744c72a837
Quoting Peter Maydell [*]:
There are two ways to handle migration for
a CPU object:
(1) like any other device, so it has a dc->vmsd that covers
migration for the whole object. As usual for objects that are a
subclass of a parent that has state, the first entry in the
VMStateDescription field list is VMSTATE_CPU(), which migrates
the cpu_common fields, followed by whatever the CPU's own migration
fields are.
(2) a backwards-compatible mechanism for CPUs that were
originally migrated using manual "write fields to the migration
stream structures". The on-the-wire migration format
for those is based on the 'env' pointer (which isn't a QOM object),
and the cpu_common part of the migration data is elsewhere.
cpu_exec_realizefn() handles both possibilities:
* for type 1, dc->vmsd is set and cc->vmsd is not,
so cpu_exec_realizefn() does nothing, and the standard
"register dc->vmsd for a device" code does everything needed
* for type 2, dc->vmsd is NULL and so we register the
vmstate_cpu_common directly to handle the cpu-common fields,
and the cc->vmsd to handle the per-CPU stuff
You can't change a CPU from one type to the other without breaking
migration compatibility, which is why some guest architectures
are stuck on the cc->vmsd form. New targets should use dc->vmsd.
To avoid new targets to start using type (2), rename cc->vmsd as
cc->legacy_vmsd. The correct field to implement is dc->vmsd (the
DeviceClass one).
See also commit
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accel-cpu.h | ||
cpu.h | ||
generic-loader.h | ||
split-irq.h | ||
tcg-cpu-ops.h |