cb2c553152
Instead of using an ifdef ladder in arch_init.c (which we then have to manually update every time we add or remove a target architecture), have meson.build put "#define QEMU_ARCH QEMU_ARCH_FOO" in the config-target.h file. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20210730105947.28215-5-peter.maydell@linaro.org
42 lines
1.5 KiB
C
42 lines
1.5 KiB
C
/*
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* QEMU System Emulator
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*
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* Copyright (c) 2003-2008 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "qemu/osdep.h"
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#include "sysemu/arch_init.h"
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#ifdef TARGET_SPARC
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int graphic_width = 1024;
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int graphic_height = 768;
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int graphic_depth = 8;
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#elif defined(TARGET_M68K)
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int graphic_width = 800;
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int graphic_height = 600;
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int graphic_depth = 8;
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#else
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int graphic_width = 800;
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int graphic_height = 600;
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int graphic_depth = 32;
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#endif
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const uint32_t arch_type = QEMU_ARCH;
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