qemu-e2k/include/hw/ipack/ipack.h
Markus Armbruster a27bd6c779 Include hw/qdev-properties.h less
In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h.  Include hw/qdev-core.h there
instead.

hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.

While there, delete a few superfluous inclusions of hw/qdev-core.h.

Touching hw/qdev-properties.h now recompiles some 1200 objects.

Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>
2019-08-16 13:31:53 +02:00

88 lines
2.5 KiB
C

/*
* QEMU IndustryPack emulation
*
* Copyright (C) 2012 Igalia, S.L.
* Author: Alberto Garcia <berto@igalia.com>
*
* This code is licensed under the GNU GPL v2 or (at your option) any
* later version.
*/
#ifndef QEMU_IPACK_H
#define QEMU_IPACK_H
#include "hw/qdev-core.h"
typedef struct IPackBus IPackBus;
#define TYPE_IPACK_BUS "IndustryPack"
#define IPACK_BUS(obj) OBJECT_CHECK(IPackBus, (obj), TYPE_IPACK_BUS)
struct IPackBus {
/*< private >*/
BusState parent_obj;
/* All fields are private */
uint8_t n_slots;
uint8_t free_slot;
qemu_irq_handler set_irq;
};
typedef struct IPackDevice IPackDevice;
typedef struct IPackDeviceClass IPackDeviceClass;
#define TYPE_IPACK_DEVICE "ipack-device"
#define IPACK_DEVICE(obj) \
OBJECT_CHECK(IPackDevice, (obj), TYPE_IPACK_DEVICE)
#define IPACK_DEVICE_CLASS(klass) \
OBJECT_CLASS_CHECK(IPackDeviceClass, (klass), TYPE_IPACK_DEVICE)
#define IPACK_DEVICE_GET_CLASS(obj) \
OBJECT_GET_CLASS(IPackDeviceClass, (obj), TYPE_IPACK_DEVICE)
struct IPackDeviceClass {
/*< private >*/
DeviceClass parent_class;
/*< public >*/
DeviceRealize realize;
DeviceUnrealize unrealize;
uint16_t (*io_read)(IPackDevice *dev, uint8_t addr);
void (*io_write)(IPackDevice *dev, uint8_t addr, uint16_t val);
uint16_t (*id_read)(IPackDevice *dev, uint8_t addr);
void (*id_write)(IPackDevice *dev, uint8_t addr, uint16_t val);
uint16_t (*int_read)(IPackDevice *dev, uint8_t addr);
void (*int_write)(IPackDevice *dev, uint8_t addr, uint16_t val);
uint16_t (*mem_read16)(IPackDevice *dev, uint32_t addr);
void (*mem_write16)(IPackDevice *dev, uint32_t addr, uint16_t val);
uint8_t (*mem_read8)(IPackDevice *dev, uint32_t addr);
void (*mem_write8)(IPackDevice *dev, uint32_t addr, uint8_t val);
};
struct IPackDevice {
/*< private >*/
DeviceState parent_obj;
/*< public >*/
int32_t slot;
/* IRQ objects for the IndustryPack INT0# and INT1# */
qemu_irq *irq;
};
extern const VMStateDescription vmstate_ipack_device;
#define VMSTATE_IPACK_DEVICE(_field, _state) \
VMSTATE_STRUCT(_field, _state, 1, vmstate_ipack_device, IPackDevice)
IPackDevice *ipack_device_find(IPackBus *bus, int32_t slot);
void ipack_bus_new_inplace(IPackBus *bus, size_t bus_size,
DeviceState *parent,
const char *name, uint8_t n_slots,
qemu_irq_handler handler);
#endif