
* ror32 - rotate a 32-bit value right
* @word: value to rotate
* @shift: bits to roll
*/
static inline uint32_t ror32(uint32_t word, unsigned int shift)
{
return (word >> (shift & 31)) | (word << (-shift & 31));
}
/**
* rol64 - rotate a 64-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline uint64_t rol64(uint64_t word, unsigned int shift)
{
return (word << (shift & 63)) | (word >> (-shift & 63));
}
/**
* ror64 - rotate a 64-bit value right
* @word: value to rotate
* @shift: bits to roll
*/
static inline uint64_t ror64(uint64_t word, unsigned int shift)
{
return (word >> (shift & 63)) | (word << (-shift & 63));
}
/**
* hswap32 - swap 16-bit halfwords within a 32-bit value
* @h: value to swap
*/
static inline uint32_t hswap32(uint32_t h)
{
return rol32(h, 16);
}
/**
* hswap64 - swap 16-bit halfwords within a 64-bit value
* @h: value to swap
*/
static inline uint64_t hswap64(uint64_t h)
{
uint64_t m = 0x0000ffff0000ffffull;
h = rol64(h, 32);
return ((h & m) << 16) | ((h >> 16) & m);
}
/**
* wswap64 - swap 32-bit words within a 64-bit value
* @h: value to swap
*/
static inline uint64_t wswap64(uint64_t h)
{
return rol64(h, 32);
}
/**
* extract32:
* @value: the value to extract the bit field from
* @start: the lowest bit in the bit field (numbered from 0)
* @length: the length of the bit field
*
* Extract from the 32 bit input @value the bit field specified by the
* @start and @length parameters, and return it. The bit field must
* lie entirely within the 32 bit word. It is valid to request that
* all 32 bits are returned (ie @length 32 and @start 0).
*
* Returns: the value of the bit field extracted from the input value.
*/
static inline uint32_t extract32(uint32_t value, int start, int length)
{
assert(start >= 0 && length > 0 && length <= 32 - start);
return (value >> start) & (~0U >> (32 - length));
}
/**
* extract8:
* @value: the value to extract the bit field from
* @start: the lowest bit in the bit field (numbered from 0)
* @length: the length of the bit field
*
* Extract from the 8 bit input @value the bit field specified by the
* @start and @length parameters, and return it. The bit field must
* lie entirely within the 8 bit word. It is valid to request that
* all 8 bits are returned (ie @length 8 and @start 0).
*
* Returns: the value of the bit field extracted from the input value.
*/
static inline uint8_t extract8(uint8_t value, int start, int length)
{
assert(start >= 0 && length > 0 && length <= 8 - start);
return extract32(value, start, length);
}
/**
* extract16:
* @value: the value to extract the bit field from
* @start: the lowest bit in the bit field (numbered from 0)
* @length: the length of the bit field
*
* Extract from the 16 bit input @value the bit field specified by the
* @start and @length parameters, and return it. The bit field must
* lie entirely within the 16 bit word. It is valid to request that
* all 16 bits are returned (ie @length 16 and @start 0).
*
* Returns: the value of the bit field extracted from the input value.
*/
static inline uint16_t extract16(uint16_t value, int start, int length)
{
assert(start >= 0 && length > 0 && length <= 16 - start);
return extract32(value, start, length);
}
/**
* extract64:
* @value: the value to extract the bit field from
* @start: the lowest bit in the bit field (numbered from 0)
* @length: the length of the bit field
*
* Extract from the 64 bit input @value the bit field specified by the
* @start and @length parameters, and return it. The bit field must
* lie entirely within the 64 bit word. It is valid to request that
* all 64 bits are returned (ie @length 64 and @start 0).
*
* Returns: the value of the bit field extracted from the input value.
