3b46e62427
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@3177 c046a42c-6fe2-441c-8c8c-71466251a162
933 lines
33 KiB
Objective-C
933 lines
33 KiB
Objective-C
/*
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* QEMU Cocoa display driver
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*
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* Copyright (c) 2005 Pierre d'Herbemont
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* many code/inspiration from SDL 1.2 code (LGPL)
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/*
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Todo : x miniaturize window
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x center the window
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- save window position
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- handle keyboard event
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- handle mouse event
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- non 32 bpp support
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- full screen
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- mouse focus
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x simple graphical prompt to demo
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- better graphical prompt
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*/
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#import <Cocoa/Cocoa.h>
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#include "vl.h"
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NSWindow *window = NULL;
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NSQuickDrawView *qd_view = NULL;
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int gArgc;
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char **gArgv;
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DisplayState current_ds;
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int grab = 0;
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int modifiers_state[256];
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/* main defined in qemu/vl.c */
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int qemu_main(int argc, char **argv);
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/* To deal with miniaturization */
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@interface QemuWindow : NSWindow
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{ }
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@end
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/*
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------------------------------------------------------
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Qemu Video Driver
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------------------------------------------------------
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*/
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/*
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------------------------------------------------------
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cocoa_update
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------------------------------------------------------
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*/
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static void cocoa_update(DisplayState *ds, int x, int y, int w, int h)
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{
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//printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
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/* Use QDFlushPortBuffer() to flush content to display */
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RgnHandle dirty = NewRgn ();
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RgnHandle temp = NewRgn ();
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SetEmptyRgn (dirty);
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/* Build the region of dirty rectangles */
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MacSetRectRgn (temp, x, y,
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x + w, y + h);
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MacUnionRgn (dirty, temp, dirty);
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/* Flush the dirty region */
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QDFlushPortBuffer ( [ qd_view qdPort ], dirty );
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DisposeRgn (dirty);
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DisposeRgn (temp);
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}
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/*
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------------------------------------------------------
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cocoa_resize
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------------------------------------------------------
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*/
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static void cocoa_resize(DisplayState *ds, int w, int h)
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{
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const int device_bpp = 32;
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static void *screen_pixels;
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static int screen_pitch;
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NSRect contentRect;
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//printf("resizing to %d %d\n", w, h);
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contentRect = NSMakeRect (0, 0, w, h);
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if(window)
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{
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[window close];
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[window release];
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}
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window = [ [ QemuWindow alloc ] initWithContentRect:contentRect
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styleMask:NSTitledWindowMask|NSMiniaturizableWindowMask|NSClosableWindowMask
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backing:NSBackingStoreBuffered defer:NO];
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if(!window)
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{
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fprintf(stderr, "(cocoa) can't create window\n");
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exit(1);
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}
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if(qd_view)
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[qd_view release];
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qd_view = [ [ NSQuickDrawView alloc ] initWithFrame:contentRect ];
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if(!qd_view)
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{
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fprintf(stderr, "(cocoa) can't create qd_view\n");
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exit(1);
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}
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[ window setAcceptsMouseMovedEvents:YES ];
