8a9358cc6e
We declare incomplete struct VMStateDescription in a couple of places so we don't have to include migration/vmstate.h for the typedef. That's fine with me. However, the next commit will drop migration/vmstate.h from a massive number of compiles. Move the typedef to qemu/typedefs.h now, so I don't have to insert struct in front of VMStateDescription all over the place then. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-15-armbru@redhat.com>
263 lines
6.6 KiB
C
263 lines
6.6 KiB
C
/*
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* LatticeMico32 virtual CPU header.
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*
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* Copyright (c) 2010 Michael Walle <michael@walle.cc>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef LM32_CPU_H
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#define LM32_CPU_H
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#include "cpu-qom.h"
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#include "exec/cpu-defs.h"
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typedef struct CPULM32State CPULM32State;
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static inline int cpu_mmu_index(CPULM32State *env, bool ifetch)
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{
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return 0;
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}
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/* Exceptions indices */
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enum {
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EXCP_RESET = 0,
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EXCP_BREAKPOINT,
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EXCP_INSN_BUS_ERROR,
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EXCP_WATCHPOINT,
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EXCP_DATA_BUS_ERROR,
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EXCP_DIVIDE_BY_ZERO,
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EXCP_IRQ,
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EXCP_SYSTEMCALL
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};
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/* Registers */
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enum {
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R_R0 = 0, R_R1, R_R2, R_R3, R_R4, R_R5, R_R6, R_R7, R_R8, R_R9, R_R10,
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R_R11, R_R12, R_R13, R_R14, R_R15, R_R16, R_R17, R_R18, R_R19, R_R20,
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R_R21, R_R22, R_R23, R_R24, R_R25, R_R26, R_R27, R_R28, R_R29, R_R30,
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R_R31
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};
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/* Register aliases */
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enum {
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R_GP = R_R26,
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R_FP = R_R27,
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R_SP = R_R28,
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R_RA = R_R29,
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R_EA = R_R30,
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R_BA = R_R31
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};
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/* IE flags */
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enum {
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IE_IE = (1<<0),
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IE_EIE = (1<<1),
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IE_BIE = (1<<2),
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};
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/* DC flags */
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enum {
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DC_SS = (1<<0),
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DC_RE = (1<<1),
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DC_C0 = (1<<2),
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DC_C1 = (1<<3),
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DC_C2 = (1<<4),
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DC_C3 = (1<<5),
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};
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/* CFG mask */
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enum {
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CFG_M = (1<<0),
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CFG_D = (1<<1),
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CFG_S = (1<<2),
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CFG_U = (1<<3),
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CFG_X = (1<<4),
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CFG_CC = (1<<5),
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CFG_IC = (1<<6),
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CFG_DC = (1<<7),
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CFG_G = (1<<8),
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CFG_H = (1<<9),
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CFG_R = (1<<10),
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CFG_J = (1<<11),
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CFG_INT_SHIFT = 12,
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CFG_BP_SHIFT = 18,
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CFG_WP_SHIFT = 22,
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CFG_REV_SHIFT = 26,
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};
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/* CSRs */
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enum {
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CSR_IE = 0x00,
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CSR_IM = 0x01,
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CSR_IP = 0x02,
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CSR_ICC = 0x03,
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CSR_DCC = 0x04,
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CSR_CC = 0x05,
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CSR_CFG = 0x06,
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CSR_EBA = 0x07,
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CSR_DC = 0x08,
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CSR_DEBA = 0x09,
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CSR_JTX = 0x0e,
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CSR_JRX = 0x0f,
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CSR_BP0 = 0x10,
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CSR_BP1 = 0x11,
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CSR_BP2 = 0x12,
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CSR_BP3 = 0x13,
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CSR_WP0 = 0x18,
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CSR_WP1 = 0x19,
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CSR_WP2 = 0x1a,
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CSR_WP3 = 0x1b,
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};
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enum {
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LM32_FEATURE_MULTIPLY = 1,
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LM32_FEATURE_DIVIDE = 2,
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LM32_FEATURE_SHIFT = 4,
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LM32_FEATURE_SIGN_EXTEND = 8,
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LM32_FEATURE_I_CACHE = 16,
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LM32_FEATURE_D_CACHE = 32,
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LM32_FEATURE_CYCLE_COUNT = 64,
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};
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enum {
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LM32_FLAG_IGNORE_MSB = 1,
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};
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struct CPULM32State {
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/* general registers */
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uint32_t regs[32];
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/* special registers */
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uint32_t pc; /* program counter */
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uint32_t ie; /* interrupt enable */
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uint32_t icc; /* instruction cache control */
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uint32_t dcc; /* data cache control */
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uint32_t cc; /* cycle counter */
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uint32_t cfg; /* configuration */
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/* debug registers */
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uint32_t dc; /* debug control */
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uint32_t bp[4]; /* breakpoints */
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uint32_t wp[4]; /* watchpoints */
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struct CPUBreakpoint *cpu_breakpoint[4];
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struct CPUWatchpoint *cpu_watchpoint[4];
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/* Fields up to this point are cleared by a CPU reset */
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struct {} end_reset_fields;
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/* Fields from here on are preserved across CPU reset. */
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uint32_t eba; /* exception base address */
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uint32_t deba; /* debug exception base address */
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/* interrupt controller handle for callbacks */
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DeviceState *pic_state;
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/* JTAG UART handle for callbacks */
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DeviceState *juart_state;
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/* processor core features */
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uint32_t flags;
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};
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/**
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* LM32CPU:
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* @env: #CPULM32State
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*
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* A LatticeMico32 CPU.