*/
static inline uint64_t extract64(uint64_t value, int start, int length)
{
assert(start >= 0 && length > 0 && length <= 64 - start);
return (value >> start) & (~0ULL >> (64 - length));
}
/**
* sextract32:
* @value: the value to extract the bit field from
* @start: the lowest bit in the bit field (numbered from 0)
* @length: the length of the bit field
*
* Extract from the 32 bit input @value the bit field specified by the
* @start and @length parameters, and return it, sign extended to
* an int32_t (ie with the most significant bit of the field propagated
* to all the upper bits of the return value). The bit field must lie
* entirely within the 32 bit word. It is valid to request that
* all 32 bits are returned (ie @length 32 and @start 0).
*
* Returns: the sign extended value of the bit field extracted from the
* input value.
*/
static inline int32_t sextract32(uint32_t value, int start, int length)
{
assert(start >= 0 && length > 0 && length <= 32 - start);
/* Note that this implementation relies on right shift of signed
* integers being an arithmetic shift.
*/
return ((int32_t)(value << (32 - length - start))) >> (32 - length);
}
/**
* sextract64:
* @value: the value to extract the bit field from
* @start: the lowest bit in the bit field (numbered from 0)
* @length: the length of the bit field
*
* Extract from the 64 bit input @value the bit field specified by the
* @start and @length parameters, and return it, sign extended to
* an int64_t (ie with the most significant bit of the field propagated
* to all the upper bits of the return value). The bit field must lie
* entirely within the 64 bit word. It is valid to request that
* all 64 bits are returned (ie @length 64 and @start 0).
*
* Returns: the sign extended value of the bit field extracted from the
* input value.
*/
static inline int64_t sextract64(uint64_t value, int start, int length)
{
assert(start >= 0 && length > 0 && length <= 64 - start);
/* Note that this implementation relies on right shift of signed
* integers being an arithmetic shift.
*/
return ((int64_t)(value << (64 - length - start))) >> (64 - length);
}
/**
* deposit32:
* @value: initial value to insert bit field into
* @start: the lowest bit in the bit field (numbered from 0)
* @length: the length of the bit field
* @fieldval: the value to insert into the bit field
*
* Deposit @fieldval into the 32 bit @value at the bit field specified
* by the @start and @length parameters, and return the modified
* @value. Bits of @value outside the bit field are not modified.
* Bits of @fieldval above the least significant @length bits are
* ignored. The bit field must lie entirely within the 32 bit word.
* It is valid to request that all 32 bits are modified (ie @length
* 32 and @start 0).
*
* Returns: the modified @value.
*/
static inline uint32_t deposit32(uint32_t value, int start, int length,
uint32_t fieldval)
{
uint32_t mask;
assert(start >= 0 && length > 0 && length <= 32 - start);
mask = (~0U >> (32 - length)) << start;
return (value & ~mask) | ((fieldval << start) & mask);
}
/**
* deposit64:
* @value: initial value to insert bit field into
* @start: the lowest bit in the bit field (numbered from 0)
* @length: the length of the bit field
* @fieldval: the value to insert into the bit field
*
* Deposit @fieldval into the 64 bit @value at the bit field specified
* by the @start and @length parameters, and return the modified
* @value. Bits of @value outside the bit field are not modified.
* Bits of @fieldval above the least significant @length bits are
* ignored. The bit field must lie entirely within the 64 bit word.
* It is valid to request that all 64 bits are modified (ie @length
* 64 and @start 0).
*
* Returns: the modified @value.
*/
static inline uint64_t deposit64(uint64_t value, int start, int length,
uint64_t fieldval)
{
uint64_t mask;
assert(start >= 0 && length > 0 && length <= 64 - start);
mask = (~0ULL >> (64 - length)) << start;
return (value & ~mask) | ((fieldval << start) & mask);
}
/**
* half_shuffle32:
* @x: 32-bit value (of which only the bottom 16 bits are of interest)
*
* Given an input value::
*
* xxxx xxxx xxxx xxxx ABCD EFGH IJKL MNOP
*
* return the value where the bottom 16 bits are spread out into
* the odd bits in the word, and the even bits are zeroed::
*
* 0A0B 0C0D 0E0F 0G0H 0I0J 0K0L 0M0N 0O0P
*
* Any bits set in the top half of the input are ignored.
*
* Returns: the shuffled bits.
