e468ffdc6d
We have a setenv() wrapper in os-win32.c that no one is actually using. Drop it and change to g_setenv() uniformly. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <1576074210-52834-7-git-send-email-pbonzini@redhat.com> Reviewed-by: Thomas Huth <thuth@redhat.com> Signed-off-by: Thomas Huth <thuth@redhat.com>
874 lines
26 KiB
C
874 lines
26 KiB
C
/*
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* QEMU SDL display driver
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*
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* Copyright (c) 2003 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
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#include "qemu/osdep.h"
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#include "qemu/module.h"
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#include "ui/console.h"
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#include "ui/input.h"
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#include "ui/sdl2.h"
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#include "sysemu/runstate.h"
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#include "sysemu/sysemu.h"
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static int sdl2_num_outputs;
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static struct sdl2_console *sdl2_console;
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static SDL_Surface *guest_sprite_surface;
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static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
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static int gui_saved_grab;
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static int gui_fullscreen;
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static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
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static SDL_Cursor *sdl_cursor_normal;
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static SDL_Cursor *sdl_cursor_hidden;
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static int absolute_enabled;
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static int guest_cursor;
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static int guest_x, guest_y;
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static SDL_Cursor *guest_sprite;
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static Notifier mouse_mode_notifier;
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#define SDL2_REFRESH_INTERVAL_BUSY 10
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#define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
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/ SDL2_REFRESH_INTERVAL_BUSY + 1)
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static void sdl_update_caption(struct sdl2_console *scon);
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static struct sdl2_console *get_scon_from_window(uint32_t window_id)
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{
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int i;
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for (i = 0; i < sdl2_num_outputs; i++) {
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if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
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return &sdl2_console[i];
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}
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}
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return NULL;
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}
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void sdl2_window_create(struct sdl2_console *scon)
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{
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int flags = 0;
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if (!scon->surface) {
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return;
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}
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assert(!scon->real_window);
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if (gui_fullscreen) {
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flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
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} else {
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flags |= SDL_WINDOW_RESIZABLE;
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}
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if (scon->hidden) {
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flags |= SDL_WINDOW_HIDDEN;
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}
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scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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surface_width(scon->surface),
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surface_height(scon->surface),
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flags);
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scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
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if (scon->opengl) {
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scon->winctx = SDL_GL_GetCurrentContext();
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}
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sdl_update_caption(scon);
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}
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void sdl2_window_destroy(struct sdl2_console *scon)
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{
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if (!scon->real_window) {
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return;
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}
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SDL_DestroyRenderer(scon->real_renderer);
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scon->real_renderer = NULL;
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SDL_DestroyWindow(scon->real_window);
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scon->real_window = NULL;
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}
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void sdl2_window_resize(struct sdl2_console *scon)
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{
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if (!scon->real_window) {
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return;
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}
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SDL_SetWindowSize(scon->real_window,
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surface_width(scon->surface),
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surface_height(scon->surface));
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}
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static void sdl2_redraw(struct sdl2_console *scon)
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{
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if (scon->opengl) {
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#ifdef CONFIG_OPENGL
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sdl2_gl_redraw(scon);
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#endif
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} else {
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sdl2_2d_redraw(scon);
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}
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}
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static void sdl_update_caption(struct sdl2_console *scon)
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{
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char win_title[1024];
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char icon_title[1024];
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const char *status = "";
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if (!runstate_is_running()) {
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status = " [Stopped]";
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} else if (gui_grab) {
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if (alt_grab) {
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status = " - Press Ctrl-Alt-Shift-G to exit grab";
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} else if (ctrl_grab) {
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status = " - Press Right-Ctrl-G to exit grab";
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} else {
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status = " - Press Ctrl-Alt-G to exit grab";
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}
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}
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if (qemu_name) {
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snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
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scon->idx, status);
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snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
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} else {
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snprintf(win_title, sizeof(win_title), "QEMU%s", status);
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snprintf(icon_title, sizeof(icon_title), "QEMU");
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}
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if (scon->real_window) {
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SDL_SetWindowTitle(scon->real_window, win_title);
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}
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}
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static void sdl_hide_cursor(void)
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{
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if (!cursor_hide) {
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return;
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}
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SDL_ShowCursor(SDL_DISABLE);
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SDL_SetCursor(sdl_cursor_hidden);
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if (!qemu_input_is_absolute()) {
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SDL_SetRelativeMouseMode(SDL_TRUE);
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}
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}
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static void sdl_show_cursor(void)
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{
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if (!cursor_hide) {
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return;
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}
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if (!qemu_input_is_absolute()) {
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SDL_SetRelativeMouseMode(SDL_FALSE);
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}
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if (guest_cursor &&
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(gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
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SDL_SetCursor(guest_sprite);
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} else {
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SDL_SetCursor(sdl_cursor_normal);
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}
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SDL_ShowCursor(SDL_ENABLE);
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}
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static void sdl_grab_start(struct sdl2_console *scon)
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{
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QemuConsole *con = scon ? scon->dcl.con : NULL;
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if (!con || !qemu_console_is_graphic(con)) {
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return;
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}
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/*
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* If the application is not active, do not try to enter grab state. This
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* prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
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* application (SDL bug).