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[ window setTitle:@"Qemu" ];
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[ window setReleasedWhenClosed:NO ];
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/* Set screen to black */
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[ window setBackgroundColor: [NSColor blackColor] ];
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/* set window position */
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[ window center ];
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[ qd_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
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[ [ window contentView ] addSubview:qd_view ];
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[ qd_view release ];
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[ window makeKeyAndOrderFront:nil ];
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/* Careful here, the window seems to have to be onscreen to do that */
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LockPortBits ( [ qd_view qdPort ] );
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screen_pixels = GetPixBaseAddr ( GetPortPixMap ( [ qd_view qdPort ] ) );
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screen_pitch = GetPixRowBytes ( GetPortPixMap ( [ qd_view qdPort ] ) );
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UnlockPortBits ( [ qd_view qdPort ] );
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{
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int vOffset = [ window frame ].size.height -
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[ qd_view frame ].size.height - [ qd_view frame ].origin.y;
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int hOffset = [ qd_view frame ].origin.x;
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screen_pixels += (vOffset * screen_pitch) + hOffset * (device_bpp/8);
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}
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ds->data = screen_pixels;
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ds->linesize = screen_pitch;
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ds->depth = device_bpp;
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ds->width = w;
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ds->height = h;
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#ifdef __LITTLE_ENDIAN__
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ds->bgr = 1;
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#else
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ds->bgr = 0;
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#endif
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current_ds = *ds;
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}
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/*
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------------------------------------------------------
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keymap conversion
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------------------------------------------------------
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*/
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int keymap[] =
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{
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// SdlI macI macH SdlH 104xtH 104xtC sdl
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30, // 0 0x00 0x1e A QZ_a
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31, // 1 0x01 0x1f S QZ_s
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32, // 2 0x02 0x20 D QZ_d
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33, // 3 0x03 0x21 F QZ_f
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35, // 4 0x04 0x23 H QZ_h
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34, // 5 0x05 0x22 G QZ_g
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44, // 6 0x06 0x2c Z QZ_z
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45, // 7 0x07 0x2d X QZ_x
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46, // 8 0x08 0x2e C QZ_c
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47, // 9 0x09 0x2f V QZ_v
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0, // 10 0x0A Undefined
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48, // 11 0x0B 0x30 B QZ_b
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16, // 12 0x0C 0x10 Q QZ_q
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17, // 13 0x0D 0x11 W QZ_w
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18, // 14 0x0E 0x12 E QZ_e
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19, // 15 0x0F 0x13 R QZ_r
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21, // 16 0x10 0x15 Y QZ_y
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20, // 17 0x11 0x14 T QZ_t
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2, // 18 0x12 0x02 1 QZ_1
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3, // 19 0x13 0x03 2 QZ_2
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4, // 20 0x14 0x04 3 QZ_3
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5, // 21 0x15 0x05 4 QZ_4
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7, // 22 0x16 0x07 6 QZ_6
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6, // 23 0x17 0x06 5 QZ_5
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13, // 24 0x18 0x0d = QZ_EQUALS
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10, // 25 0x19 0x0a 9 QZ_9
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8, // 26 0x1A 0x08 7 QZ_7
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12, // 27 0x1B 0x0c - QZ_MINUS
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9, // 28 0x1C 0x09 8 QZ_8
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11, // 29 0x1D 0x0b 0 QZ_0
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27, // 30 0x1E 0x1b ] QZ_RIGHTBRACKET
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24, // 31 0x1F 0x18 O QZ_o
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22, // 32 0x20 0x16 U QZ_u
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26, // 33 0x21 0x1a [ QZ_LEFTBRACKET
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23, // 34 0x22 0x17 I QZ_i
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25, // 35 0x23 0x19 P QZ_p
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28, // 36 0x24 0x1c ENTER QZ_RETURN
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38, // 37 0x25 0x26 L QZ_l
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36, // 38 0x26 0x24 J QZ_j
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40, // 39 0x27 0x28 ' QZ_QUOTE
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37, // 40 0x28 0x25 K QZ_k
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39, // 41 0x29 0x27 ; QZ_SEMICOLON
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43, // 42 0x2A 0x2b \ QZ_BACKSLASH
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51, // 43 0x2B 0x33 , QZ_COMMA
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53, // 44 0x2C 0x35 / QZ_SLASH
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49, // 45 0x2D 0x31 N QZ_n
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50, // 46 0x2E 0x32 M QZ_m
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52, // 47 0x2F 0x34 . QZ_PERIOD
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15, // 48 0x30 0x0f TAB QZ_TAB
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57, // 49 0x31 0x39 SPACE QZ_SPACE
