qemu-e2k/slirp/socket.c
Jan Kiszka 460fec67ee slirp: Factor out internal state structure
The essence of this patch is to stuff (almost) all global variables of
the slirp stack into the structure Slirp. In this step, we still keep
the structure as global variable, directly accessible by the whole
stack. Changes to the external interface of slirp will be applied in
the following patches.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2009-06-29 08:52:49 -05:00

729 lines
17 KiB
C

/*
* Copyright (c) 1995 Danny Gasparovski.
*
* Please read the file COPYRIGHT for the
* terms and conditions of the copyright.
*/
#include "qemu-common.h"
#include <slirp.h>
#include "ip_icmp.h"
#ifdef __sun__
#include <sys/filio.h>
#endif
static void sofcantrcvmore(struct socket *so);
static void sofcantsendmore(struct socket *so);
struct socket *
solookup(struct socket *head, struct in_addr laddr, u_int lport,
struct in_addr faddr, u_int fport)
{
struct socket *so;
for (so = head->so_next; so != head; so = so->so_next) {
if (so->so_lport == lport &&
so->so_laddr.s_addr == laddr.s_addr &&
so->so_faddr.s_addr == faddr.s_addr &&
so->so_fport == fport)
break;
}
if (so == head)
return (struct socket *)NULL;
return so;
}
/*
* Create a new socket, initialise the fields
* It is the responsibility of the caller to
* insque() it into the correct linked-list
*/
struct socket *
socreate(Slirp *slirp)
{
struct socket *so;
so = (struct socket *)malloc(sizeof(struct socket));
if(so) {
memset(so, 0, sizeof(struct socket));
so->so_state = SS_NOFDREF;
so->s = -1;
so->slirp = slirp;
}
return(so);
}
/*
* remque and free a socket, clobber cache
*/
void
sofree(struct socket *so)
{
Slirp *slirp = so->slirp;
if (so->so_emu==EMU_RSH && so->extra) {
sofree(so->extra);
so->extra=NULL;
}
if (so == slirp->tcp_last_so) {
slirp->tcp_last_so = &slirp->tcb;
} else if (so == slirp->udp_last_so) {
slirp->udp_last_so = &slirp->udb;
}
m_free(so->so_m);
if(so->so_next && so->so_prev)
remque(so); /* crashes if so is not in a queue */
free(so);
}
size_t sopreprbuf(struct socket *so, struct iovec *iov, int *np)
{
int n, lss, total;
struct sbuf *sb = &so->so_snd;
int len = sb->sb_datalen - sb->sb_cc;
int mss = so->so_tcpcb->t_maxseg;
DEBUG_CALL("sopreprbuf");
DEBUG_ARG("so = %lx", (long )so);
len = sb->sb_datalen - sb->sb_cc;
if (len <= 0)
return 0;
iov[0].iov_base = sb->sb_wptr;
iov[1].iov_base = NULL;
iov[1].iov_len = 0;
if (sb->sb_wptr < sb->sb_rptr) {
iov[0].iov_len = sb->sb_rptr - sb->sb_wptr;
/* Should never succeed, but... */
if (iov[0].iov_len > len)
iov[0].iov_len = len;
if (iov[0].iov_len > mss)
iov[0].iov_len -= iov[0].iov_len%mss;
n = 1;
} else {
iov[0].iov_len = (sb->sb_data + sb->sb_datalen) - sb->sb_wptr;
/* Should never succeed, but... */
if (iov[0].iov_len > len) iov[0].iov_len = len;
len -= iov[0].iov_len;
if (len) {
iov[1].iov_base = sb->sb_data;
iov[1].iov_len = sb->sb_rptr - sb->sb_data;
if(iov[1].iov_len > len)
iov[1].iov_len = len;
total = iov[0].iov_len + iov[1].iov_len;
if (total > mss) {
lss = total%mss;
if (iov[1].iov_len > lss) {
iov[1].iov_len -= lss;
n = 2;
} else {
lss -= iov[1].iov_len;
iov[0].iov_len -= lss;
n = 1;
}
} else
n = 2;
} else {
if (iov[0].iov_len > mss)
iov[0].iov_len -= iov[0].iov_len%mss;
n = 1;
}
}
if (np)
*np = n;
return iov[0].iov_len + (n - 1) * iov[1].iov_len;
}
/*
* Read from so's socket into sb_snd, updating all relevant sbuf fields
* NOTE: This will only be called if it is select()ed for reading, so
* a read() of 0 (or less) means it's disconnected
*/
int
soread(struct socket *so)
{
int n, nn;
struct sbuf *sb = &so->so_snd;
struct iovec iov[2];
DEBUG_CALL("soread");
DEBUG_ARG("so = %lx", (long )so);
/*
* No need to check if there's enough room to read.