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*/
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if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
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return;
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}
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if (guest_cursor) {
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SDL_SetCursor(guest_sprite);
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if (!qemu_input_is_absolute() && !absolute_enabled) {
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SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
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}
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} else {
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sdl_hide_cursor();
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}
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SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
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gui_grab = 1;
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sdl_update_caption(scon);
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}
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static void sdl_grab_end(struct sdl2_console *scon)
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{
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SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
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gui_grab = 0;
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sdl_show_cursor();
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sdl_update_caption(scon);
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}
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static void absolute_mouse_grab(struct sdl2_console *scon)
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{
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int mouse_x, mouse_y;
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int scr_w, scr_h;
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SDL_GetMouseState(&mouse_x, &mouse_y);
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SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
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if (mouse_x > 0 && mouse_x < scr_w - 1 &&
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mouse_y > 0 && mouse_y < scr_h - 1) {
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sdl_grab_start(scon);
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}
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}
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static void sdl_mouse_mode_change(Notifier *notify, void *data)
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{
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if (qemu_input_is_absolute()) {
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if (!absolute_enabled) {
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absolute_enabled = 1;
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SDL_SetRelativeMouseMode(SDL_FALSE);
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absolute_mouse_grab(&sdl2_console[0]);
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}
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} else if (absolute_enabled) {
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if (!gui_fullscreen) {
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sdl_grab_end(&sdl2_console[0]);
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}
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absolute_enabled = 0;
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}
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}
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static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
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int x, int y, int state)
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{
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static uint32_t bmap[INPUT_BUTTON__MAX] = {
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[INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
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[INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
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[INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
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};
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static uint32_t prev_state;
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if (prev_state != state) {
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qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
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prev_state = state;
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}
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if (qemu_input_is_absolute()) {
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qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
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x, 0, surface_width(scon->surface));
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qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
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y, 0, surface_height(scon->surface));
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} else {
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if (guest_cursor) {
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x -= guest_x;
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y -= guest_y;
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guest_x += x;
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guest_y += y;
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dx = x;
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dy = y;
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}
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qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
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qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
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}
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qemu_input_event_sync();
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}
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static void toggle_full_screen(struct sdl2_console *scon)
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{
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gui_fullscreen = !gui_fullscreen;
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if (gui_fullscreen) {
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SDL_SetWindowFullscreen(scon->real_window,
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SDL_WINDOW_FULLSCREEN_DESKTOP);