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41, // 50 0x32 0x29 ` QZ_BACKQUOTE
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14, // 51 0x33 0x0e BKSP QZ_BACKSPACE
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0, // 52 0x34 Undefined
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1, // 53 0x35 0x01 ESC QZ_ESCAPE
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0, // 54 0x36 QZ_RMETA
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0, // 55 0x37 QZ_LMETA
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42, // 56 0x38 0x2a L SHFT QZ_LSHIFT
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58, // 57 0x39 0x3a CAPS QZ_CAPSLOCK
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56, // 58 0x3A 0x38 L ALT QZ_LALT
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29, // 59 0x3B 0x1d L CTRL QZ_LCTRL
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54, // 60 0x3C 0x36 R SHFT QZ_RSHIFT
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184,// 61 0x3D 0xb8 E0,38 R ALT QZ_RALT
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157,// 62 0x3E 0x9d E0,1D R CTRL QZ_RCTRL
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0, // 63 0x3F Undefined
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0, // 64 0x40 Undefined
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0, // 65 0x41 Undefined
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0, // 66 0x42 Undefined
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55, // 67 0x43 0x37 KP * QZ_KP_MULTIPLY
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0, // 68 0x44 Undefined
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78, // 69 0x45 0x4e KP + QZ_KP_PLUS
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0, // 70 0x46 Undefined
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69, // 71 0x47 0x45 NUM QZ_NUMLOCK
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0, // 72 0x48 Undefined
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0, // 73 0x49 Undefined
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0, // 74 0x4A Undefined
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181,// 75 0x4B 0xb5 E0,35 KP / QZ_KP_DIVIDE
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152,// 76 0x4C 0x9c E0,1C KP EN QZ_KP_ENTER
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0, // 77 0x4D undefined
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74, // 78 0x4E 0x4a KP - QZ_KP_MINUS
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0, // 79 0x4F Undefined
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0, // 80 0x50 Undefined
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0, // 81 0x51 QZ_KP_EQUALS
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82, // 82 0x52 0x52 KP 0 QZ_KP0
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79, // 83 0x53 0x4f KP 1 QZ_KP1
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80, // 84 0x54 0x50 KP 2 QZ_KP2
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81, // 85 0x55 0x51 KP 3 QZ_KP3
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75, // 86 0x56 0x4b KP 4 QZ_KP4
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76, // 87 0x57 0x4c KP 5 QZ_KP5
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77, // 88 0x58 0x4d KP 6 QZ_KP6
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71, // 89 0x59 0x47 KP 7 QZ_KP7
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0, // 90 0x5A Undefined
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72, // 91 0x5B 0x48 KP 8 QZ_KP8
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73, // 92 0x5C 0x49 KP 9 QZ_KP9
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0, // 93 0x5D Undefined
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0, // 94 0x5E Undefined
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0, // 95 0x5F Undefined
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63, // 96 0x60 0x3f F5 QZ_F5
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64, // 97 0x61 0x40 F6 QZ_F6
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65, // 98 0x62 0x41 F7 QZ_F7
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61, // 99 0x63 0x3d F3 QZ_F3
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66, // 100 0x64 0x42 F8 QZ_F8
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67, // 101 0x65 0x43 F9 QZ_F9
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0, // 102 0x66 Undefined
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87, // 103 0x67 0x57 F11 QZ_F11
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0, // 104 0x68 Undefined
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183,// 105 0x69 0xb7 QZ_PRINT
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0, // 106 0x6A Undefined
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70, // 107 0x6B 0x46 SCROLL QZ_SCROLLOCK
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0, // 108 0x6C Undefined
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68, // 109 0x6D 0x44 F10 QZ_F10
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0, // 110 0x6E Undefined
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88, // 111 0x6F 0x58 F12 QZ_F12
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0, // 112 0x70 Undefined
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110,// 113 0x71 0x0 QZ_PAUSE
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210,// 114 0x72 0xd2 E0,52 INSERT QZ_INSERT
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199,// 115 0x73 0xc7 E0,47 HOME QZ_HOME
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201,// 116 0x74 0xc9 E0,49 PG UP QZ_PAGEUP
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211,// 117 0x75 0xd3 E0,53 DELETE QZ_DELETE
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62, // 118 0x76 0x3e F4 QZ_F4
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207,// 119 0x77 0xcf E0,4f END QZ_END
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60, // 120 0x78 0x3c F2 QZ_F2
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209,// 121 0x79 0xd1 E0,51 PG DN QZ_PAGEDOWN
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59, // 122 0x7A 0x3b F1 QZ_F1
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203,// 123 0x7B 0xcb e0,4B L ARROW QZ_LEFT
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205,// 124 0x7C 0xcd e0,4D R ARROW QZ_RIGHT
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208,// 125 0x7D 0xd0 E0,50 D ARROW QZ_DOWN
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200,// 126 0x7E 0xc8 E0,48 U ARROW QZ_UP
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/* completed according to http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzKeys.h?rev=1.6&content-type=text/x-cvsweb-markup */
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/* Aditional 104 Key XP-Keyboard Scancodes from http://www.computer-engineering.org/ps2keyboard/scancodes1.html */
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/*
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219 // 0xdb e0,5b L GUI
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220 // 0xdc e0,5c R GUI
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221 // 0xdd e0,5d APPS
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// E0,2A,E0,37 PRNT SCRN
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// E1,1D,45,E1,9D,C5 PAUSE
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83 // 0x53 0x53 KP .