* soread wouldn't have been called if there weren't
*/
sopreprbuf(so, iov, &n);
#ifdef HAVE_READV
nn = readv(so->s, (struct iovec *)iov, n);
DEBUG_MISC((dfd, " ... read nn = %d bytes\n", nn));
#else
nn = recv(so->s, iov[0].iov_base, iov[0].iov_len,0);
#endif
if (nn <= 0) {
if (nn < 0 && (errno == EINTR || errno == EAGAIN))
return 0;
else {
DEBUG_MISC((dfd, " --- soread() disconnected, nn = %d, errno = %d-%s\n", nn, errno,strerror(errno)));
sofcantrcvmore(so);
tcp_sockclosed(sototcpcb(so));
return -1;
}
}
#ifndef HAVE_READV
/*
* If there was no error, try and read the second time round
* We read again if n = 2 (ie, there's another part of the buffer)
* and we read as much as we could in the first read
* We don't test for <= 0 this time, because there legitimately
* might not be any more data (since the socket is non-blocking),
* a close will be detected on next iteration.
* A return of -1 wont (shouldn't) happen, since it didn't happen above
*/
if (n == 2 && nn == iov[0].iov_len) {
int ret;
ret = recv(so->s, iov[1].iov_base, iov[1].iov_len,0);
if (ret > 0)
nn += ret;
}
DEBUG_MISC((dfd, " ... read nn = %d bytes\n", nn));
#endif
/* Update fields */
sb->sb_cc += nn;
sb->sb_wptr += nn;
if (sb->sb_wptr >= (sb->sb_data + sb->sb_datalen))
sb->sb_wptr -= sb->sb_datalen;
return nn;
}
int soreadbuf(struct socket *so, const char *buf, int size)
{
int n, nn, copy = size;
struct sbuf *sb = &so->so_snd;
struct iovec iov[2];
DEBUG_CALL("soreadbuf");
DEBUG_ARG("so = %lx", (long )so);
/*
* No need to check if there's enough room to read.
* soread wouldn't have been called if there weren't
*/
if (sopreprbuf(so, iov, &n) < size)
goto err;
nn = MIN(iov[0].iov_len, copy);
memcpy(iov[0].iov_base, buf, nn);
copy -= nn;
buf += nn;
if (copy == 0)
goto done;
memcpy(iov[1].iov_base, buf, copy);
done:
/* Update fields */
sb->sb_cc += size;
sb->sb_wptr += size;
if (sb->sb_wptr >= (sb->sb_data + sb->sb_datalen))
sb->sb_wptr -= sb->sb_datalen;
return size;
err:
sofcantrcvmore(so);
tcp_sockclosed(sototcpcb(so));
fprintf(stderr, "soreadbuf buffer to small");
return -1;
}
/*
* Get urgent data
*
* When the socket is created, we set it SO_OOBINLINE,
* so when OOB data arrives, we soread() it and everything
* in the send buffer is sent as urgent data
*/
void
sorecvoob(struct socket *so)
{
struct tcpcb *tp = sototcpcb(so);
DEBUG_CALL("sorecvoob");
DEBUG_ARG("so = %lx", (long)so);
/*
* We take a guess at how much urgent data has arrived.
* In most situations, when urgent data arrives, the next
* read() should get all the urgent data. This guess will
* be wrong however if more data arrives just after the
* urgent data, or the read() doesn't return all the
* urgent data.
*/
soread(so);
tp->snd_up = tp->snd_una + so->so_snd.sb_cc;
tp->t_force = 1;
tcp_output(tp);
tp->t_force = 0;
}
/*
* Send urgent data
* There's a lot duplicated code here, but...