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*/
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struct LM32CPU {
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/*< private >*/
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CPUState parent_obj;
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/*< public >*/
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CPUNegativeOffsetState neg;
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CPULM32State env;
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uint32_t revision;
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uint8_t num_interrupts;
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uint8_t num_breakpoints;
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uint8_t num_watchpoints;
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uint32_t features;
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};
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#ifndef CONFIG_USER_ONLY
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extern const VMStateDescription vmstate_lm32_cpu;
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#endif
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void lm32_cpu_do_interrupt(CPUState *cpu);
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bool lm32_cpu_exec_interrupt(CPUState *cs, int int_req);
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void lm32_cpu_dump_state(CPUState *cpu, FILE *f, int flags);
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hwaddr lm32_cpu_get_phys_page_debug(CPUState *cpu, vaddr addr);
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int lm32_cpu_gdb_read_register(CPUState *cpu, uint8_t *buf, int reg);
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int lm32_cpu_gdb_write_register(CPUState *cpu, uint8_t *buf, int reg);
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typedef enum {
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LM32_WP_DISABLED = 0,
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LM32_WP_READ,
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LM32_WP_WRITE,
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LM32_WP_READ_WRITE,
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} lm32_wp_t;
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static inline lm32_wp_t lm32_wp_type(uint32_t dc, int idx)
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{
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assert(idx < 4);
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return (dc >> (idx+1)*2) & 0x3;
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}
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/* you can call this signal handler from your SIGBUS and SIGSEGV
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signal handlers to inform the virtual CPU of exceptions. non zero
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is returned if the signal was handled by the virtual CPU. */
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int cpu_lm32_signal_handler(int host_signum, void *pinfo,
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void *puc);
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void lm32_cpu_list(void);
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void lm32_translate_init(void);
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void cpu_lm32_set_phys_msb_ignore(CPULM32State *env, int value);
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void QEMU_NORETURN raise_exception(CPULM32State *env, int index);
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void lm32_debug_excp_handler(CPUState *cs);
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void lm32_breakpoint_insert(CPULM32State *env, int index, target_ulong address);
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void lm32_breakpoint_remove(CPULM32State *env, int index);
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void lm32_watchpoint_insert(CPULM32State *env, int index, target_ulong address,
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lm32_wp_t wp_type);
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void lm32_watchpoint_remove(CPULM32State *env, int index);
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bool lm32_cpu_do_semihosting(CPUState *cs);
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#define LM32_CPU_TYPE_SUFFIX "-" TYPE_LM32_CPU
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#define LM32_CPU_TYPE_NAME(model) model LM32_CPU_TYPE_SUFFIX
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#define CPU_RESOLVING_TYPE TYPE_LM32_CPU
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#define cpu_list lm32_cpu_list
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#define cpu_signal_handler cpu_lm32_signal_handler
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bool lm32_cpu_tlb_fill(CPUState *cs, vaddr address, int size,
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MMUAccessType access_type, int mmu_idx,
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bool probe, uintptr_t retaddr);
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typedef CPULM32State CPUArchState;
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typedef LM32CPU ArchCPU;
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#include "exec/cpu-all.h"
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static inline void cpu_get_tb_cpu_state(CPULM32State *env, target_ulong *pc,
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target_ulong *cs_base, uint32_t *flags)
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{
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*pc = env->pc;
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*cs_base = 0;
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*flags = 0;
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}
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#endif
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