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// ACPI Scan Codes
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222 // 0xde E0, 5E Power
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223 // 0xdf E0, 5F Sleep
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227 // 0xe3 E0, 63 Wake
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// Windows Multimedia Scan Codes
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153 // 0x99 E0, 19 Next Track
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144 // 0x90 E0, 10 Previous Track
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164 // 0xa4 E0, 24 Stop
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162 // 0xa2 E0, 22 Play/Pause
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160 // 0xa0 E0, 20 Mute
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176 // 0xb0 E0, 30 Volume Up
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174 // 0xae E0, 2E Volume Down
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237 // 0xed E0, 6D Media Select
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236 // 0xec E0, 6C E-Mail
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161 // 0xa1 E0, 21 Calculator
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235 // 0xeb E0, 6B My Computer
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229 // 0xe5 E0, 65 WWW Search
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178 // 0xb2 E0, 32 WWW Home
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234 // 0xea E0, 6A WWW Back
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233 // 0xe9 E0, 69 WWW Forward
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232 // 0xe8 E0, 68 WWW Stop
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231 // 0xe7 E0, 67 WWW Refresh
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230 // 0xe6 E0, 66 WWW Favorites
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*/
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};
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int cocoa_keycode_to_qemu(int keycode)
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{
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if((sizeof(keymap)/sizeof(int)) <= keycode)
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{
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printf("(cocoa) warning unknow keycode 0x%x\n", keycode);
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return 0;
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}
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return keymap[keycode];
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}
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/*
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------------------------------------------------------
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cocoa_refresh
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------------------------------------------------------
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*/
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static void cocoa_refresh(DisplayState *ds)
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{
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//printf("cocoa_refresh \n");
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NSDate *distantPast;
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NSEvent *event;
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NSAutoreleasePool *pool;
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pool = [ [ NSAutoreleasePool alloc ] init ];
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distantPast = [ NSDate distantPast ];
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vga_hw_update();
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do {
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event = [ NSApp nextEventMatchingMask:NSAnyEventMask untilDate:distantPast
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inMode: NSDefaultRunLoopMode dequeue:YES ];
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if (event != nil) {
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switch ([event type]) {
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case NSFlagsChanged:
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{
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int keycode = cocoa_keycode_to_qemu([event keyCode]);
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if (keycode)
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{
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if (keycode == 58 || keycode == 69) {
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/* emulate caps lock and num lock keydown and keyup */
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kbd_put_keycode(keycode);
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kbd_put_keycode(keycode | 0x80);
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} else if (is_graphic_console()) {
