4d43a603c7
Move all the frontend struct and methods to a seperate unit. This avoids accidentally mixing backend and frontend calls, and helps with readabilty. Make qemu_chr_replay() a macro shared by both char and char-fe. Export qemu_chr_write(), and use a macro for qemu_chr_write_all() (nb: yes, CharBackend is for char frontend :) Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> |
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.. | ||
shader | ||
cocoa.m | ||
console-gl.c | ||
console.c | ||
curses_keys.h | ||
curses.c | ||
cursor_hidden.xpm | ||
cursor_left_ptr.xpm | ||
cursor.c | ||
egl-context.c | ||
egl-headless.c | ||
egl-helpers.c | ||
gtk-egl.c | ||
gtk-gl-area.c | ||
gtk.c | ||
input-keymap.c | ||
input-legacy.c | ||
input-linux.c | ||
input.c | ||
keymaps.c | ||
keymaps.h | ||
Makefile.objs | ||
qemu-pixman.c | ||
qemu-x509.h | ||
sdl2-2d.c | ||
sdl2-gl.c | ||
sdl2-input.c | ||
sdl2-keymap.h | ||
sdl2.c | ||
sdl_keysym.h | ||
sdl_zoom_template.h | ||
sdl_zoom.c | ||
sdl_zoom.h | ||
sdl.c | ||
shader.c | ||
spice-core.c | ||
spice-display.c | ||
spice-input.c | ||
trace-events | ||
vgafont.h | ||
vnc_keysym.h | ||
vnc-auth-sasl.c | ||
vnc-auth-sasl.h | ||
vnc-auth-vencrypt.c | ||
vnc-auth-vencrypt.h | ||
vnc-enc-hextile-template.h | ||
vnc-enc-hextile.c | ||
vnc-enc-tight.c | ||
vnc-enc-tight.h | ||
vnc-enc-zlib.c | ||
vnc-enc-zrle-template.c | ||
vnc-enc-zrle.c | ||
vnc-enc-zrle.h | ||
vnc-enc-zywrle-template.c | ||
vnc-enc-zywrle.h | ||
vnc-jobs.c | ||
vnc-jobs.h | ||
vnc-palette.c | ||
vnc-palette.h | ||
vnc-ws.c | ||
vnc-ws.h | ||
vnc.c | ||
vnc.h | ||
x_keymap.c | ||
x_keymap.h |