qemu-e2k/tcg/arm
Aurelien Jarno 7aab08aa78 tcg/arm: fix cross-endian qemu_st16
The bswap16 TCG opcode assumes that the high bytes of the temp equal
to 0 before calling it. The ARM backend implementation takes this
assumption to slightly optimize the generated code.

The same implementation is called for implementing the cross-endian
qemu_st16 opcode, where this assumption is not true anymore. One way to
fix that would be to zero the high bytes before calling it. Given the
store instruction just ignore them, it is possible to provide a slightly
more optimized version. With ARMv6+ the rev16 instruction does the work
correctly. For lower ARM versions the patch provides a version which
behaves correctly with non-zero high bytes, but fill them with junk.

Cc: Andrzej Zaborowski <balrogg@gmail.com>
Cc: Peter Maydell <peter.maydell@linaro.org>
Cc: qemu-stable@nongnu.org
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-11-24 13:19:53 +01:00
..
tcg-target.c tcg/arm: fix cross-endian qemu_st16 2012-11-24 13:19:53 +01:00
tcg-target.h