*/
int
sosendoob(struct socket *so)
{
struct sbuf *sb = &so->so_rcv;
char buff[2048]; /* XXX Shouldn't be sending more oob data than this */
int n, len;
DEBUG_CALL("sosendoob");
DEBUG_ARG("so = %lx", (long)so);
DEBUG_ARG("sb->sb_cc = %d", sb->sb_cc);
if (so->so_urgc > 2048)
so->so_urgc = 2048; /* XXXX */
if (sb->sb_rptr < sb->sb_wptr) {
/* We can send it directly */
n = slirp_send(so, sb->sb_rptr, so->so_urgc, (MSG_OOB)); /* |MSG_DONTWAIT)); */
so->so_urgc -= n;
DEBUG_MISC((dfd, " --- sent %d bytes urgent data, %d urgent bytes left\n", n, so->so_urgc));
} else {
/*
* Since there's no sendv or sendtov like writev,
* we must copy all data to a linear buffer then
* send it all
*/
len = (sb->sb_data + sb->sb_datalen) - sb->sb_rptr;
if (len > so->so_urgc) len = so->so_urgc;
memcpy(buff, sb->sb_rptr, len);
so->so_urgc -= len;
if (so->so_urgc) {
n = sb->sb_wptr - sb->sb_data;
if (n > so->so_urgc) n = so->so_urgc;
memcpy((buff + len), sb->sb_data, n);
so->so_urgc -= n;
len += n;
}
n = slirp_send(so, buff, len, (MSG_OOB)); /* |MSG_DONTWAIT)); */
#ifdef DEBUG
if (n != len)
DEBUG_ERROR((dfd, "Didn't send all data urgently XXXXX\n"));
#endif
DEBUG_MISC((dfd, " ---2 sent %d bytes urgent data, %d urgent bytes left\n", n, so->so_urgc));
}
sb->sb_cc -= n;
sb->sb_rptr += n;
if (sb->sb_rptr >= (sb->sb_data + sb->sb_datalen))
sb->sb_rptr -= sb->sb_datalen;
return n;
}
/*
* Write data from so_rcv to so's socket,
* updating all sbuf field as necessary
*/
int
sowrite(struct socket *so)
{
int n,nn;
struct sbuf *sb = &so->so_rcv;
int len = sb->sb_cc;
struct iovec iov[2];
DEBUG_CALL("sowrite");
DEBUG_ARG("so = %lx", (long)so);
if (so->so_urgc) {
sosendoob(so);
if (sb->sb_cc == 0)
return 0;
}
/*
* No need to check if there's something to write,
* sowrite wouldn't have been called otherwise
*/
len = sb->sb_cc;
iov[0].iov_base = sb->sb_rptr;
iov[1].iov_base = NULL;
iov[1].iov_len = 0;
if (sb->sb_rptr < sb->sb_wptr) {
iov[0].iov_len = sb->sb_wptr - sb->sb_rptr;
/* Should never succeed, but... */
if (iov[0].iov_len > len) iov[0].iov_len = len;
n = 1;
} else {
iov[0].iov_len = (sb->sb_data + sb->sb_datalen) - sb->sb_rptr;
if (iov[0].iov_len > len) iov[0].iov_len = len;
len -= iov[0].iov_len;
if (len) {
iov[1].iov_base = sb->sb_data;
iov[1].iov_len = sb->sb_wptr - sb->sb_data;
if (iov[1].iov_len > len) iov[1].iov_len = len;
n = 2;
} else
n = 1;
}
/* Check if there's urgent data to send, and if so, send it */
#ifdef HAVE_READV
nn = writev(so->s, (const struct iovec *)iov, n);
DEBUG_MISC((dfd, " ... wrote nn = %d bytes\n", nn));
#else
nn = slirp_send(so, iov[0].iov_base, iov[0].iov_len,0);
#endif
/* This should never happen, but people tell me it does *shrug* */
if (nn < 0 && (errno == EAGAIN || errno == EINTR))
return 0;
if (nn <= 0) {
DEBUG_MISC((dfd, " --- sowrite disconnected, so->so_state = %x, errno = %d\n",
so->so_state, errno));
sofcantsendmore(so);
tcp_sockclosed(sototcpcb(so));
return -1;
}
#ifndef HAVE_READV
if (n == 2 && nn == iov[0].iov_len) {
int ret;
ret = slirp_send(so, iov[1].iov_base, iov[1].iov_len,0);
if (ret > 0)
nn += ret;
}
DEBUG_MISC((dfd, " ... wrote nn = %d bytes\n", nn));
#endif
/* Update sbuf */
sb->sb_cc -= nn;
sb->sb_rptr += nn;
if (sb->sb_rptr >= (sb->sb_data + sb->sb_datalen))
sb->sb_rptr -= sb->sb_datalen;
/*
* If in DRAIN mode, and there's no more data, set
* it CANTSENDMORE
*/
if ((so->so_state & SS_FWDRAIN) && sb->sb_cc == 0)
sofcantsendmore(so);
return nn;
}
/*
* recvfrom() a UDP socket
*/
void
sorecvfrom(struct socket *so)
{
struct sockaddr_in addr;
socklen_t addrlen = sizeof(struct sockaddr_in);
DEBUG_CALL("sorecvfrom");
DEBUG_ARG("so = %lx", (long)so);
if (so->so_type == IPPROTO_ICMP) { /* This is a "ping" reply */
char buff[256];
int len;
len = recvfrom(so->s, buff, 256, 0,
(struct sockaddr *)&addr, &addrlen);
