qemu-e2k/include/hw/char/lm32_juart.h
Markus Armbruster a27bd6c779 Include hw/qdev-properties.h less
In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h.  Include hw/qdev-core.h there
instead.

hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.

While there, delete a few superfluous inclusions of hw/qdev-core.h.

Touching hw/qdev-properties.h now recompiles some 1200 objects.

Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>
2019-08-16 13:31:53 +02:00

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#ifndef QEMU_HW_CHAR_LM32_JUART_H
#define QEMU_HW_CHAR_LM32_JUART_H
#include "hw/qdev-core.h"
#define TYPE_LM32_JUART "lm32-juart"
uint32_t lm32_juart_get_jtx(DeviceState *d);
uint32_t lm32_juart_get_jrx(DeviceState *d);
void lm32_juart_set_jtx(DeviceState *d, uint32_t jtx);
void lm32_juart_set_jrx(DeviceState *d, uint32_t jrx);
#endif /* QEMU_HW_CHAR_LM32_JUART_H */