*/
static inline uint32_t half_shuffle32(uint32_t x)
{
/* This algorithm is from _Hacker's Delight_ section 7-2 "Shuffling Bits".
* It ignores any bits set in the top half of the input.
*/
x = ((x & 0xFF00) << 8) | (x & 0x00FF);
x = ((x << 4) | x) & 0x0F0F0F0F;
x = ((x << 2) | x) & 0x33333333;
x = ((x << 1) | x) & 0x55555555;
return x;
}
/**
* half_shuffle64:
* @x: 64-bit value (of which only the bottom 32 bits are of interest)
*
* Given an input value::
*
* xxxx xxxx xxxx .... xxxx xxxx ABCD EFGH IJKL MNOP QRST UVWX YZab cdef
*
* return the value where the bottom 32 bits are spread out into
* the odd bits in the word, and the even bits are zeroed::
*
* 0A0B 0C0D 0E0F 0G0H 0I0J 0K0L 0M0N .... 0U0V 0W0X 0Y0Z 0a0b 0c0d 0e0f
*
* Any bits set in the top half of the input are ignored.
*
* Returns: the shuffled bits.
*/
static inline uint64_t half_shuffle64(uint64_t x)
{
/* This algorithm is from _Hacker's Delight_ section 7-2 "Shuffling Bits".
* It ignores any bits set in the top half of the input.
*/
x = ((x & 0xFFFF0000ULL) << 16) | (x & 0xFFFF);
x = ((x << 8) | x) & 0x00FF00FF00FF00FFULL;
x = ((x << 4) | x) & 0x0F0F0F0F0F0F0F0FULL;
x = ((x << 2) | x) & 0x3333333333333333ULL;
x = ((x << 1) | x) & 0x5555555555555555ULL;
return x;
}
/**
* half_unshuffle32:
* @x: 32-bit value (of which only the odd bits are of interest)
*
* Given an input value::
*
* xAxB xCxD xExF xGxH xIxJ xKxL xMxN xOxP
*
* return the value where all the odd bits are compressed down
* into the low half of the word, and the high half is zeroed::
*
* 0000 0000 0000 0000 ABCD EFGH IJKL MNOP
*
* Any even bits set in the input are ignored.
*
* Returns: the unshuffled bits.
*/
static inline uint32_t half_unshuffle32(uint32_t x)
{
/* This algorithm is from _Hacker's Delight_ section 7-2 "Shuffling Bits".
* where it is called an inverse half shuffle.
*/
x &= 0x55555555;
x = ((x >> 1) | x) & 0x33333333;
x = ((x >> 2) | x) & 0x0F0F0F0F;
x = ((x >> 4) | x) & 0x00FF00FF;
x = ((x >> 8) | x) & 0x0000FFFF;
return x;
}
/**
* half_unshuffle64:
* @x: 64-bit value (of which only the odd bits are of interest)
*
* Given an input value::
*
* xAxB xCxD xExF xGxH xIxJ xKxL xMxN .... xUxV xWxX xYxZ xaxb xcxd xexf
*
* return the value where all the odd bits are compressed down
* into the low half of the word, and the high half is zeroed::
*
* 0000 0000 0000 .... 0000 0000 ABCD EFGH IJKL MNOP QRST UVWX YZab cdef
*
* Any even bits set in the input are ignored.
*
* Returns: the unshuffled bits.
*/
static inline uint64_t half_unshuffle64(uint64_t x)
{
/* This algorithm is from _Hacker's Delight_ section 7-2 "Shuffling Bits".
* where it is called an inverse half shuffle.
*/
x &= 0x5555555555555555ULL;
x = ((x >> 1) | x) & 0x3333333333333333ULL;
x = ((x >> 2) | x) & 0x0F0F0F0F0F0F0F0FULL;
x = ((x >> 4) | x) & 0x00FF00FF00FF00FFULL;
x = ((x >> 8) | x) & 0x0000FFFF0000FFFFULL;
x = ((x >> 16) | x) & 0x00000000FFFFFFFFULL;
return x;
}
#endif