/* XXX Check if reply is "correct"? */
if(len == -1 || len == 0) {
u_char code=ICMP_UNREACH_PORT;
if(errno == EHOSTUNREACH) code=ICMP_UNREACH_HOST;
else if(errno == ENETUNREACH) code=ICMP_UNREACH_NET;
DEBUG_MISC((dfd," udp icmp rx errno = %d-%s\n",
errno,strerror(errno)));
icmp_error(so->so_m, ICMP_UNREACH,code, 0,strerror(errno));
} else {
icmp_reflect(so->so_m);
so->so_m = NULL; /* Don't m_free() it again! */
}
/* No need for this socket anymore, udp_detach it */
udp_detach(so);
} else { /* A "normal" UDP packet */
struct mbuf *m;
int len;
#ifdef _WIN32
unsigned long n;
#else
int n;
#endif
m = m_get(so->slirp);
if (!m) {
return;
}
m->m_data += IF_MAXLINKHDR;
/*
* XXX Shouldn't FIONREAD packets destined for port 53,
* but I don't know the max packet size for DNS lookups
*/
len = M_FREEROOM(m);
/* if (so->so_fport != htons(53)) { */
ioctlsocket(so->s, FIONREAD, &n);
if (n > len) {
n = (m->m_data - m->m_dat) + m->m_len + n + 1;
m_inc(m, n);
len = M_FREEROOM(m);
}
/* } */
m->m_len = recvfrom(so->s, m->m_data, len, 0,
(struct sockaddr *)&addr, &addrlen);
DEBUG_MISC((dfd, " did recvfrom %d, errno = %d-%s\n",
m->m_len, errno,strerror(errno)));
if(m->m_len<0) {
u_char code=ICMP_UNREACH_PORT;
if(errno == EHOSTUNREACH) code=ICMP_UNREACH_HOST;
else if(errno == ENETUNREACH) code=ICMP_UNREACH_NET;
DEBUG_MISC((dfd," rx error, tx icmp ICMP_UNREACH:%i\n", code));
icmp_error(so->so_m, ICMP_UNREACH,code, 0,strerror(errno));
m_free(m);
} else {
/*
* Hack: domain name lookup will be used the most for UDP,
* and since they'll only be used once there's no need
* for the 4 minute (or whatever) timeout... So we time them
* out much quicker (10 seconds for now...)
*/
if (so->so_expire) {
if (so->so_fport == htons(53))
so->so_expire = curtime + SO_EXPIREFAST;
else
so->so_expire = curtime + SO_EXPIRE;
}
/*
* If this packet was destined for CTL_ADDR,
* make it look like that's where it came from, done by udp_output
*/
udp_output(so, m, &addr);
} /* rx error */
} /* if ping packet */
}
/*
* sendto() a socket
*/
int
sosendto(struct socket *so, struct mbuf *m)
{
Slirp *slirp = so->slirp;
int ret;
struct sockaddr_in addr;
DEBUG_CALL("sosendto");
DEBUG_ARG("so = %lx", (long)so);
DEBUG_ARG("m = %lx", (long)m);
addr.sin_family = AF_INET;
if ((so->so_faddr.s_addr & slirp->vnetwork_mask.s_addr) ==
slirp->vnetwork_addr.s_addr) {
/* It's an alias */
if (so->so_faddr.s_addr == slirp->vnameserver_addr.s_addr) {
addr.sin_addr = dns_addr;
} else {
addr.sin_addr = loopback_addr;
}
} else
addr.sin_addr = so->so_faddr;
addr.sin_port = so->so_fport;
DEBUG_MISC((dfd, " sendto()ing, addr.sin_port=%d, addr.sin_addr.s_addr=%.16s\n", ntohs(addr.sin_port), inet_ntoa(addr.sin_addr)));
/* Don't care what port we get */
ret = sendto(so->s, m->m_data, m->m_len, 0,
(struct sockaddr *)&addr, sizeof (struct sockaddr));
if (ret < 0)
return -1;
/*
* Kill the socket if there's no reply in 4 minutes,
* but only if it's an expirable socket
*/
if (so->so_expire)
so->so_expire = curtime + SO_EXPIRE;
so->so_state &= SS_PERSISTENT_MASK;
so->so_state |= SS_ISFCONNECTED; /* So that it gets select()ed */
return 0;
}
/*
* Listen for incoming TCP connections
*/
struct socket *
tcp_listen(Slirp *slirp, u_int32_t haddr, u_int hport, u_int32_t laddr,
u_int lport, int flags)
{
struct sockaddr_in addr;
struct socket *so;
int s, opt = 1;
socklen_t addrlen = sizeof(addr);
DEBUG_CALL("tcp_listen");
DEBUG_ARG("haddr = %x", haddr);
DEBUG_ARG("hport = %d", hport);
DEBUG_ARG("laddr = %x", laddr);
DEBUG_ARG("lport = %d", lport);
DEBUG_ARG("flags = %x", flags);
so = socreate(slirp);
if (!so) {
return NULL;
}
/* Don't tcp_attach... we don't need so_snd nor so_rcv */
if ((so->so_tcpcb = tcp_newtcpcb(so)) == NULL) {
free(so);
return NULL;
}
insque(so, &slirp->tcb);
/*
* SS_FACCEPTONCE sockets must time out.