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if (keycode & 0x80)
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kbd_put_keycode(0xe0);
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if (modifiers_state[keycode] == 0) {
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/* keydown */
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kbd_put_keycode(keycode & 0x7f);
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modifiers_state[keycode] = 1;
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} else {
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/* keyup */
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kbd_put_keycode(keycode | 0x80);
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modifiers_state[keycode] = 0;
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}
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}
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}
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/* release Mouse grab when pressing ctrl+alt */
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if (([event modifierFlags] & NSControlKeyMask) && ([event modifierFlags] & NSAlternateKeyMask))
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{
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[window setTitle: @"QEMU"];
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[NSCursor unhide];
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CGAssociateMouseAndMouseCursorPosition ( TRUE );
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grab = 0;
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}
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}
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break;
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case NSKeyDown:
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{
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int keycode = cocoa_keycode_to_qemu([event keyCode]);
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/* handle command Key Combos */
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if ([event modifierFlags] & NSCommandKeyMask) {
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switch ([event keyCode]) {
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/* quit */
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case 12: /* q key */
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/* switch to windowed View */
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exit(0);
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return;
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}
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}
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/* handle control + alt Key Combos */
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if (([event modifierFlags] & NSControlKeyMask) && ([event modifierFlags] & NSAlternateKeyMask)) {
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switch (keycode) {
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/* toggle Monitor */
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case 0x02 ... 0x0a: /* '1' to '9' keys */
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console_select(keycode - 0x02);
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break;
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}
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} else {
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/* handle standard key events */
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if (is_graphic_console()) {
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if (keycode & 0x80) //check bit for e0 in front
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kbd_put_keycode(0xe0);
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kbd_put_keycode(keycode & 0x7f); //remove e0 bit in front
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/* handle monitor key events */
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} else {
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int keysym = 0;
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switch([event keyCode]) {
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case 115:
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keysym = QEMU_KEY_HOME;
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break;
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case 117:
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keysym = QEMU_KEY_DELETE;
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break;
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case 119:
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keysym = QEMU_KEY_END;
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break;
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case 123:
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|
keysym = QEMU_KEY_LEFT;
|
|
break;
|
|
case 124:
|
|
keysym = QEMU_KEY_RIGHT;
|
|
break;
|
