qemu-e2k/ui/meson.build
Kshitij Suri e23a13c042 meson: link libpng independent of vnc
Currently png support is dependent on vnc for linking object file to
libpng. This commit makes the parameter independent of vnc as it breaks
system emulator with --disable-vnc unless --disable-png is added.

Fixes: 9a0a119a38 ("Added parameter to take screenshot with screendump as PNG", 2022-04-27)
Signed-off-by: Kshitij Suri <kshitij.suri@nutanix.com>
Message-Id: <20220510161932.228481-1-kshitij.suri@nutanix.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2022-05-12 12:29:44 +02:00

181 lines
5.1 KiB
Meson

softmmu_ss.add(pixman)
specific_ss.add(when: ['CONFIG_SOFTMMU'], if_true: pixman) # for the include path
specific_ss.add(when: ['CONFIG_SOFTMMU'], if_true: opengl) # for the include path
softmmu_ss.add(png)
softmmu_ss.add(files(
'clipboard.c',
'console.c',
'cursor.c',
'input-keymap.c',
'input-legacy.c',
'input-barrier.c',
'input.c',
'kbd-state.c',
'keymaps.c',
'qemu-pixman.c',
'util.c',
))
if dbus_display
softmmu_ss.add(files('dbus-module.c'))
endif
softmmu_ss.add([spice_headers, files('spice-module.c')])
softmmu_ss.add(when: spice_protocol, if_true: files('vdagent.c'))
softmmu_ss.add(when: 'CONFIG_LINUX', if_true: files(
'input-linux.c',
'udmabuf.c',
))
softmmu_ss.add(when: cocoa, if_true: files('cocoa.m'))
vnc_ss = ss.source_set()
vnc_ss.add(files(
'vnc.c',
'vnc-enc-zlib.c',
'vnc-enc-hextile.c',
'vnc-enc-tight.c',
'vnc-palette.c',
'vnc-enc-zrle.c',
'vnc-auth-vencrypt.c',
'vnc-ws.c',
'vnc-jobs.c',
'vnc-clipboard.c',
))
vnc_ss.add(zlib, jpeg, gnutls)
vnc_ss.add(when: sasl, if_true: files('vnc-auth-sasl.c'))
softmmu_ss.add_all(when: vnc, if_true: vnc_ss)
softmmu_ss.add(when: vnc, if_false: files('vnc-stubs.c'))
ui_modules = {}
if curses.found()
curses_ss = ss.source_set()
curses_ss.add(when: [curses, iconv], if_true: [files('curses.c'), pixman])
ui_modules += {'curses' : curses_ss}
endif
softmmu_ss.add(opengl)
if opengl.found()
opengl_ss = ss.source_set()
opengl_ss.add(gbm)
opengl_ss.add(when: [opengl, pixman],
if_true: files('shader.c', 'console-gl.c', 'egl-helpers.c', 'egl-context.c'))
ui_modules += {'opengl' : opengl_ss}
endif
if opengl.found() and gbm.found()
egl_headless_ss = ss.source_set()
egl_headless_ss.add(when: [opengl, gbm, pixman],
if_true: files('egl-headless.c'))
ui_modules += {'egl-headless' : egl_headless_ss}
endif
if dbus_display
dbus_ss = ss.source_set()
dbus_display1 = custom_target('dbus-display gdbus-codegen',
output: ['dbus-display1.h', 'dbus-display1.c'],
input: files('dbus-display1.xml'),
command: [gdbus_codegen, '@INPUT@',
'--glib-min-required', '2.64',
'--output-directory', meson.current_build_dir(),
'--interface-prefix', 'org.qemu.',
'--c-namespace', 'QemuDBus',
'--generate-c-code', '@BASENAME@'])
dbus_ss.add(when: [gio, pixman, opengl],
if_true: [files(
'dbus-chardev.c',
'dbus-clipboard.c',
'dbus-console.c',
'dbus-error.c',
'dbus-listener.c',
'dbus.c',
), dbus_display1])
ui_modules += {'dbus' : dbus_ss}
endif
if gtk.found()
softmmu_ss.add(when: 'CONFIG_WIN32', if_true: files('win32-kbd-hook.c'))
gtk_ss = ss.source_set()
gtk_ss.add(gtk, vte, pixman, files('gtk.c', 'gtk-clipboard.c'))
gtk_ss.add(when: x11, if_true: files('x_keymap.c'))
gtk_ss.add(when: opengl, if_true: files('gtk-gl-area.c'))
gtk_ss.add(when: [x11, opengl], if_true: files('gtk-egl.c'))
ui_modules += {'gtk' : gtk_ss}
endif
if sdl.found()
softmmu_ss.add(when: 'CONFIG_WIN32', if_true: files('win32-kbd-hook.c'))
sdl_ss = ss.source_set()
sdl_ss.add(sdl, sdl_image, pixman, glib, files(
'sdl2-2d.c',
'sdl2-input.c',
'sdl2.c',
))
sdl_ss.add(when: opengl, if_true: files('sdl2-gl.c'))
sdl_ss.add(when: x11, if_true: files('x_keymap.c'))
ui_modules += {'sdl' : sdl_ss}
endif
if spice.found()
spice_core_ss = ss.source_set()
spice_core_ss.add(spice, pixman, files(
'spice-core.c',
'spice-input.c',
'spice-display.c'
))
ui_modules += {'spice-core' : spice_core_ss}
endif
if spice.found() and gio.found()
spice_ss = ss.source_set()
spice_ss.add(spice, gio, pixman, files('spice-app.c'))
ui_modules += {'spice-app': spice_ss}
endif
keymaps = [
['atset1', 'qcode'],
['linux', 'qcode'],
['qcode', 'atset1'],
['qcode', 'atset2'],
['qcode', 'atset3'],
['qcode', 'linux'],
['qcode', 'qnum'],
['qcode', 'sun'],
['qnum', 'qcode'],
['usb', 'qcode'],
['win32', 'qcode'],
['x11', 'qcode'],
['xorgevdev', 'qcode'],
['xorgkbd', 'qcode'],
['xorgxquartz', 'qcode'],
['xorgxwin', 'qcode'],
['osx', 'qcode'],
]
if have_system or xkbcommon.found()
foreach e : keymaps
output = 'input-keymap-@0@-to-@1@.c.inc'.format(e[0], e[1])
genh += custom_target(output,
output: output,
capture: true,
input: files('keycodemapdb/data/keymaps.csv'),
command: [python, files('keycodemapdb/tools/keymap-gen'),
'code-map',
'--lang', 'glib2',
'--varname', 'qemu_input_map_@0@_to_@1@'.format(e[0], e[1]),
'@INPUT0@', e[0], e[1]])
endforeach
endif
subdir('shader')
if have_system
subdir('icons')
install_data('qemu.desktop', install_dir: qemu_desktopdir)
endif
modules += {'ui': ui_modules}