*/
if (flags & SS_FACCEPTONCE)
so->so_tcpcb->t_timer[TCPT_KEEP] = TCPTV_KEEP_INIT*2;
so->so_state &= SS_PERSISTENT_MASK;
so->so_state |= (SS_FACCEPTCONN | flags);
so->so_lport = lport; /* Kept in network format */
so->so_laddr.s_addr = laddr; /* Ditto */
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = haddr;
addr.sin_port = hport;
if (((s = socket(AF_INET,SOCK_STREAM,0)) < 0) ||
(setsockopt(s,SOL_SOCKET,SO_REUSEADDR,(char *)&opt,sizeof(int)) < 0) ||
(bind(s,(struct sockaddr *)&addr, sizeof(addr)) < 0) ||
(listen(s,1) < 0)) {
int tmperrno = errno; /* Don't clobber the real reason we failed */
close(s);
sofree(so);
/* Restore the real errno */
#ifdef _WIN32
WSASetLastError(tmperrno);
#else
errno = tmperrno;
#endif
return NULL;
}
setsockopt(s,SOL_SOCKET,SO_OOBINLINE,(char *)&opt,sizeof(int));
getsockname(s,(struct sockaddr *)&addr,&addrlen);
so->so_fport = addr.sin_port;
if (addr.sin_addr.s_addr == 0 || addr.sin_addr.s_addr == loopback_addr.s_addr)
so->so_faddr = slirp->vhost_addr;
else
so->so_faddr = addr.sin_addr;
so->s = s;
return so;
}
/*
* Various session state calls
* XXX Should be #define's
* The socket state stuff needs work, these often get call 2 or 3
* times each when only 1 was needed
*/
void
soisfconnecting(struct socket *so)
{
so->so_state &= ~(SS_NOFDREF|SS_ISFCONNECTED|SS_FCANTRCVMORE|
SS_FCANTSENDMORE|SS_FWDRAIN);
so->so_state |= SS_ISFCONNECTING; /* Clobber other states */
}
void
soisfconnected(struct socket *so)
{
so->so_state &= ~(SS_ISFCONNECTING|SS_FWDRAIN|SS_NOFDREF);
so->so_state |= SS_ISFCONNECTED; /* Clobber other states */
}
static void
sofcantrcvmore(struct socket *so)
{
if ((so->so_state & SS_NOFDREF) == 0) {
shutdown(so->s,0);
if(global_writefds) {
FD_CLR(so->s,global_writefds);
}
}
so->so_state &= ~(SS_ISFCONNECTING);
if (so->so_state & SS_FCANTSENDMORE) {
so->so_state &= SS_PERSISTENT_MASK;
so->so_state |= SS_NOFDREF; /* Don't select it */
} else {
so->so_state |= SS_FCANTRCVMORE;
}
}
static void
sofcantsendmore(struct socket *so)
{
if ((so->so_state & SS_NOFDREF) == 0) {
shutdown(so->s,1); /* send FIN to fhost */
if (global_readfds) {
FD_CLR(so->s,global_readfds);
}
if (global_xfds) {
FD_CLR(so->s,global_xfds);
}
}
so->so_state &= ~(SS_ISFCONNECTING);
if (so->so_state & SS_FCANTRCVMORE) {
so->so_state &= SS_PERSISTENT_MASK;
so->so_state |= SS_NOFDREF; /* as above */
} else {
so->so_state |= SS_FCANTSENDMORE;
}
}
/*
* Set write drain mode
* Set CANTSENDMORE once all data has been write()n
*/
void
sofwdrain(struct socket *so)
{
if (so->so_rcv.sb_cc)
so->so_state |= SS_FWDRAIN;
else
sofcantsendmore(so);
}