7cebff0d03
Record/replay uses checkpoints to synchronize the execution of the threads and timers. Hardware events such as BH are processed at the checkpoints too. Event processing can cause refreshing the virtual timers and calling the icount-related functions, that also use checkpoints. This patch prevents recursive processing of such checkpoints, because they have their own records in the log and should be processed later. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru> Message-Id: <161700476500.1140362.10108444973730452257.stgit@pasha-ThinkPad-X280> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> |
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meson.build | ||
replay-audio.c | ||
replay-char.c | ||
replay-debugging.c | ||
replay-events.c | ||
replay-input.c | ||
replay-internal.c | ||
replay-internal.h | ||
replay-net.c | ||
replay-random.c | ||
replay-snapshot.c | ||
replay-time.c | ||
replay.c | ||
stubs-system.c |