|
case 125:
|
|
keysym = QEMU_KEY_DOWN;
|
|
break;
|
|
case 126:
|
|
keysym = QEMU_KEY_UP;
|
|
break;
|
|
default:
|
|
{
|
|
NSString *ks = [event characters];
|
|
|
|
if ([ks length] > 0)
|
|
keysym = [ks characterAtIndex:0];
|
|
}
|
|
}
|
|
if (keysym)
|
|
kbd_put_keysym(keysym);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSKeyUp:
|
|
{
|
|
int keycode = cocoa_keycode_to_qemu([event keyCode]);
|
|
if (is_graphic_console()) {
|
|
if (keycode & 0x80)
|
|
kbd_put_keycode(0xe0);
|
|
kbd_put_keycode(keycode | 0x80); //add 128 to signal release of key
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSMouseMoved:
|
|
if (grab) {
|
|
int dx = [event deltaX];
|
|
int dy = [event deltaY];
|
|
int dz = [event deltaZ];
|
|
int buttons = 0;
|
|
kbd_mouse_event(dx, dy, dz, buttons);
|
|
}
|
|
break;
|
|
|
|
case NSLeftMouseDown:
|
|
if (grab) {
|
|
int buttons = 0;
|
|
|
|
/* leftclick+command simulates rightclick */
|
|
if ([event modifierFlags] & NSCommandKeyMask) {
|
|
buttons |= MOUSE_EVENT_RBUTTON;
|
|
} else {
|
|
buttons |= MOUSE_EVENT_LBUTTON;
|
|
}
|
|
kbd_mouse_event(0, 0, 0, buttons);
|
|
} else {
|
|
[NSApp sendEvent: event];
|
|
}
|
|
break;
|
|
|
|
case NSLeftMouseDragged:
|
|
if (grab) {
|
|
int dx = [event deltaX];
|
|
int dy = [event deltaY];
|
|
int dz = [event deltaZ];
|
|
int buttons = 0;
|
|
if ([[NSApp currentEvent] modifierFlags] & NSCommandKeyMask) { //leftclick+command simulates rightclick
|
|
buttons |= MOUSE_EVENT_RBUTTON;
|
|
} else {
|
|
buttons |= MOUSE_EVENT_LBUTTON;
|
|
}
|
|
kbd_mouse_event(dx, dy, dz, buttons);
|
|
}
|
|
break;
|
|
|
|
case NSLeftMouseUp:
|
|
if (grab) {
|
|
kbd_mouse_event(0, 0, 0, 0);
|
|
} else {
|
|
[window setTitle: @"QEMU (Press ctrl + alt to release Mouse)"];
|
|
[NSCursor hide];
|
|
CGAssociateMouseAndMouseCursorPosition ( FALSE );
|
|
grab = 1;
|
|
//[NSApp sendEvent: event];
|
|
}
|
|
break;
|
|
|
|
case NSRightMouseDown:
|
|
if (grab) {
|
|
int buttons = 0;
|
|
|
|
buttons |= MOUSE_EVENT_RBUTTON;
|
|
kbd_mouse_event(0, 0, 0, buttons);
|
|
} else {
|
|
[NSApp sendEvent: event];
|
|
}
|
|
break;
|
|
|
|
case NSRightMouseDragged:
|
|
if (grab) {
|
|
int dx = [event deltaX];
|
|
int dy = [event deltaY];
|
|
int dz = [event deltaZ];
|
|
int buttons = 0;
|
|
buttons |= MOUSE_EVENT_RBUTTON;
|
|
kbd_mouse_event(dx, dy, dz, buttons);
|
|
}
|
|
break;
|
|
|
|
case NSRightMouseUp:
|
|
if (grab) {
|
|
kbd_mouse_event(0, 0, 0, 0);
|
|
} else {
|
|
[NSApp sendEvent: event];
|
|
}
|
|
break;
|
|
|
|
case NSOtherMouseDragged:
|
|
if (grab) {
|
|
int dx = [event deltaX];
|
|
int dy = [event deltaY];
|
|
int dz = [event deltaZ];
|
|
int buttons = 0;
|
|
buttons |= MOUSE_EVENT_MBUTTON;
|
|
kbd_mouse_event(dx, dy, dz, buttons);
|
|
}
|
|
break;
|
|
|
|
case NSOtherMouseDown:
|
|
if (grab) {
|
|
int buttons = 0;
|
|
buttons |= MOUSE_EVENT_MBUTTON;
|
|
kbd_mouse_event(0, 0, 0, buttons);
|
|
} else {
|
|
[NSApp sendEvent:event];
|
|
}
|
|
break;
|
|
|
|
case NSOtherMouseUp:
|
|
if (grab) {
|
|
kbd_mouse_event(0, 0, 0, 0);
|
|
} else {
|
|
[NSApp sendEvent: event];
|
|
}
|
|
break;
|
|
|
|
case NSScrollWheel:
|
|
if (grab) {
|
|
int dz = [event deltaY];
|
|
kbd_mouse_event(0, 0, -dz, 0);
|
|
}
|
|
break;
|
|
|
|
default: [NSApp sendEvent:event];
|
|
}
|
|
}
|
|
} while(event != nil);
|
|
}
|
|
|
|
/*
|
|
------------------------------------------------------
|
|
cocoa_cleanup
|
|
------------------------------------------------------
|
|
*/
|
|
|
|
static void cocoa_cleanup(void)
|
|
{
|
|
|
|
}
|
|
|
|
/*
|
|
------------------------------------------------------
|
|
cocoa_display_init
|
|
------------------------------------------------------
|
|
*/
|
|
|
|
void cocoa_display_init(DisplayState *ds, int full_screen)
|
|
{
|
|
ds->dpy_update = cocoa_update;
|
|
ds->dpy_resize = cocoa_resize;
|
|
ds->dpy_refresh = cocoa_refresh;
|
|
|
|
cocoa_resize(ds, 640, 400);
|
|
|
|
atexit(cocoa_cleanup);
|
|
}
|
|
|
|
/*
|
|
------------------------------------------------------
|
|
Interface with Cocoa
|
|
------------------------------------------------------
|
|
*/
|
|
|
|
|
|
/*
|
|
------------------------------------------------------
|
|
QemuWindow
|
|
Some trick from SDL to use miniwindow
|
|
------------------------------------------------------
|
|
*/
|
|
static void QZ_SetPortAlphaOpaque ()
|
|
{
|
|
/* Assume 32 bit if( bpp == 32 )*/
|
|
if ( 1 ) {
|
|
|
|
uint32_t *pixels = (uint32_t*) current_ds.data;
|
|
uint32_t rowPixels = current_ds.linesize / 4;
|
|
uint32_t i, j;
|
|
|
|
for (i = 0; i < current_ds.height; i++)
|
|
for (j = 0; j < current_ds.width; j++) {
|
|
|
|
pixels[ (i * rowPixels) + j ] |= 0xFF000000;
|
|
}
|
|
}
|
|
}
|
|
|
|
@implementation QemuWindow
|
|
- (void)miniaturize:(id)sender
|
|
{
|
|
|
|
/* make the alpha channel opaque so anim won't have holes in it */
|
|
QZ_SetPortAlphaOpaque ();
|
|
|
|
[ super miniaturize:sender ];
|
|
|
|
}
|
|
- (void)display
|
|
{
|
|
/*
|
|
This method fires just before the window deminaturizes from the Dock.