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gui_saved_grab = gui_grab;
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sdl_grab_start(scon);
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} else {
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if (!gui_saved_grab) {
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sdl_grab_end(scon);
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}
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SDL_SetWindowFullscreen(scon->real_window, 0);
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}
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sdl2_redraw(scon);
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}
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static int get_mod_state(void)
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{
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SDL_Keymod mod = SDL_GetModState();
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if (alt_grab) {
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return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
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(gui_grab_code | KMOD_LSHIFT);
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} else if (ctrl_grab) {
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return (mod & KMOD_RCTRL) == KMOD_RCTRL;
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} else {
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return (mod & gui_grab_code) == gui_grab_code;
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}
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}
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static void handle_keydown(SDL_Event *ev)
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{
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int win;
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struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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int gui_key_modifier_pressed = get_mod_state();
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int gui_keysym = 0;
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if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
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switch (ev->key.keysym.scancode) {
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case SDL_SCANCODE_2:
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case SDL_SCANCODE_3:
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case SDL_SCANCODE_4:
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case SDL_SCANCODE_5:
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case SDL_SCANCODE_6:
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case SDL_SCANCODE_7:
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case SDL_SCANCODE_8:
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case SDL_SCANCODE_9:
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if (gui_grab) {
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sdl_grab_end(scon);
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}
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win = ev->key.keysym.scancode - SDL_SCANCODE_1;
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if (win < sdl2_num_outputs) {
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sdl2_console[win].hidden = !sdl2_console[win].hidden;
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if (sdl2_console[win].real_window) {
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if (sdl2_console[win].hidden) {
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SDL_HideWindow(sdl2_console[win].real_window);
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} else {
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SDL_ShowWindow(sdl2_console[win].real_window);
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}
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}
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gui_keysym = 1;
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}
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break;
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case SDL_SCANCODE_F:
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toggle_full_screen(scon);
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gui_keysym = 1;
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break;
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case SDL_SCANCODE_G:
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gui_keysym = 1;
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if (!gui_grab) {
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sdl_grab_start(scon);
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} else if (!gui_fullscreen) {
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sdl_grab_end(scon);
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}
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break;
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case SDL_SCANCODE_U:
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sdl2_window_resize(scon);
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if (!scon->opengl) {
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/* re-create scon->texture */
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sdl2_2d_switch(&scon->dcl, scon->surface);
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}
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gui_keysym = 1;
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break;
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#if 0
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case SDL_SCANCODE_KP_PLUS:
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case SDL_SCANCODE_KP_MINUS:
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if (!gui_fullscreen) {
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int scr_w, scr_h;
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int width, height;
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SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
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width = MAX(scr_w + (ev->key.keysym.scancode ==
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SDL_SCANCODE_KP_PLUS ? 50 : -50),
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160);
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height = (surface_height(scon->surface) * width) /
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surface_width(scon->surface);
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fprintf(stderr, "%s: scale to %dx%d\n",
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__func__, width, height);
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sdl_scale(scon, width, height);
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sdl2_redraw(scon);
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gui_keysym = 1;
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}
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#endif
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default:
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break;
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}
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}
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if (!gui_keysym) {
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sdl2_process_key(scon, &ev->key);
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}
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}
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static void handle_keyup(SDL_Event *ev)
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{
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struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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scon->ignore_hotkeys = false;
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sdl2_process_key(scon, &ev->key);
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}
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static void handle_textinput(SDL_Event *ev)
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{
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struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
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QemuConsole *con = scon ? scon->dcl.con : NULL;
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if (qemu_console_is_graphic(con)) {
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return;
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}
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kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
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}
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static void handle_mousemotion(SDL_Event *ev)
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{
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int max_x, max_y;
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struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
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if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
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return;
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}
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if (qemu_input_is_absolute() || absolute_enabled) {
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int scr_w, scr_h;
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SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
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max_x = scr_w - 1;
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max_y = scr_h - 1;
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if (gui_grab && !gui_fullscreen
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&& (ev->motion.x == 0 || ev->motion.y == 0 ||
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ev->motion.x == max_x || ev->motion.y == max_y)) {
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sdl_grab_end(scon);
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}
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if (!gui_grab &&
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(ev->motion.x > 0 && ev->motion.x < max_x &&
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ev->motion.y > 0 && ev->motion.y < max_y)) {
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sdl_grab_start(scon);
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}
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}
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if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
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sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
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ev->motion.x, ev->motion.y, ev->motion.state);
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}
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}
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static void handle_mousebutton(SDL_Event *ev)
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{
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int buttonstate = SDL_GetMouseState(NULL, NULL);
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SDL_MouseButtonEvent *bev;
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struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
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if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
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return;
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}
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bev = &ev->button;
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if (!gui_grab && !qemu_input_is_absolute()) {
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if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
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/* start grabbing all events */
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sdl_grab_start(scon);
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}
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} else {
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if (ev->type == SDL_MOUSEBUTTONDOWN) {
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buttonstate |= SDL_BUTTON(bev->button);
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} else {
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buttonstate &= ~SDL_BUTTON(bev->button);
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}
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sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
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}
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}
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static void handle_mousewheel(SDL_Event *ev)
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{
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struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
|
|
SDL_MouseWheelEvent *wev = &ev->wheel;
|
|
InputButton btn;
|
|
|
|
if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
|
|
return;
|
|
}
|
|
|
|
if (wev->y > 0) {
|
|
btn = INPUT_BUTTON_WHEEL_UP;
|
|
} else if (wev->y < 0) {
|
|
btn = INPUT_BUTTON_WHEEL_DOWN;
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
qemu_input_queue_btn(scon->dcl.con, btn, true);
|
|
qemu_input_event_sync();
|
|
qemu_input_queue_btn(scon->dcl.con, btn, false);
|
|
qemu_input_event_sync();
|
|
}
|
|
|
|
static void handle_windowevent(SDL_Event *ev)
|
|
{
|
|
struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
|
|
bool allow_close = true;
|
|
|
|
if (!scon) {
|
|
return;
|
|
}
|
|
|
|
switch (ev->window.event) {
|
|
case SDL_WINDOWEVENT_RESIZED:
|
|
{
|
|
QemuUIInfo info;
|
|
memset(&info, 0, sizeof(info));
|
|
info.width = ev->window.data1;
|
|
info.height = ev->window.data2;
|
|
dpy_set_ui_info(scon->dcl.con, &info);
|
|
}
|
|
sdl2_redraw(scon);
|
|
break;
|
|
case SDL_WINDOWEVENT_EXPOSED:
|
|
sdl2_redraw(scon);
|
|
break;
|
|
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
|
case SDL_WINDOWEVENT_ENTER:
|
|
if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
|
|
absolute_mouse_grab(scon);
|
|
}
|
|
/* If a new console window opened using a hotkey receives the
|
|
* focus, SDL sends another KEYDOWN event to the new window,
|
|
* closing the console window immediately after.
|
|
*
|
|
* Work around this by ignoring further hotkey events until a
|
|
* key is released.
|
|
*/
|
|
scon->ignore_hotkeys = get_mod_state();
|
|
break;
|
|
case SDL_WINDOWEVENT_FOCUS_LOST:
|
|
if (gui_grab && !gui_fullscreen) {
|
|
sdl_grab_end(scon);
|
|
}
|
|
break;
|
|
case SDL_WINDOWEVENT_RESTORED:
|
|
update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
|
|
break;
|
|
case SDL_WINDOWEVENT_MINIMIZED:
|
|
update_displaychangelistener(&scon->dcl, 500);
|
|
break;
|
|
case SDL_WINDOWEVENT_CLOSE:
|
|
if (qemu_console_is_graphic(scon->dcl.con)) {
|
|
if (scon->opts->has_window_close && !scon->opts->window_close) {
|
|
allow_close = false;
|
|
}
|
|
if (allow_close) {
|
|
no_shutdown = 0;
|
|
qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
|
|
}
|
|
} else {
|
|
SDL_HideWindow(scon->real_window);
|
|
scon->hidden = true;
|
|
}
|
|
break;
|
|
case SDL_WINDOWEVENT_SHOWN:
|
|
scon->hidden = false;
|
|
break;
|
|
case SDL_WINDOWEVENT_HIDDEN:
|
|
scon->hidden = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void sdl2_poll_events(struct sdl2_console *scon)
|
|
{
|
|
SDL_Event ev1, *ev = &ev1;
|
|
bool allow_close = true;
|
|
int idle = 1;
|
|
|
|
if (scon->last_vm_running != runstate_is_running()) {
|
|
scon->last_vm_running = runstate_is_running();
|
|
sdl_update_caption(scon);
|
|
}
|
|
|
|
while (SDL_PollEvent(ev)) {
|
|
switch (ev->type) {
|
|
case SDL_KEYDOWN:
|
|
idle = 0;
|
|
handle_keydown(ev);
|
|
break;
|
|
case SDL_KEYUP:
|
|
idle = 0;
|
|
handle_keyup(ev);
|
|
break;
|
|
case SDL_TEXTINPUT:
|
|
idle = 0;
|
|
handle_textinput(ev);
|
|
break;
|
|
case SDL_QUIT:
|
|
if (scon->opts->has_window_close && !scon->opts->window_close) {
|
|
allow_close = false;
|
|
}
|
|
if (allow_close) {
|
|
no_shutdown = 0;
|
|
qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
|
|
}
|
|
break;
|
|
case SDL_MOUSEMOTION:
|
|
idle = 0;
|
|
handle_mousemotion(ev);
|
|
break;
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
case SDL_MOUSEBUTTONUP:
|
|
idle = 0;
|
|
handle_mousebutton(ev);
|
|
break;
|
|
case SDL_MOUSEWHEEL:
|
|
idle = 0;
|
|
handle_mousewheel(ev);
|
|
break;
|
|
case SDL_WINDOWEVENT:
|
|
handle_windowevent(ev);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (idle) {
|
|
if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
|
|
scon->idle_counter++;
|
|
if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
|
|
scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
|
|
}
|
|
}
|
|
} else {
|
|
scon->idle_counter = 0;
|
|
scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
|
|
}
|
|
}
|
|
|
|
static void sdl_mouse_warp(DisplayChangeListener *dcl,
|
|
int x, int y, int on)
|
|
{
|
|
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
|
|
|
|
if (!qemu_console_is_graphic(scon->dcl.con)) {
|
|
return;
|
|
}
|
|
|
|
if (on) {
|
|
if (!guest_cursor) {
|
|
sdl_show_cursor();
|
|
}
|
|
if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
|
|
SDL_SetCursor(guest_sprite);
|
|
if (!qemu_input_is_absolute() && !absolute_enabled) {
|
|
SDL_WarpMouseInWindow(scon->real_window, x, y);
|
|
}
|
|
}
|
|
} else if (gui_grab) {
|
|
sdl_hide_cursor();
|
|
}
|
|
guest_cursor = on;
|
|
guest_x = x, guest_y = y;
|
|
}
|
|
|
|
static void sdl_mouse_define(DisplayChangeListener *dcl,
|
|
QEMUCursor *c)
|
|
{
|
|
|
|
if (guest_sprite) {
|
|
SDL_FreeCursor(guest_sprite);
|
|
}
|
|
|
|
if (guest_sprite_surface) {
|
|
SDL_FreeSurface(guest_sprite_surface);
|
|
}
|
|
|
|
guest_sprite_surface =
|
|
SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
|
|
0xff0000, 0x00ff00, 0xff, 0xff000000);
|
|
|
|
if (!guest_sprite_surface) {
|
|
fprintf(stderr, "Failed to make rgb surface from %p\n", c);
|
|
return;
|
|
}
|
|
guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
|
|
c->hot_x, c->hot_y);
|
|
if (!guest_sprite) {
|
|
fprintf(stderr, "Failed to make color cursor from %p\n", c);
|
|
return;
|
|
}
|
|
if (guest_cursor &&
|
|
(gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
|
|
SDL_SetCursor(guest_sprite);
|
|
}
|
|
}
|
|
|
|
static void sdl_cleanup(void)
|
|
{
|
|
if (guest_sprite) {
|
|
SDL_FreeCursor(guest_sprite);
|
|
}
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
}
|
|
|
|
static const DisplayChangeListenerOps dcl_2d_ops = {
|
|
.dpy_name = "sdl2-2d",
|
|
.dpy_gfx_update = sdl2_2d_update,
|
|
.dpy_gfx_switch = sdl2_2d_switch,
|
|
.dpy_gfx_check_format = sdl2_2d_check_format,
|
|
.dpy_refresh = sdl2_2d_refresh,
|
|
.dpy_mouse_set = sdl_mouse_warp,
|
|
.dpy_cursor_define = sdl_mouse_define,
|
|
};
|
|
|
|
#ifdef CONFIG_OPENGL
|
|
static const DisplayChangeListenerOps dcl_gl_ops = {
|
|
.dpy_name = "sdl2-gl",
|
|
.dpy_gfx_update = sdl2_gl_update,
|
|
.dpy_gfx_switch = sdl2_gl_switch,
|
|
.dpy_gfx_check_format = console_gl_check_format,
|
|
.dpy_refresh = sdl2_gl_refresh,
|
|
.dpy_mouse_set = sdl_mouse_warp,
|
|
.dpy_cursor_define = sdl_mouse_define,
|
|
|
|
.dpy_gl_ctx_create = sdl2_gl_create_context,
|
|
.dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
|
|
.dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
|
|
.dpy_gl_ctx_get_current = sdl2_gl_get_current_context,
|
|
.dpy_gl_scanout_disable = sdl2_gl_scanout_disable,
|
|
.dpy_gl_scanout_texture = sdl2_gl_scanout_texture,
|
|
.dpy_gl_update = sdl2_gl_scanout_flush,
|
|
};
|
|
#endif
|
|
|
|
static void sdl2_display_early_init(DisplayOptions *o)
|
|
{
|
|
assert(o->type == DISPLAY_TYPE_SDL);
|
|
if (o->has_gl && o->gl) {
|
|
#ifdef CONFIG_OPENGL
|
|
display_opengl = 1;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
|
|
{
|
|
uint8_t data = 0;
|
|
int i;
|
|
SDL_SysWMinfo info;
|
|
SDL_Surface *icon = NULL;
|
|
|
|
assert(o->type == DISPLAY_TYPE_SDL);
|
|
|
|
#ifdef __linux__
|
|
/* on Linux, SDL may use fbcon|directfb|svgalib when run without
|
|
* accessible $DISPLAY to open X11 window. This is often the case
|
|
* when qemu is run using sudo. But in this case, and when actually
|
|
* run in X11 environment, SDL fights with X11 for the video card,
|
|
* making current display unavailable, often until reboot.