|
|
|
|
We'll save the current visible surface, let the window manager redraw any
|
|
UI elements, and restore the SDL surface. This way, no expose event
|
|
is required, and the deminiaturize works perfectly.
|
|
*/
|
|
|
|
/* make sure pixels are fully opaque */
|
|
QZ_SetPortAlphaOpaque ();
|
|
|
|
/* save current visible SDL surface */
|
|
[ self cacheImageInRect:[ qd_view frame ] ];
|
|
|
|
/* let the window manager redraw controls, border, etc */
|
|
[ super display ];
|
|
|
|
/* restore visible SDL surface */
|
|
[ self restoreCachedImage ];
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
/*
|
|
------------------------------------------------------
|
|
QemuCocoaGUIController
|
|
NSApp's delegate - indeed main object
|
|
------------------------------------------------------
|
|
*/
|
|
|
|
@interface QemuCocoaGUIController : NSObject
|
|
{
|
|
}
|
|
- (void)applicationDidFinishLaunching: (NSNotification *) note;
|
|
- (void)applicationWillTerminate:(NSNotification *)aNotification;
|
|
|
|
- (void)openPanelDidEnd:(NSOpenPanel *)sheet returnCode:(int)returnCode contextInfo:(void *)contextInfo;
|
|
|
|
- (void)startEmulationWithArgc:(int)argc argv:(char**)argv;
|
|
@end
|
|
|
|
@implementation QemuCocoaGUIController
|
|
/* Called when the internal event loop has just started running */
|
|
- (void)applicationDidFinishLaunching: (NSNotification *) note
|
|
{
|
|
|
|
/* Display an open dialog box if no argument were passed or
|
|
if qemu was launched from the finder ( the Finder passes "-psn" ) */
|
|
|
|
if( gArgc <= 1 || strncmp (gArgv[1], "-psn", 4) == 0)
|
|
{
|
|
NSOpenPanel *op = [[NSOpenPanel alloc] init];
|
|
|
|
cocoa_resize(¤t_ds, 640, 400);
|
|
|
|
[op setPrompt:@"Boot image"];
|
|
|
|
[op setMessage:@"Select the disk image you want to boot.\n\nHit the \"Cancel\" button to quit"];
|
|
|
|
[op beginSheetForDirectory:nil file:nil types:[NSArray arrayWithObjects:@"img",@"iso",@"dmg",@"qcow",@"cow",@"cloop",@"vmdk",nil]
|
|
modalForWindow:window modalDelegate:self
|
|
didEndSelector:@selector(openPanelDidEnd:returnCode:contextInfo:) contextInfo:NULL];
|
|
}
|
|
else
|
|
{
|
|
/* or Launch Qemu, with the global args */
|
|
[self startEmulationWithArgc:gArgc argv:gArgv];
|
|
}
|
|
}
|
|
|
|
- (void)applicationWillTerminate:(NSNotification *)aNotification
|
|
{
|
|
printf("Application will terminate\n");
|
|
qemu_system_shutdown_request();
|
|
/* In order to avoid a crash */
|
|
exit(0);
|
|
}
|
|
|
|
- (void)openPanelDidEnd:(NSOpenPanel *)sheet returnCode:(int)returnCode contextInfo:(void *)contextInfo
|
|
{
|
|
if(returnCode == NSCancelButton)
|
|
{
|
|
exit(0);
|
|
}
|
|
|
|
if(returnCode == NSOKButton)
|
|
{
|
|
char *bin = "qemu";
|
|
char *img = (char*)[ [ sheet filename ] cString];
|
|
|
|
char **argv = (char**)malloc( sizeof(char*)*3 );
|
|
|
|
asprintf(&argv[0], "%s", bin);
|
|
asprintf(&argv[1], "-hda");
|
|
asprintf(&argv[2], "%s", img);
|
|
|
|
printf("Using argc %d argv %s -hda %s\n", 3, bin, img);
|
|
|
|
[self startEmulationWithArgc:3 argv:(char**)argv];
|
|
}
|
|
}
|
|
|
|
- (void)startEmulationWithArgc:(int)argc argv:(char**)argv
|
|
{
|
|
int status;
|
|
/* Launch Qemu */
|
|
printf("starting qemu...\n");
|
|
status = qemu_main (argc, argv);
|
|
exit(status);
|
|
}
|
|
@end
|
|
|
|
/*
|
|
------------------------------------------------------
|
|
Application Creation
|
|
------------------------------------------------------
|
|
*/
|
|
|
|
/* Dock Connection */