|
|
* So make x11 the default SDL video driver if this variable is unset.
|
|
* This is a bit hackish but saves us from bigger problem.
|
|
* Maybe it's a good idea to fix this in SDL instead.
|
|
*/
|
|
g_setenv("SDL_VIDEODRIVER", "x11", 0);
|
|
#endif
|
|
|
|
if (SDL_Init(SDL_INIT_VIDEO)) {
|
|
fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
|
|
SDL_GetError());
|
|
exit(1);
|
|
}
|
|
#ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
|
|
SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
|
|
#endif
|
|
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
|
|
memset(&info, 0, sizeof(info));
|
|
SDL_VERSION(&info.version);
|
|
|
|
gui_fullscreen = o->has_full_screen && o->full_screen;
|
|
|
|
for (i = 0;; i++) {
|
|
QemuConsole *con = qemu_console_lookup_by_index(i);
|
|
if (!con) {
|
|
break;
|
|
}
|
|
}
|
|
sdl2_num_outputs = i;
|
|
if (sdl2_num_outputs == 0) {
|
|
return;
|
|
}
|
|
sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
|
|
for (i = 0; i < sdl2_num_outputs; i++) {
|
|
QemuConsole *con = qemu_console_lookup_by_index(i);
|
|
assert(con != NULL);
|
|
if (!qemu_console_is_graphic(con) &&
|
|
qemu_console_get_index(con) != 0) {
|
|
sdl2_console[i].hidden = true;
|
|
}
|
|
sdl2_console[i].idx = i;
|
|
sdl2_console[i].opts = o;
|
|
#ifdef CONFIG_OPENGL
|
|
sdl2_console[i].opengl = display_opengl;
|
|
sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
|
|
#else
|
|
sdl2_console[i].opengl = 0;
|
|
sdl2_console[i].dcl.ops = &dcl_2d_ops;
|
|
#endif
|
|
sdl2_console[i].dcl.con = con;
|
|
sdl2_console[i].kbd = qkbd_state_init(con);
|
|
register_displaychangelistener(&sdl2_console[i].dcl);
|
|
|
|
#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
|
|
if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
|
|
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
|
qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
|
|
#elif defined(SDL_VIDEO_DRIVER_X11)
|
|
qemu_console_set_window_id(con, info.info.x11.window);
|
|
#endif
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef CONFIG_SDL_IMAGE
|
|
icon = IMG_Load(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
|
|
#else
|
|
/* Load a 32x32x4 image. White pixels are transparent. */
|
|
icon = SDL_LoadBMP(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
|
|
if (icon) {
|
|
uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
|
|
SDL_SetColorKey(icon, SDL_TRUE, colorkey);
|
|
}
|
|
#endif
|
|
if (icon) {
|
|
SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
|
|
}
|
|
|
|
gui_grab = 0;
|
|
if (gui_fullscreen) {
|
|
sdl_grab_start(0);
|
|
}
|
|
|
|
mouse_mode_notifier.notify = sdl_mouse_mode_change;
|
|
qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
|
|
|
|
sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
|
|
sdl_cursor_normal = SDL_GetCursor();
|
|
|
|
atexit(sdl_cleanup);
|
|
}
|
|
|
|
static QemuDisplay qemu_display_sdl2 = {
|
|
.type = DISPLAY_TYPE_SDL,
|
|
.early_init = sdl2_display_early_init,
|
|
.init = sdl2_display_init,
|
|
};
|
|
|
|
static void register_sdl1(void)
|
|
{
|
|
qemu_display_register(&qemu_display_sdl2);
|
|
}
|
|
|
|
type_init(register_sdl1);
|