|
|
typedef struct CPSProcessSerNum
|
|
{
|
|
UInt32 lo;
|
|
UInt32 hi;
|
|
} CPSProcessSerNum;
|
|
|
|
extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
|
|
extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
|
|
extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
|
|
|
|
/* Menu Creation */
|
|
static void setApplicationMenu(void)
|
|
{
|
|
/* warning: this code is very odd */
|
|
NSMenu *appleMenu;
|
|
NSMenuItem *menuItem;
|
|
NSString *title;
|
|
NSString *appName;
|
|
|
|
appName = @"Qemu";
|
|
appleMenu = [[NSMenu alloc] initWithTitle:@""];
|
|
|
|
/* Add menu items */
|
|
title = [@"About " stringByAppendingString:appName];
|
|
[appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
|
|
|
|
[appleMenu addItem:[NSMenuItem separatorItem]];
|
|
|
|
title = [@"Hide " stringByAppendingString:appName];
|
|
[appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
|
|
|
|
menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
|
|
[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
|
|
|
|
[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
|
|
|
|
[appleMenu addItem:[NSMenuItem separatorItem]];
|
|
|
|
title = [@"Quit " stringByAppendingString:appName];
|
|
[appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
|
|
|
|
|
|
/* Put menu into the menubar */
|
|
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
|
|
[menuItem setSubmenu:appleMenu];
|
|
[[NSApp mainMenu] addItem:menuItem];
|
|
|
|
/* Tell the application object that this is now the application menu */
|
|
[NSApp setAppleMenu:appleMenu];
|
|
|
|
/* Finally give up our references to the objects */
|
|
[appleMenu release];
|
|
[menuItem release];
|
|
}
|
|
|
|
/* Create a window menu */
|
|
static void setupWindowMenu(void)
|
|
{
|
|
NSMenu *windowMenu;
|
|
NSMenuItem *windowMenuItem;
|
|
NSMenuItem *menuItem;
|
|
|
|
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
|
|
|
/* "Minimize" item */
|
|
menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
|
|
[windowMenu addItem:menuItem];
|
|
[menuItem release];
|
|
|
|
/* Put menu into the menubar */
|
|
windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
|
|
[windowMenuItem setSubmenu:windowMenu];
|
|
[[NSApp mainMenu] addItem:windowMenuItem];
|
|
|
|
/* Tell the application object that this is now the window menu */
|
|
[NSApp setWindowsMenu:windowMenu];
|
|
|
|
/* Finally give up our references to the objects */
|
|
[windowMenu release];
|
|
[windowMenuItem release];
|
|
}
|
|
|
|
static void CustomApplicationMain(void)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
QemuCocoaGUIController *gui_controller;
|
|
CPSProcessSerNum PSN;
|
|
|
|
[NSApplication sharedApplication];
|
|
|
|
if (!CPSGetCurrentProcess(&PSN))
|
|
if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
|
|
if (!CPSSetFrontProcess(&PSN))
|
|
[NSApplication sharedApplication];
|
|
|
|
/* Set up the menubar */
|
|
[NSApp setMainMenu:[[NSMenu alloc] init]];
|
|
setApplicationMenu();
|
|
setupWindowMenu();
|
|
|
|
/* Create SDLMain and make it the app delegate */
|
|
gui_controller = [[QemuCocoaGUIController alloc] init];
|
|
[NSApp setDelegate:gui_controller];
|
|
|
|
/* Start the main event loop */
|
|
[NSApp run];
|
|
|
|
[gui_controller release];
|
|
[pool release];
|
|
}
|
|
|
|
/* Real main of qemu-cocoa */
|
|
int main(int argc, char **argv)
|
|
{
|
|
gArgc = argc;
|
|
gArgv = argv;
|
|
|
|
CustomApplicationMain();
|
|
|
|
return 0;
|
|
}
|